Difference between revisions of "Start Line Bug"

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But there is a '''Start Line Bug''' in Mario Kart Wii: For races in mirror mode, the rotation is not mirrored. So the start line has a wrong direction (same as unmirrored). Only if the horizontal start direction (y rotation) is a multiple of ±90° (one of 0°, ±90°, ±180° or ±270°), the mirror mode shows also a correct rotated start line because of symmetry reasons.  
 
But there is a '''Start Line Bug''' in Mario Kart Wii: For races in mirror mode, the rotation is not mirrored. So the start line has a wrong direction (same as unmirrored). Only if the horizontal start direction (y rotation) is a multiple of ±90° (one of 0°, ±90°, ±180° or ±270°), the mirror mode shows also a correct rotated start line because of symmetry reasons.  
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The [[LE-CODE]] mod by Leseratte fixes this bug and the start line rotation is correctly mirrored on the map.
  
 
[[category:Bug]]
 
[[category:Bug]]
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[[category:LE-CODE]]

Revision as of 14:34, 19 May 2019

The start line of the minimap is placed at the start position with respect to the position and horizontal rotation of KMP/KTPT.

But there is a Start Line Bug in Mario Kart Wii: For races in mirror mode, the rotation is not mirrored. So the start line has a wrong direction (same as unmirrored). Only if the horizontal start direction (y rotation) is a multiple of ±90° (one of 0°, ±90°, ±180° or ±270°), the mirror mode shows also a correct rotated start line because of symmetry reasons.

The LE-CODE mod by Leseratte fixes this bug and the start line rotation is correctly mirrored on the map.