Difference between revisions of "User:Rex"

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Hi! I'm Rex. I kinda just exist, I don't have much interesting to say about myself, and like being in the shadows rather than the spotlight. The main types of mods I create are Custom Tracks, as I have a decent amount of experience in making them, though I tend to make them for my own enjoyment, and not really any serious reasons. I also don't release them all too regularly, as I'm not always motivated to work on things regarding them.  
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Hi! I'm Rex. I kinda just exist, I don't have much interesting to say about myself, and like being in the shadows rather than the spotlight. The main types of mods I create are Custom Tracks, as I have a decent amount of experience in making them when it comes to the more technical side of them, though I tend to make them for my own enjoyment, and not really any serious reasons. I also don't release them all too regularly, as I'm not always motivated to work on things regarding them.  
  
My tracks are not for everybody, I don't really strive for perfection with my tracks (especially visually, beware if you have high standards!), I mainly just try to aim for what I'm personally content with. I recommend you check out other talented creators and their creations on this wiki instead if you're looking for anything that's more polished and pretty! I just hope that you can at least respect that I do this as a hobby, and it's not something I'm aiming to be the best at :>
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Though I release them publicly here on this wiki, my tracks are definitely not ideal for everybody, particularly if you have high standards with visuals. I don't really strive for perfection with or consistency between my tracks, especially with the modeling and visuals, I mainly just try and make what I'm personally content with. What I'm content with visually is definitely below what others may see as "good", I care more about the gameplay, function, and sometimes the charm when it comes to tracks I make, as well as tracks made by others. And, while it is an aspect of my tracks I care about more, the way I like how things in them play may not be your cup of tea either. If you're looking for tracks on the visuals front, I recommend you check out many of the other talented creators and their creations on this wiki instead! There is some great work out here. I just hope that, if you're reading this and have seen my tracks (whether you like them or not), you can at least respect that I do this as a hobby, and it's not anything I'm striving to be really good at. 🐛
  
 
If you are interested in seeing some of my thoughts and extra little information about the new mods I release, check out [[User:Rex/Mod Blog|my mod blog page]].<br>
 
If you are interested in seeing some of my thoughts and extra little information about the new mods I release, check out [[User:Rex/Mod Blog|my mod blog page]].<br>
I also plan to have a link to a folder on this page in the future, containing not only mods I've released here, but also most of my other mods that are too small-scale to upload to this wiki. (BRSTMs I've made, any model or texture modifications outside of CTs/THs, etc.) I'll put the link for it here once it's ready!
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I also plan to have a link to a folder on this page in the far future, containing not only mods I've released here, but also most of my other mods that are too small-scale to upload to this wiki. (BRSTMs I've made, any model or texture modifications outside of CTs/THs, etc.) I'll put the link for it here once it's ready!
  
 
==Update Permissions==
 
==Update Permissions==
If you want to ask me questions or requests that are related to any of the mods I've published on here, you're free to ask on my [[User_talk:Rex|user talk]] page. I have a Discord account, but I'm not very confident in talking with people I haven't talked with much before directly, so I would prefer you use the talk page if we've never interacted before. If you know what my Discord account is, feel free to ping me in a server I'm in (such as the public Tockdom one from the main page, or DM me if you have me added), instead of using the talk page.
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If you want to ask me questions that are related to any of the mods I've published on here, you're free to ask on my [[User_talk:Rex|user talk]] page. I have a Discord account, but I'm not very confident in talking with people I'm unfamiliar with directly, so I would prefer you use the talk page or any other more public manor if we've never interacted before. If you know what my Discord account is, feel free to ask me about stuff in a server I'm in (such as the public Tockdom one from the main page, or DM me if you have me added), instead of using the talk page.
  
'''If you want to update any of my Custom Tracks:''' please contact me before you do anything if possible, and I'll let you know what I'm fine with! I'll likely be fine with you updating it as long as the focus is on bug fixes and such, and if I haven't mentioned doing anything with the track any time soon myself. If an update is more for your own or a distribution's preferences, I would appreciate the update being labeled as an alternate or distribution specific version. (ex. v1.0-alt, v1.0.mkw) Please respect my wishes for aspects of my tracks I do not want altered, in case I reject anything being done. Overall I would prefer if my tracks stay close to how I originally made them in visuals and gameplay, so please don't majorly change anything about those without permission.
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'''If you want to update any of my Custom Tracks:''' please contact me before you do anything if possible, and I'll let you know what I'm fine with! I'll most likely be fine with you updating anything, as long as the focus is on bug fixes or such, and you don't majorly change anything about the visuals or gameplay. If an update is not really a bug fix and more for your own or a distribution's preferences, I would appreciate the update being labeled as an alternate or distribution specific version. (ex. v1.0-alt, v1.0.mkw) Please respect my wishes for aspects of my tracks I do not want altered, in case I reject something from being done!
  
I will sometimes update tracks made by others, usually for fixing things with the KCL or KMP of them as well as any other quality of life fixes, though sometimes I'll do more major updates that update several aspects of the track. I'll probably not take requests for updating tracks in most cases, whether you're the original author or not, as I mainly want to update tracks I am interested in doing an update for, and as long as the original author(s) give permission for updating it (or have had no activity). I tend to have more motivation for doing these updates compared to making and modeling tracks from scratch, so I'll usually be releasing updates to tracks more often than releasing new tracks.<br>
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I will sometimes update tracks made by others, usually for fixing things with the KCL or KMP of them as well as any other quality of life fixes, though sometimes I'll do more major updates that update several aspects of the track. In most cases I'll not be taking requests for updating tracks, whether you're the original author or not. I tend to have more motivation for doing these updates compared to working on my own tracks, so I'll usually be releasing updates to tracks more often than releasing new tracks.<br>
 
<spoiler text="List of tracks I've updated:">
 
<spoiler text="List of tracks I've updated:">
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
Line 143: Line 143:
 
| 2023-12-21
 
| 2023-12-21
 
| Fixes layering issue with the water, and some KMP changes. There is a new subtle thing I added that you may notice in VS races :p
 
| Fixes layering issue with the water, and some KMP changes. There is a new subtle thing I added that you may notice in VS races :p
 +
|-
 +
| [[Death Star]]
 +
| v1.2
 +
| 2024-02-09
 +
| Collab update with Kanto, the changes I made were related to the course and KCL models, primarily optimizing and reducing the details in the course model
 +
|-
 +
| [[Alternate Ghost Valley 2]]
 +
| v1.1
 +
| 2024-02-26
 +
| Adds to and modifies a bit of the model to make it more "Nintendo-esque" I suppose, but the main motivation behind this update was moving the first incline to be earlier in the straight, so the turn afterwards isn't as blind, and removing faces that were under the road in both the model and KCL.
 +
|-
 +
| [[Chain Chomp Bark Park]]
 +
| v1.1
 +
| 2024-02-26
 +
| Updates the checkpoints to fix everyone in first bug in online races. Also remade the enemy and item routes, primarily because there could have been self link issues with the latter. (I tried making them pretty similar to the old ones)
 +
|-
 +
| [[Mothim Circuit]]
 +
| v2.1
 +
| 2024-03-25
 +
| Mainly updated to fix up the checkpoints, as in Yosh's Track Pack DX online rooms, the position tracking would be awkward. Also updates and adds a few other things in the KMP, most noticeably the water splash and new intro cameras.
 
|}
 
|}
  
To be released in the future:
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Some things to be released in the future:
* [[Dry Dry Castle]] RC2 (just haven't released it, forget exactly what's changed about it at this point)
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* [[Dry Dry Castle]] RC2 (just haven't released it, forget exactly what's changed about it at this point and that's part of the reasoning)
 
* Thwomp Swamp v1.2 (reverted unintended lighting change, scaled model back up a bit, smoothed ending road, and removed second to last tree. waiting on if any more changes are needed for it before releasing it)
 
* Thwomp Swamp v1.2 (reverted unintended lighting change, scaled model back up a bit, smoothed ending road, and removed second to last tree. waiting on if any more changes are needed for it before releasing it)
 
* [[Chomp Snowpeaks]] Beta (in progress)
 
* [[Chomp Snowpeaks]] Beta (in progress)
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==User Link==
 
==User Link==
Some of the mods I've released are exempt from my user link. If it's a mod I made in my own efforts, it's overall something I don't want to be or doesn't really need to be on the user link, whether it be something of mine I don't like much anymore, or is made as a joke or more unorthodox purpose. I may add or remove stuff depending on how I feel about them each time I edit the user link. The mods listed in each category are sorted by when they were first released, with a few exceptions. The "contributions" section mainly consists of tracks where I only worked on part of the model, and/or some of the track's files.
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Some of the mods I've released are exempt from my user link. I used to exclude the ones I liked less, but now I mainly exclude the ones that are joke or lower effort tracks made for unorthodox purposes, or ones that I feel are kinda useless. The mods listed in each category are sorted by when they were first created or released, with a few exceptions. The "contributions" section of the user link mainly consists of tracks where I only worked on parts of the model for, and/or some of the track's files.
 
----
 
----
 
{{User-Rex-Link}}
 
{{User-Rex-Link}}

Revision as of 17:43, 25 March 2024

Hi! I'm Rex. I kinda just exist, I don't have much interesting to say about myself, and like being in the shadows rather than the spotlight. The main types of mods I create are Custom Tracks, as I have a decent amount of experience in making them when it comes to the more technical side of them, though I tend to make them for my own enjoyment, and not really any serious reasons. I also don't release them all too regularly, as I'm not always motivated to work on things regarding them.

Though I release them publicly here on this wiki, my tracks are definitely not ideal for everybody, particularly if you have high standards with visuals. I don't really strive for perfection with or consistency between my tracks, especially with the modeling and visuals, I mainly just try and make what I'm personally content with. What I'm content with visually is definitely below what others may see as "good", I care more about the gameplay, function, and sometimes the charm when it comes to tracks I make, as well as tracks made by others. And, while it is an aspect of my tracks I care about more, the way I like how things in them play may not be your cup of tea either. If you're looking for tracks on the visuals front, I recommend you check out many of the other talented creators and their creations on this wiki instead! There is some great work out here. I just hope that, if you're reading this and have seen my tracks (whether you like them or not), you can at least respect that I do this as a hobby, and it's not anything I'm striving to be really good at. 🐛

If you are interested in seeing some of my thoughts and extra little information about the new mods I release, check out my mod blog page.
I also plan to have a link to a folder on this page in the far future, containing not only mods I've released here, but also most of my other mods that are too small-scale to upload to this wiki. (BRSTMs I've made, any model or texture modifications outside of CTs/THs, etc.) I'll put the link for it here once it's ready!

Update Permissions

If you want to ask me questions that are related to any of the mods I've published on here, you're free to ask on my user talk page. I have a Discord account, but I'm not very confident in talking with people I'm unfamiliar with directly, so I would prefer you use the talk page or any other more public manor if we've never interacted before. If you know what my Discord account is, feel free to ask me about stuff in a server I'm in (such as the public Tockdom one from the main page, or DM me if you have me added), instead of using the talk page.

If you want to update any of my Custom Tracks: please contact me before you do anything if possible, and I'll let you know what I'm fine with! I'll most likely be fine with you updating anything, as long as the focus is on bug fixes or such, and you don't majorly change anything about the visuals or gameplay. If an update is not really a bug fix and more for your own or a distribution's preferences, I would appreciate the update being labeled as an alternate or distribution specific version. (ex. v1.0-alt, v1.0.mkw) Please respect my wishes for aspects of my tracks I do not want altered, in case I reject something from being done!

I will sometimes update tracks made by others, usually for fixing things with the KCL or KMP of them as well as any other quality of life fixes, though sometimes I'll do more major updates that update several aspects of the track. In most cases I'll not be taking requests for updating tracks, whether you're the original author or not. I tend to have more motivation for doing these updates compared to working on my own tracks, so I'll usually be releasing updates to tracks more often than releasing new tracks.
List of tracks I've updated:


User Link

Some of the mods I've released are exempt from my user link. I used to exclude the ones I liked less, but now I mainly exclude the ones that are joke or lower effort tracks made for unorthodox purposes, or ones that I feel are kinda useless. The mods listed in each category are sorted by when they were first created or released, with a few exceptions. The "contributions" section of the user link mainly consists of tracks where I only worked on parts of the model for, and/or some of the track's files.