Difference between revisions of "Penguin Canyon (Sealseal)"

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(Added distrib-list span ID.)
 
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|date of release= 2010-05-08
 
|date of release= 2010-05-08
 
|editors used= [[Paint]], [[SZS Modifier]]
 
|editors used= [[Paint]], [[SZS Modifier]]
|wbz-id= 34
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|wbz-id= 19
|download= https://icedrive.net/0/b8oNbm3RPu
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|download 1= https://icedrive.net/0/b8oNbm3RPu
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|download 2= https://icedrive.net/s/F9zWCRGz9xFBNz4PRVav68FFBXth (Mario Kart Overdrive version)
 
}}
 
}}
  
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This is a [[custom track]] created by [[Sealseal]]. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in [[Paint]]. He tried importing the PNG into [[SZS Modifier]], but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.  
 
This is a [[custom track]] created by [[Sealseal]]. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in [[Paint]]. He tried importing the PNG into [[SZS Modifier]], but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.  
  
At that point, the author thought [[Wii Wario's Gold Mine|Wario's Gold Mine]] was not a good choice for it, and thought using {{obj-ref|0xd7,0xd8,0xd9|penguins}} would be more interesting than {{obj-ref|0x19b|minecarts}}, so he transferred all his ideas to <small>N64</small> Sherbet Land. He did not know how to import different models into different tracks by hex editing, so that is why this track switched [[slot]]s. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people &ndash; one of whom was [[MrBean35000vr]]. Of course, there were still many glitches he had to fix. After many changes, he released RC1.
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At that point, the author thought [[Wii Wario's Gold Mine|Wario's Gold Mine]] was not a good choice for it, and thought using {{obj-ref|0xd7,0xd8,0xd9|penguins}} would be more interesting than {{obj-ref|0x19b|minecarts}}, so he transferred all his ideas to [[N64 Sherbet Land|<small>N64</small> Sherbet Land]]. He did not know how to import different models into different tracks by hex editing, so that is why this track switched [[slot]]s. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people &ndash; one of whom was [[MrBean35000vr]]. Of course, there were still many glitches he had to fix. After many changes, he released RC1.
  
 
=== Credits ===
 
=== Credits ===
* MrBean35000vr, for giving tips along the way and for Beta testing.
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* MrBean35000vr, for giving tips along the way and beta testing.
* Matt Hanley and Ryuka/Chris, for helping with Beta testing.
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* Matt Hanley and Ryuka/Chris, for helping with beta testing.
  
 
== Media ==
 
== Media ==
{{youtube-box||ylsShNtpWIs|RC1 Time Trial}}
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{{youtube-box||-TgYq4UrZM8|RC6 VS Race (Dolphin)}}
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{{youtube-box||ylsShNtpWIs|RC1 Time Trials|35|305}}
  
 
== Version History ==
 
== Version History ==
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! Information
 
! Information
 
|-
 
|-
| [https://icedrive.net/0/6dMRBkBkaC RC1]
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| RC1
 
| 2010-04-03
 
| 2010-04-03
 
| First release
 
| First release
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* Slightly changed start line texture.
 
* Slightly changed start line texture.
 
|-
 
|-
| RC5
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| [https://icedrive.net/0/6dMRBkBkaC RC5]
 
| &le; 2010-05-08
 
| &le; 2010-05-08
 
|
 
|
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* Fixed some textures.
 
* Fixed some textures.
 
* Fixed some corners.
 
* Fixed some corners.
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|-
 +
| [https://icedrive.net/s/F9zWCRGz9xFBNz4PRVav68FFBXth RC6-mko]
 +
| 2022-09-28
 +
| Update by [[Zeem]]:
 +
* Moved some {{obj-ref|0x65|item boxes}}.
 
|}
 
|}
  
== Custom Track Distributions ==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Boshi Kart GP]] (RC6)
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* {{Distrib-ref|Boshi Kart GP|19|boshi-gp}}
 
* [[CTGP Classic Pack]] (RC6)
 
* [[CTGP Classic Pack]] (RC6)
* {{Distrib-ref|CTGP Revolution|34|ctgp-r}}
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* {{Distrib-ref|CTGP Revolution|19|ctgp-r}}
* {{Distrib-ref|CTGP Revolution Classic|34|186,206}}
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* {{Distrib-ref|CTGP Revolution Classic|19|ctgprc}}
* {{Distrib-ref|Cuberluigi CT Pack|34|152,171}}
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* {{Distrib-ref|Cuberluigi CT Pack|19|cuberluigi-ct}}
* {{Distrib-ref|Mario Kart Infinite|34|175}}
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* {{Distrib-ref|Insane Kart Wii|19|insane-kart-wii}}
 +
* {{Distrib-ref|Mario Kart Dragon Road|19|mk-dragon}}
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* {{Distrib-ref|Mario Kart Infinite|19|mk-infinite}}
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* {{Distrib-ref|Mario Kart Overdrive|19|mk-overdrive}}
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* {{Distrib-ref|Pro CT Pack|19|pro-ct}}
  
 
{{User-Sealseal-Link}}
 
{{User-Sealseal-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 08:46, 7 October 2023

This article is about Sealseal's version. For other versions, see Penguin Canyon.
Penguin Canyon
Author: Sealseal
Version: RC6
Date of latest version: 2010-05-08
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download:

Overview

This is a custom track created by Sealseal. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in Paint. He tried importing the PNG into SZS Modifier, but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.

At that point, the author thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than minecarts, so he transferred all his ideas to N64 Sherbet Land. He did not know how to import different models into different tracks by hex editing, so that is why this track switched slots. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people – one of whom was MrBean35000vr. Of course, there were still many glitches he had to fix. After many changes, he released RC1.

Credits

  • MrBean35000vr, for giving tips along the way and beta testing.
  • Matt Hanley and Ryuka/Chris, for helping with beta testing.

Media

RC6 VS Race (Dolphin)
RC1 Time Trials

Version History

Version Date of release Information
RC1 2010-04-03 First release
RC2 ≤ 2010-05-08 Fixed an item route glitch.
RC2.5 ≤ 2010-05-08 Fixed another item route glitch.
RC3 ≤ 2010-05-08 Fixed yet another item route glitch.
RC4 ≤ 2010-05-08
  • Smoothened road sides.
  • Slightly changed start line texture.
RC5 ≤ 2010-05-08
  • Changed a few textures.
  • Fixed walls.
  • Tweaked enemy routes.
RC6 2010-05-08
  • Fixed some textures.
  • Fixed some corners.
RC6-mko 2022-09-28 Update by Zeem:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Sealseal

Custom Tracks:
Chaotic CirclePenguin Canyon