Difference between revisions of "Abyssal Ruins"

From Custom Mario Kart
Jump to navigation Jump to search
m
Line 3: Line 3:
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
 
|creator= [[ChaosShadow23]]
 
|creator= [[ChaosShadow23]]
|designer= [[ChaosShadow23]]
+
|designer=
 
|type= Underwater, Ruins
 
|type= Underwater, Ruins
 
|version= v2.0
 
|version= v2.0
 
|date of release= 2014-06-27
 
|date of release= 2014-06-27
|editors used= [[SketchUp]], Photoshop CS4, Paint, [[KMP Cloud]], [[Wiimms SZS Tools]], [[MagicY]], [[BrawlBox]], [[3DS Max]]
+
|editors used= [[SketchUp]], Photoshop CS4, Paint, [[KMP Cloud]], [[Wiimms SZS Tools]], [[MagicY]], [[BrawlBox]], [[3ds Max]]
 
|difficulty= 5/10
 
|difficulty= 5/10
 
|download 1= https://docs.google.com/file/d/0BwmKx1UUBurdb2l6VHJqNExZanc/edit
 
|download 1= https://docs.google.com/file/d/0BwmKx1UUBurdb2l6VHJqNExZanc/edit
Line 29: Line 29:
 
|-
 
|-
 
! Version
 
! Version
! Date of Release
+
! Date of release
 
! Information
 
! Information
 
|-
 
|-
|  
+
|
 
| Mid-2012
 
| Mid-2012
 
| Start of development, but was scrapped
 
| Start of development, but was scrapped
Line 38: Line 38:
 
| Alpha
 
| Alpha
 
| 2013-07-02
 
| 2013-07-02
|
+
| First release
* First release
 
 
* Track had glitches
 
* Track had glitches
* respawns are not set
+
* Respawns are not set
 
* Massive lag due to face count
 
* Massive lag due to face count
 
|-
 
|-

Revision as of 22:04, 27 June 2014

Abyssal Ruins
Author: ChaosShadow23
Version: v2.0
Date of latest version: 2014-06-27
Editors used: SketchUp, Photoshop CS4, Paint, KMP Cloud, Wiimms SZS Tools, MagicY, BrawlBox, 3ds Max
Download: Google Drive

Overview

Abyssal Ruins is a track that takes place in destroyed ruins, above and below water. As a reference to the name, an Arceus statue is in one of the underwater temples. There are also special item boxes in some of the above water temples.

Celestial Ruins is a different variation of this track.

Credits

Media

v1.1 VS Race
v1.0 Online Test

Version History

Version Date of release Information
Mid-2012 Start of development, but was scrapped
Alpha 2013-07-02 First release
  • Track had glitches
  • Respawns are not set
  • Massive lag due to face count
Beta 2013-07-05
  • Model simplified to remove game lag
  • Added animated water
  • Respawns set
  • Fixed bounce pad sections
  • Removed walls and ceiling for sky texture
v1.0 2013-07-06
  • All KCL glitches removed
  • Colosseum removed, new temple added with item boxes
  • Moon added in sky
  • Respawns adjusted
v1.1 2013-09-26
  • [add] Fall Boundaries
  • [fix] New KCL
  • [fix] Fixed Bullet Routes
  • [fix] Adjusted Startline position
v2.0 2014-06-27
  • Remade track from scratch

Custom Track Distributions

This track is part of the following Custom Track Distributions: