Difference between revisions of "User:Wg93589"
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Revision as of 22:27, 1 January 2016
Avatar: | |
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Age: | 12 |
Country: | Canada |
YouTube: | LoveRootBeer//wg93589 |
Mail: | [email protected], [email protected] |
MKW FC: | 2196-4348-1694 (OpenHost) |
NNID: | CreepersGoBoom |
About Me
My Name is wg93589. I have a youtube channel thats mostly Minecraft. I'm the creator of DS Donkey Course, Boomerang Lake, Greenway Circuit, Laketop City and The End a texture hack of The Nether by JorisMKW.
Software
Sofware | Usage |
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Blender | I import the obj into Blender when making a retro track to make sure that all the textures load properly because SketchUp does not do this correctly. |
SketchUp | If I'm making a custom track I'll make the model in SketchUp.
If I'm porting a track I'll use TIG's OBJ importer to import it, scale it up to size and modify the track as I please. |
KMP Cloud | I use this for making/editing KMP's |
Magic Y | I use Magic Y to find Y values for a KMP. |
Wiimm's SZS Tools | I use Wiimm's SZS tools to Check my SZS file for errors, generate and fix KCLs and to position the mini-map. |
CTools | In the CTools Pack I use SZS Explorer to modify my SZS. I use BRRES Editor to make the course_model.brres, map_model.brres and vrcorn_model.brres. Rarely I'll use SZS Modifier to do KCLs like with v1.x of Boomerang Lake. |
WiiScrubber | I use this to load custom tracks onto my MKW iso. |
By the same author: wg93589
Custom Tracks:
Boomerang Lake • Greenway Circuit • Laketop City
Remakes:
Rooftop Raceway • Rainbow Run
Retro Tracks:
DS Donkey Course • DS Luigi's Cookie Pinball • 3DS Mario Circuit
Texture Hacks:
The End