Talk:3DS Wario Shipyard (Atlas)

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Some issues near the canon over the pipe

  • Bullet Bill has problems to reach the other side. Is see 2 solutions:
    • Design the cannon activator as wall and not as road. This is in general the preferred way for cannons, because wall activators are hit by Bill and also if jumping over the road for any reason.
    • Raise the item route about 100 units above the route and set "Bill don't stop" feature. Also, Bill should follow the route.
  • Nearly before the abyss there is a respawn point. It's hard to manage the abyss without a perfect boost start. Please move the point about 500-1000 units back.

-- Wiimm (talk) 15:24, 5 March 2016 (UTC)

Is it OK if I update?

Is it alright if I update the track? I fixed the intro cameras so they look better, I fixed the Fishbone routes so they no longer clip through the fence and through the ground and I also moved the Respawn before the Pipe Jump back a couple units to allow racers to make the jump. YoshiGo99 (talk) 04:35, 4 January 2017 (UTC)

Sure, go ahead. —Atlas (talk) 12:58, 4 January 2017 (UTC)