Difference between revisions of "Start Line Bug"
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But there is a '''Start Line Bug''' in Mario Kart Wii: For races in mirror mode, the rotation is not mirrored. So the start line has a wrong direction (same as unmirrored). Only if the horizontal start direction (y rotation) is a multiple of ±90° (one of 0°, ±90°, ±180° or ±270°), the mirror mode shows also a correct rotated start line because of symmetry reasons. | But there is a '''Start Line Bug''' in Mario Kart Wii: For races in mirror mode, the rotation is not mirrored. So the start line has a wrong direction (same as unmirrored). Only if the horizontal start direction (y rotation) is a multiple of ±90° (one of 0°, ±90°, ±180° or ±270°), the mirror mode shows also a correct rotated start line because of symmetry reasons. | ||
− | The [[LE-CODE]] mod by Leseratte fixes this bug and the start line rotation is correctly mirrored on the map. | + | The [[LE-CODE]] mod by [[Leseratte]] fixes this bug and the start line rotation is correctly mirrored on the map. Additionally is is possible to display the start line at another position, if a [[LE-CODE/Track FAQ#ktpt2|second KTPT]] is defined. |
[[category:Bug]] | [[category:Bug]] | ||
[[category:LE-CODE]] | [[category:LE-CODE]] |
Revision as of 20:58, 15 June 2019
Bugs
- Bugs in alphabetic order
- Harry Potter Effect
- Item Position Bug
- KCL Glitches
- Moiré pattern
- Off-Road Glitch
- Position Jump Bug
- Slow Motion Bug
- Start Line Bug
- Ultra Shortcut
- Underground Camera Bug
- Wiggler Glitch
- Z-fighting
- Advanced information
The start line of the minimap is placed at the start position with respect to the position and horizontal rotation of KMP/KTPT.
But there is a Start Line Bug in Mario Kart Wii: For races in mirror mode, the rotation is not mirrored. So the start line has a wrong direction (same as unmirrored). Only if the horizontal start direction (y rotation) is a multiple of ±90° (one of 0°, ±90°, ±180° or ±270°), the mirror mode shows also a correct rotated start line because of symmetry reasons.
The LE-CODE mod by Leseratte fixes this bug and the start line rotation is correctly mirrored on the map. Additionally is is possible to display the start line at another position, if a second KTPT is defined.