Talk:Moonview Plaza

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About CPU routes

I have not really experience in it, but I know, how Nintendo did it and can give you some hints.

  • The CPU drives the routes forwards and backwards ⇒ bidirectional usage.
  • At every junction, the CPU chose a new route by random.
  • Create small route peaces with 3 to 5 points.
  • For all routes use the same direction (e.g. clockwise for this arena) for a better overview.
  • For each route define 6 followers. Chose the nearest 6 route staring points to select the followers.
  • If using my KMP tool, the prev-links are calculated automatically.

Hope, that I'm not wrong. -- Wiimm (talk) 10:14, 1 August 2018 (UTC)

→ More details: Enemy routes in battle arenas -- Wiimm (talk) 10:24, 7 August 2018 (UTC)

It works like described. See image on the right:
  • There are 8 ENPT groups, each with 3 points.
  • There ar 4 pairs of routes. Both routes of a pair are parallel.
  • The direction is clockwise.
  • Both routes of a pair are linked (NEXT) to both routes of the next pair.
  • The PREV links are set automatically following the other direction.
  • The 12 arrows in the middle are the start positions.
In my first test, the route width (sometimes called SCALE) was 0. This setup failed. Then I changed the width to 30.0 and tested it in coin runners and balloon. It worked perfectly, all CPU drivers selected a next route by random and changed many times the main direction.
-- Wiimm (talk) 13:27, 1 August 2018 (UTC)
Hello. I have just finished correcting the routes following the hints, and they indeed work perfectly. Thanks a lot for the help! NintenYoshi (talk) 22:41, 3 August 2018 (UTC)
After I wrote the the hints above, analyzed it more deeply. And here you can see the results: Enemy routes in battle arenas -- Wiimm (talk) 10:24, 7 August 2018 (UTC)
Interesting article! Glad to see that battle arenas will be getting some more support on possibly the toughest aspect of creating one. NintenYoshi (talk) 22:13, 18 August 2018 (UTC)
And now I found the truth about coins: Talk:Object#Coins -- Wiimm (talk) 23:01, 18 August 2018 (UTC)