Difference between revisions of "Penguin Canyon (Sealseal)"

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(Added distrib-list span ID.)
 
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<div class="float-right">
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{{about|[[Sealseal]]'s version||Penguin Canyon}}
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
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|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[Sealseal]]
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|author= [[Sealseal]]
|designer=
 
|type= Cold
 
 
|version= RC6
 
|version= RC6
|date of release= ≤ 2013-12-05
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|date of release= 2010-05-08
 
|editors used= [[Paint]], [[SZS Modifier]]
 
|editors used= [[Paint]], [[SZS Modifier]]
|difficulty= 7/10
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|wbz-id= 19
|download 1= https://mega.nz/#!DRwUQT7J!0uBVX5OOhfn3braYTlh5WlxURrnMOMLY0k89_DUr8_0
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|download 1= https://icedrive.net/0/b8oNbm3RPu
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|download 2= https://icedrive.net/s/F9zWCRGz9xFBNz4PRVav68FFBXth (Mario Kart Overdrive version)
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Penguin Canyon''' first started as a very different idea that the creator came up with on a school trip. Ben and his friend were designing an outline for a custom track. At first, he wanted it to be called ''Wario's Labyrinth''. It would have consisted of a huge map with many turns and dead ends. When Ben got back from the trip, he tried designing it on Microsoft Paint. However, Ben tried importing the PNG into the [[SZS Modifier]], but the model was too complex. This required him to make many changes of the model. The edited PNG design became the course as it is today. At that point, Ben thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than mine carts, so he transferred all his ideas from Wario's Gold Mine to N64 Sherbert Land. At that time, he did not know how to import different models into different courses via hex edit, so that is why this course was switched from Wario's Gold Mine to N64 Sherbert Land. Due to school, he spent four weekends complete the course for an Alpha test. Many more changes were necessary for improvement. On a Sunday Night, Ben finished fixing more glitches and released a Beta to two different people. Of course, there were still many glitches he had to fix. After many changes, he released Penguin Canyon RC1, his second custom course. It was eventually accepted into the [[CTGP]] at RC4.
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This is a [[custom track]] created by [[Sealseal]]. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in [[Paint]]. He tried importing the PNG into [[SZS Modifier]], but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.  
  
Patch to N64 Sherbet Land and replace Daisy Circuit. The current version of this course is RC6.
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At that point, the author thought [[Wii Wario's Gold Mine|Wario's Gold Mine]] was not a good choice for it, and thought using {{obj-ref|0xd7,0xd8,0xd9|penguins}} would be more interesting than {{obj-ref|0x19b|minecarts}}, so he transferred all his ideas to [[N64 Sherbet Land|<small>N64</small> Sherbet Land]]. He did not know how to import different models into different tracks by hex editing, so that is why this track switched [[slot]]s. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people &ndash; one of whom was [[MrBean35000vr]]. Of course, there were still many glitches he had to fix. After many changes, he released RC1.
  
 
=== Credits ===
 
=== Credits ===
As Ben made this course, many people and programs helped him get through this project from the simple sketch to RC6. He would like to give a big thanks for the people and programs that helped him complete his project.
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* MrBean35000vr, for giving tips along the way and beta testing.
* [[Chadderz]] - for creating the [[SZS Modifier]]. None of this would have happened without him.
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* Matt Hanley and Ryuka/Chris, for helping with beta testing.
* [[MrBean35000vr]] - giving tips along the way, and for Beta testing.
 
* Matt Hanley - Beta testing
 
* Ryuka/Chris - Beta testing
 
* A bunch of really smart guys - creating Microsoft Paint.
 
  
 
== Media ==
 
== Media ==
{{youtube-box||ylsShNtpWIs|RC1 Time Trial}}
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{{youtube-box||-TgYq4UrZM8|RC6 VS Race (Dolphin)}}
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{{youtube-box||ylsShNtpWIs|RC1 Time Trials|35|305}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
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! Version
! align=left| Version
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! Date of release
! align=left| Date of release
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! Information
! align=left| Information
 
|-
 
| Alpha
 
| Unreleased
 
| There were many versions of Alpha of this course, but summing up all the problems, the creator decided that he needed to fix penguin paths and placements, item box placement, and wall placement.
 
|-
 
| Beta
 
| Unreleased
 
| Only released to two people. One of whom was [[MrBean35000vr]], who thought the course was pretty cool. The penguin placements were fixed, and some item boxes were edited, like the Star/Mushroom only box.
 
 
|-
 
|-
 
| RC1
 
| RC1
 
| 2010-04-03
 
| 2010-04-03
| The first release of this course. The walls were slightly improved, and the ramp was fixed as well. In RC1, all penguins shrank over 50% at the request of [[MrBean35000vr]].
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| First release
 
|-
 
|-
 
| RC2
 
| RC2
| ????-??-??
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| &le; 2010-05-08
| Fixes first Bullet Bill glitch.
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| Fixed an item route glitch.
 
|-
 
|-
 
| RC2.5
 
| RC2.5
| ????-??-??
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| &le; 2010-05-08
| Another slight Bullet Bill fix.
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| Fixed another item route glitch.
 
|-
 
|-
 
| RC3
 
| RC3
| ????-??-??
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| &le; 2010-05-08
| Fixed another item route glitch. Bullet Bill was having trouble on deciding which way to go, so after many attempts and lucky placements in the KMP, the glitch was successfully fixed.
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| Fixed yet another item route glitch.
 +
|-
 +
| RC4
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| &le; 2010-05-08
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|
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* Smoothened road sides.
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* Slightly changed start line texture.
 
|-
 
|-
| [https://mega.nz/#!DEAnSKRT!pjjeFiQlkj6MgX3CjMlATtCykdC6RV2jpK9En5Qt9ho RC4]
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| [https://icedrive.net/0/6dMRBkBkaC RC5]
| 2010-05-08
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| &le; 2010-05-08
| Smoothed out the sides of the road and had a minor texture change to the start line.
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|
 +
* Changed a few textures.
 +
* Fixed walls.
 +
* Tweaked enemy routes.
 
|-
 
|-
| RC5
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| [https://icedrive.net/0/b8oNbm3RPu RC6]
| ????-??-??
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| 2010-05-08
| A few texture changes, fixed walls, and tweaks to an enemy route in the KMP.
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|
 +
* Fixed some textures.
 +
* Fixed some corners.
 
|-
 
|-
| [https://mega.nz/#!DRwUQT7J!0uBVX5OOhfn3braYTlh5WlxURrnMOMLY0k89_DUr8_0 RC6]
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| [https://icedrive.net/s/F9zWCRGz9xFBNz4PRVav68FFBXth RC6-mko]
| ≤ 2013-12-05
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| 2022-09-28
| Stupid textures gone and also fixed some corners.
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| Update by [[Zeem]]:
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* Moved some {{obj-ref|0x65|item boxes}}.
 
|}
 
|}
  
== Custom Track Distributions ==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP 2.8]] (RC4)
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* {{Distrib-ref|Boshi Kart GP|19|boshi-gp}}
* [[CTGP Revolution]] (RC4)
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* [[CTGP Classic Pack]] (RC6)
* [[Pro CT Pack]] (RC6)
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* {{Distrib-ref|CTGP Revolution|19|ctgp-r}}
 
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* {{Distrib-ref|CTGP Revolution Classic|19|ctgprc}}
== Names in Other Languages ==
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* {{Distrib-ref|Cuberluigi CT Pack|19|cuberluigi-ct}}
{{Language-Info
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* {{Distrib-ref|Insane Kart Wii|19|insane-kart-wii}}
|name=Translations
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* {{Distrib-ref|Mario Kart Dragon Road|19|mk-dragon}}
|nl=Pinguin Canyon
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* {{Distrib-ref|Mario Kart Infinite|19|mk-infinite}}
|fr=Canyon Pingouin
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* {{Distrib-ref|Mario Kart Overdrive|19|mk-overdrive}}
|de=Pinguinschlucht
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* {{Distrib-ref|Pro CT Pack|19|pro-ct}}
|it=Canyon Pinguino
 
|ja=ペンギンキャニオン
 
|ko=펭귄 캐년
 
|pt=Desfiladeiro Pinguim
 
|ru=Каньон пингвинов
 
|es=Cañón Pingüino
 
|el=Φαράγγι Πιγκουίνων
 
|pl=Kanion Pingwinów
 
|fi=Pingviinikanjoni
 
|sv=Pingvinkanjonen
 
|cs=Tučňáčí Kaňon
 
|sq={{no|-}}
 
|da=Pingvincanyonen
 
}}
 
  
 +
{{User-Sealseal-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 08:46, 7 October 2023

This article is about Sealseal's version. For other versions, see Penguin Canyon.
Penguin Canyon
Author: Sealseal
Version: RC6
Date of latest version: 2010-05-08
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download:

Overview

This is a custom track created by Sealseal. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in Paint. He tried importing the PNG into SZS Modifier, but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.

At that point, the author thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than minecarts, so he transferred all his ideas to N64 Sherbet Land. He did not know how to import different models into different tracks by hex editing, so that is why this track switched slots. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people – one of whom was MrBean35000vr. Of course, there were still many glitches he had to fix. After many changes, he released RC1.

Credits

  • MrBean35000vr, for giving tips along the way and beta testing.
  • Matt Hanley and Ryuka/Chris, for helping with beta testing.

Media

RC6 VS Race (Dolphin)
RC1 Time Trials

Version History

Version Date of release Information
RC1 2010-04-03 First release
RC2 ≤ 2010-05-08 Fixed an item route glitch.
RC2.5 ≤ 2010-05-08 Fixed another item route glitch.
RC3 ≤ 2010-05-08 Fixed yet another item route glitch.
RC4 ≤ 2010-05-08
  • Smoothened road sides.
  • Slightly changed start line texture.
RC5 ≤ 2010-05-08
  • Changed a few textures.
  • Fixed walls.
  • Tweaked enemy routes.
RC6 2010-05-08
  • Fixed some textures.
  • Fixed some corners.
RC6-mko 2022-09-28 Update by Zeem:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Sealseal

Custom Tracks:
Chaotic CirclePenguin Canyon