Difference between revisions of "Strobenz Desert"

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|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[SZS Modifier]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[SZS Modifier]]
 
|difficulty= 7/10
 
|difficulty= 7/10
|download 1= https://mega.co.nz/#!IJx0QD4J!oqfx8qhlDqe4IBf1mzIFDp8i14BF8I2Y0xsu6ZLdY2c
+
|download 1= https://mega.nz/#!IJx0QD4J!oqfx8qhlDqe4IBf1mzIFDp8i14BF8I2Y0xsu6ZLdY2c
 
}}
 
}}
 
</div>
 
</div>
  
 
==Overview==
 
==Overview==
'''Strobenz Desert''' is HelloImYourMind's sixth track, a long and weird desert that defies physics (floating roads, invisible roads, etc.). It was made with inspiration taken from mirages seen as a result of dehydration in a desert.
+
'''Strobenz Desert''' is HelloImYourMind's sixth track, a long and weird desert that defies physics (floating roads, invisible roads etc.). It was made with inspiration taken from mirages seen as a result of dehydration in a desert.
  
 
==Media==
 
==Media==
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| Alpha
 
| Alpha
 
| 2011-12-19
 
| 2011-12-19
| Started
+
| Started.
 
|-
 
|-
 
| [http://www.mediafire.com/?zg5ild00a5esdat v1.0]
 
| [http://www.mediafire.com/?zg5ild00a5esdat v1.0]
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| [http://wiimm.de/r/d/mkw-tracks v1.1]
 
| [http://wiimm.de/r/d/mkw-tracks v1.1]
 
| 2012-07-14
 
| 2012-07-14
| [[HelloImYourMind]] asked [[Wiimm]] to fix several [[KMP]] issues. [[Wiimm]] decided to make a complete new KMP.
+
| [[HelloImYourMind]] asked [[Wiimm]] to fix several [[KMP]] issues. [[Wiimm]] decided to make a complete new KMP:
* Complete new check points for all possible routes.
+
* Complete new checkpoints for all possible routes
* New respawn points.
+
* New respawn points
* Complete new enemy and item routes.
+
* Complete new enemy and item routes
 
* Unneeded objects removed.
 
* Unneeded objects removed.
 
* Unneeded POTI routes removed.
 
* Unneeded POTI routes removed.
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| [https://docs.google.com/file/d/0BzP93HviBIt9MnJjR0M5VG05VWc/edit?usp=sharing v1.2]
 
| [https://docs.google.com/file/d/0BzP93HviBIt9MnJjR0M5VG05VWc/edit?usp=sharing v1.2]
 
| 2012-07-26
 
| 2012-07-26
| [[Wiimm]] inserted an invisible fall boundary to avoid a short cut. It wasn't a real short cut, because it disabled the lap counting (good check points!)
+
| [[Wiimm]] inserted an invisible fall boundary to avoid a non-lap-counting shortcut.
 
|-
 
|-
 
| [http://wiimm.de/r/d/mkw-tracks v1.3]
 
| [http://wiimm.de/r/d/mkw-tracks v1.3]
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| [http://wiimm.de/r/d/mkw-tracks v1.4]
 
| [http://wiimm.de/r/d/mkw-tracks v1.4]
 
| 2013-12-07
 
| 2013-12-07
| Update by [[Wiimm]], based on v1.3:
+
| Update by [[Wiimm]]:
 
* 1 respawn bug fixed.
 
* 1 respawn bug fixed.
* Some check point quadrilaterals enlarged to cover the whole road.
+
* Some checkpoint quadrilaterals enlarged to cover the whole road.
 
|-
 
|-
 
| [http://1drv.ms/1jENL87 v2.0]
 
| [http://1drv.ms/1jENL87 v2.0]
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| 2015-04-18
 
| 2015-04-18
 
| Hotfix by [[User:Torran|Torran]]:
 
| Hotfix by [[User:Torran|Torran]]:
* Fixes the "everyone in first" bug
+
* Fixed the "everyone in 1st" bug.
 
|-
 
|-
| [https://mega.co.nz/#!IJx0QD4J!oqfx8qhlDqe4IBf1mzIFDp8i14BF8I2Y0xsu6ZLdY2c v2.2]
+
| [https://mega.nz/#!IJx0QD4J!oqfx8qhlDqe4IBf1mzIFDp8i14BF8I2Y0xsu6ZLdY2c v2.2]
 
| 2015-05-25
 
| 2015-05-25
 
| Hotfix by [[SpyKid]]:
 
| Hotfix by [[SpyKid]]:
* Fixes the endless respawn bug
+
* Fixed the endless respawn bug.
 
|}
 
|}
  
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This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* [[CTGP Revolution v1.02]] (v1)
 
* [[CTGP Revolution v1.02]] (v1)
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.0012 &ndash; CTGP Revolution v1.03.1014]] (v2.2)
+
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.0012 &ndash; v1.03.1014]] (v2.2)
 
* [[Mario Kart Adventures]] (v2)
 
* [[Mario Kart Adventures]] (v2)
 
* [[Mario Kart Awesomeness]] (v1.2)
 
* [[Mario Kart Awesomeness]] (v1.2)

Revision as of 12:39, 8 November 2015

Strobenz Desert
Author: HelloImYourMind
Version: v2.2
Date of latest version: 2015-05-25
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, Paint.NET, SketchUp, SZS Modifier
Download: MEGA

Overview

Strobenz Desert is HelloImYourMind's sixth track, a long and weird desert that defies physics (floating roads, invisible roads etc.). It was made with inspiration taken from mirages seen as a result of dehydration in a desert.

Media

v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
Alpha 2011-12-19 Started.
v1.0 2011-12-29 First release
v1.1 2012-07-14 HelloImYourMind asked Wiimm to fix several KMP issues. Wiimm decided to make a complete new KMP:
  • Complete new checkpoints for all possible routes
  • New respawn points
  • Complete new enemy and item routes
  • Unneeded objects removed.
  • Unneeded POTI routes removed.
  • Camera type 0 added.
v1.2 2012-07-26 Wiimm inserted an invisible fall boundary to avoid a non-lap-counting shortcut.
v1.3 2013-10-09 Wiimm moved 2 respawn points and added 1 more.
v1.4 2013-12-07 Update by Wiimm:
  • 1 respawn bug fixed.
  • Some checkpoint quadrilaterals enlarged to cover the whole road.
v2.0 2014-05-22 Remodelled and redesigned. Perhaps not an improvement over the older version, but an evolution.
v2.1 2015-04-18 Hotfix by Torran:
  • Fixed the "everyone in 1st" bug.
v2.2 2015-05-25 Hotfix by SpyKid:
  • Fixed the endless respawn bug.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Strobenz-woestijn
French: Désert Strobenz
German: Strobenz-Wüste
Italian: Deserto Strobenz
Japanese: ストロベンズさばく
Korean: 스토로벤즈 사막
Portuguese: Deserto Strobenz
Russian: Пустыня Стробенза
Spanish: Desierto Strobenz
Greek: Έρημος Στρόβενζ
Polish: Pustynia Strobenza
Finnish: Strobenz-aavikko
Swedish: Strobenzöknen
Czech: Poušť Strobenz
Danish: Strobenz-ørkenen

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