Difference between revisions of "Talk:DS Rainbow Road (maczkopeti)"

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(→‎Beta: new section)
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:::If I can't get the loop working stable, i'll probably just add a cannon that goes through the upside down part.
 
:::If I can't get the loop working stable, i'll probably just add a cannon that goes through the upside down part.
 
:::--[[User:Maczkopeti|maczkopeti]] ([[User talk:Maczkopeti|talk]]) 17:58, 11 July 2015 (UTC)
 
:::--[[User:Maczkopeti|maczkopeti]] ([[User talk:Maczkopeti|talk]]) 17:58, 11 July 2015 (UTC)
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Bullet bill was glitchy on the loop too. :/ --[[User:CustomArio|CustomArio]] ([[User talk:CustomArio|talk]]) 08:56, 17 July 2015 (UTC)
  
 
== Beta ==
 
== Beta ==
  
 
Not bad. Really good. I enjoy it. Thank you for this track. --[[User:Snake|Snake]] ([[User talk:Snake|talk]]) 11:47, 13 July 2015 (UTC)
 
Not bad. Really good. I enjoy it. Thank you for this track. --[[User:Snake|Snake]] ([[User talk:Snake|talk]]) 11:47, 13 July 2015 (UTC)

Revision as of 08:56, 17 July 2015

Loop

Would the bouncy mushroom collision help in the loop? (See Spacy Space Race to get what I mean)

--Dance4life628 (talk) 13:06, 11 July 2015 (UTC)

I tested it, and it's possible to get stuck upside down. It's also much harder to control.
--maczkopeti (talk) 13:20, 11 July 2015 (UTC)
Please try it to make it like on Haunted Woods. Wiimm changed the bullet bill route that it will take a loop. Would it be possible to just do the same, but with a cannon? (a cannon loop) ? --Horsti12 (talk) 17:46, 11 July 2015 (UTC)
I already fixed the Bullet Bill. It still kinda struggles, but at least it works.
If I can't get the loop working stable, i'll probably just add a cannon that goes through the upside down part.
--maczkopeti (talk) 17:58, 11 July 2015 (UTC)

Bullet bill was glitchy on the loop too. :/ --CustomArio (talk) 08:56, 17 July 2015 (UTC)

Beta

Not bad. Really good. I enjoy it. Thank you for this track. --Snake (talk) 11:47, 13 July 2015 (UTC)