Difference between revisions of "3DS Rock Rock Mountain (kHacker35000vr)"
(Undo revision 67865 by Stewie1.0 (talk) a moderator should move the page to 3DS Rock Rock Mountain (khacker35000vr) that the version history is available) |
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− | '''Rock Rock Mountain''' is a | + | <div class="float-right"> |
− | + | {| class="textbox float-right grid" | |
− | + | |+'''3DS Rock Rock Mountain''' | |
+ | |- | ||
+ | | colspan="2"|<center>[[File:MK7RockRockMountain.png]]</center> | ||
+ | |- | ||
+ | ! Creator: | ||
+ | | [[kHacker35000vr]] | ||
+ | |- | ||
+ | ! Designer: | ||
+ | | [[Nintendo]] | ||
+ | |- | ||
+ | ! Type: | ||
+ | | Mountain | ||
+ | |- | ||
+ | ! Version: | ||
+ | | v1.0 | ||
+ | |- | ||
+ | ! Date of Latest Version: | ||
+ | | 2012-08-17 | ||
+ | |- | ||
+ | ! Difficulty: | ||
+ | | 4/10 | ||
+ | |- | ||
+ | ! Download: | ||
+ | | [http://www.mediafire.com/?8a1xzu35cg4nx85 MediaFire] | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | ==Overview== | ||
+ | '''Rock Rock Mountain''' is the seventh track created by kHacker and his third using SketchUp. This is the first Custom Track ever to be based off a [[Mario Kart 7]] track. The final model of the course is very similar to the original 3DS version, but with minor changes and less pipes and ramps that were mainly used for gliding, which is not present. The scale of the road is small compared to the original and very small compared to other [[Mario Kart Wii]] tracks. The ramps after the big bridge are replaced by woodboxes to serve as obstacles. | ||
+ | |||
+ | ===Development=== | ||
+ | The development of Rock Rock Mountain started in March 2012. Because the model had to be very advanced, it had been in development for 2 months in [[SketchUp]], and another 3 months in [[3ds Max]]. The textures are from original [[Nintendo]] tracks and edited by [[WorldsBoss]]. [[Baoulettes]] converted the model to a 3ds Max file and helped make the model work in 3ds Max and in [[BrawlBox]]. The KMP had been in development since July, along the 3ds Max business, and was the last thing to be finished before the release. The last weeks before release were especially work in [[BrawlBox]], where [[User:Torran|Torran]] helped a lot. There were some problems with the shadows of the trees and later when the shadows were fixed by [[User:Torran|Torran]], the boost pads had a new mapping; this mapping is still in the final version. The track was finally released mid-August, after a race against the clock, only hours before [[kHacker35000vr]] was leaving for 2 weeks. The bugs discovered while testing had minor fixes and where further left alone. Those bugs were fixed a month later, but due to a nasty freeze and the lack of motivation, v1.1 has not been released yet. | ||
+ | |||
+ | ===Reception=== | ||
+ | Release Candidate 3 (RC3) was downloaded 100 times in the first 2 weeks after its release and reached 400 downloads in October 2012. The track has received a lot of criticism. Many critics have been complaining about the black hole under the track, the bright textures, the small scale, and the lack of some details. | ||
− | * [[ | + | ==Media== |
− | * [[ | + | {{youtube-box||8S8lUW5cvEQ|v1.0}} |
+ | |||
+ | ==Version History== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! align=left| Version | ||
+ | ! align=left| Date of release | ||
+ | ! align=left| Information | ||
+ | |- | ||
+ | | Alpha | ||
+ | | 2012-06-09 | ||
+ | | Model finished, mapped, Drive-able, KCL Done | ||
+ | |- | ||
+ | | Beta | ||
+ | | 2012-08-15 | ||
+ | | Trees, Ramps, Shadows, Animations, Full KCL (with small glitch) | ||
+ | |- | ||
+ | | v1.0 (RC3) | ||
+ | | 2012-08-17 | ||
+ | | KCL Bug fixed, Cameras done, Objects added | ||
+ | |} | ||
+ | |||
+ | ==Bugs in v1.0== | ||
+ | * There is a big black hole under the track | ||
+ | * Invisible wall in front and right side of the wood ramp in the grass | ||
+ | * Bullet Bill makes one or more turns at the end of the ramp | ||
+ | * Random KCL jumps | ||
+ | * Possible to get stuck on top of the right block wall near the start line (after the ramp) and/or fall through | ||
+ | * KCL hole on the right side of the mountain right before the last ramp | ||
+ | * Tricks require early timing in some areas | ||
+ | * Possible to clip through the cave road in a specific spot | ||
+ | |||
+ | ==Custom Track Distributions== | ||
+ | This track is part of the following [[Custom Track Distribution]]s: | ||
+ | * [[CTGP Revolution v1.02]] (v1) | ||
+ | * [[Legend's Awesome CT Pack]] (v1) | ||
+ | * [[Wiimms Mario Kart Fun 2012-09]] (v1) | ||
+ | * [[Wiimms Mario Kart Fun 2013-10]] (v1) | ||
+ | * [[Wiimms Mario Kart Fun 2014-01]] (v1) | ||
+ | * [[Wiimms Mario Kart Fun 2014-04]] (v1) | ||
+ | * [[Wiimms Mario Kart Retro 2014-02]] (v1) | ||
==Names in Other Languages== | ==Names in Other Languages== | ||
Line 45: | Line 119: | ||
|} | |} | ||
− | + | {{user-kHacker-Link}} | |
[[Category:Track/Retro]] | [[Category:Track/Retro]] |
Revision as of 21:00, 30 July 2014
Creator: | kHacker35000vr |
---|---|
Designer: | Nintendo |
Type: | Mountain |
Version: | v1.0 |
Date of Latest Version: | 2012-08-17 |
Difficulty: | 4/10 |
Download: | MediaFire |
Overview
Rock Rock Mountain is the seventh track created by kHacker and his third using SketchUp. This is the first Custom Track ever to be based off a Mario Kart 7 track. The final model of the course is very similar to the original 3DS version, but with minor changes and less pipes and ramps that were mainly used for gliding, which is not present. The scale of the road is small compared to the original and very small compared to other Mario Kart Wii tracks. The ramps after the big bridge are replaced by woodboxes to serve as obstacles.
Development
The development of Rock Rock Mountain started in March 2012. Because the model had to be very advanced, it had been in development for 2 months in SketchUp, and another 3 months in 3ds Max. The textures are from original Nintendo tracks and edited by WorldsBoss. Baoulettes converted the model to a 3ds Max file and helped make the model work in 3ds Max and in BrawlBox. The KMP had been in development since July, along the 3ds Max business, and was the last thing to be finished before the release. The last weeks before release were especially work in BrawlBox, where Torran helped a lot. There were some problems with the shadows of the trees and later when the shadows were fixed by Torran, the boost pads had a new mapping; this mapping is still in the final version. The track was finally released mid-August, after a race against the clock, only hours before kHacker35000vr was leaving for 2 weeks. The bugs discovered while testing had minor fixes and where further left alone. Those bugs were fixed a month later, but due to a nasty freeze and the lack of motivation, v1.1 has not been released yet.
Reception
Release Candidate 3 (RC3) was downloaded 100 times in the first 2 weeks after its release and reached 400 downloads in October 2012. The track has received a lot of criticism. Many critics have been complaining about the black hole under the track, the bright textures, the small scale, and the lack of some details.
Media
Version History
Version | Date of release | Information |
---|---|---|
Alpha | 2012-06-09 | Model finished, mapped, Drive-able, KCL Done |
Beta | 2012-08-15 | Trees, Ramps, Shadows, Animations, Full KCL (with small glitch) |
v1.0 (RC3) | 2012-08-17 | KCL Bug fixed, Cameras done, Objects added |
Bugs in v1.0
- There is a big black hole under the track
- Invisible wall in front and right side of the wood ramp in the grass
- Bullet Bill makes one or more turns at the end of the ramp
- Random KCL jumps
- Possible to get stuck on top of the right block wall near the start line (after the ramp) and/or fall through
- KCL hole on the right side of the mountain right before the last ramp
- Tricks require early timing in some areas
- Possible to clip through the cave road in a specific spot
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution v1.02 (v1)
- Legend's Awesome CT Pack (v1)
- Wiimms Mario Kart Fun 2012-09 (v1)
- Wiimms Mario Kart Fun 2013-10 (v1)
- Wiimms Mario Kart Fun 2014-01 (v1)
- Wiimms Mario Kart Fun 2014-04 (v1)
- Wiimms Mario Kart Retro 2014-02 (v1)
Names in Other Languages
For Mario Kart tracks featured in games released after Mario Kart Wii, alternate names are used to avoid potential copyright issues for CTGP-R.
Original Name translations are based on 3DS Rock Rock Mountain (kHacker35000vr). CTGP-R Name translations are based on Rock Rock Ridge. The translated names are as follows:
Language | Original Name | CTGP-R Name |
---|---|---|
Dutch | 3DS Kampioensberg | Kampioenenberg |
French | 3DS Mont Éboulis | Crête Éboulis |
German | 3DS Gebirgspfad | Gebirgsweg |
Italian | 3DS Monte Roccioso | Catena Rocciosa |
Japanese | 3DS ロック ロック マウンテン | ロックロックリッジ |
Korean | 3DS 록 록 마운틴 | 록 록 리지 |
Spanish (NTSC) | 3DS Montaña Roqui-Roque | Barranco Rocoso |
Spanish (PAL) | 3DS Montaña Roqui-Roque | Acantilado Roqui-Roque |
Greek | - | Ράχη Πέτρα Πέτρα |
Portuguese | 3DS Montanha Rochosa | Crista Rochosa |
Polish | - | Górska Droga |
Finnish | - | Kivi-Kivi-Harjanne |
Swedish | - | Klippiga Åsen |
Czech | - | - |
Albanian | - | - |
Danish | - | - |