Difference between revisions of "SNES Vanilla Lake 1 (James)"

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m (Grammar)
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|creator= [[James]]
 
|creator= [[James]]
 
|designer= Nintendo
 
|designer= Nintendo
|type= Remake/Snow
+
|type= Remake, Snow
 
|date of release= 2013-04-06
 
|date of release= 2013-04-06
 
|editors used= [[SketchUp]], [[CTools]], [[KMP Cloud]], [[SZS Modifier]], [[Wiimms SZS Tools]], Paint.NET
 
|editors used= [[SketchUp]], [[CTools]], [[KMP Cloud]], [[SZS Modifier]], [[Wiimms SZS Tools]], Paint.NET
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==Overview==
 
==Overview==
This track is a remake by James from [[Super Mario Kart]]. It currently uses the finish pole model from [[SNES Vanilla Lake 2 (NiAlBlack)|SNES Vanilla Lake 2]] which was created by [[NiAlBlack]]. It uses snowmen from [[GBA Snow Land]] by [[SuperMario64DS]] as well. The blocks from SNES Ghost Valley 2 do not work on any other slot but 5.3, so the creator has replaced them with woodboxes textured to look like ice blocks. There are two versions: one is true to the original, and the other has the lakes moved to make them more of a hazard as they are meant to be. Also, each of these versions has a version with and without AIParam since they tend to hit the woodboxes a lot. Since it seems weird to scale the track up, it currently has very short laps so it is suggested to give it 5 laps if it is accepted into CTGP.
+
This track is a remake by James from [[Super Mario Kart]]. It currently uses the finish pole model from [[SNES Vanilla Lake 2 (NiAlBlack)|SNES Vanilla Lake 2]] which was created by [[NiAlBlack]]. It uses snowmen from [[GBA Snow Land]] by [[SuperMario64DS]] as well. The blocks from SNES Ghost Valley 2 do not work on any other slot but 5.3, so the creator has replaced them with woodboxes textured to look like ice blocks. Since it seems weird to scale the track up, it currently has very short laps so it is suggested to give it 5 laps if it is accepted into CTGP.
  
The jump from Beta2 to RC1 with such a minor update is because the author realized this was closer to a final version than he had originally planned.
+
There are two versions: one is true to the original (RC1), and the other has the lakes moved to make them more of a hazard as they are meant to be (RC1 Mod). Also, each of these versions has a version with and without AIParam since they tend to hit the woodboxes a lot.
 
 
'''Known Issues:'''
 
* Textures are slightly off on the walls
 
* Water not yet animated
 
  
 
==Media==
 
==Media==
[[File:SNESVL1-beta2.png|300px|thumb|A preview of Beta2]]
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{{youtube-box||5_REZPiUoFo|RC1 Mod}}
{{youtube-box|blue left|5_REZPiUoFo|RC1 on Wii, Original Lakes}}
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[[File:SNESVL1-beta2.png|300px|left|thumb|A preview of Beta2]]
 +
<br clear="all">
  
 
== Version History ==
 
== Version History ==
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| Cleaned up ground texture
 
| Cleaned up ground texture
 
|}
 
|}
 +
 +
==Bugs==
 +
* Wall textures slightly off
 +
* Water not yet animated
  
 
==Custom Track Distributions==
 
==Custom Track Distributions==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
<!-- please insert distributions in alphabetic order -->
 
<!-- please insert distributions in alphabetic order -->
* [[Super Mario Kart Wii]] (RC1) (Like Original) (normal version)
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* [[Super Mario Kart Wii]] (RC1)
  
 
{{User-James-link}}
 
{{User-James-link}}
 
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 21:59, 21 May 2013

This article is about James' port of the retro track SNES Vanilla Lake 1. For other ports of the same name by different authors, see »SNES Vanilla Lake 1«.
SNES Vanilla Lake 1 (James)
Creator: James
Designer: Nintendo
Version: RC1
Date of latest version: 2013-04-06
Editors used: SketchUp, CTools, KMP Cloud, SZS Modifier, Wiimms SZS Tools, Paint.NET
Download: 2shared

Template:Track rating

Overview

This track is a remake by James from Super Mario Kart. It currently uses the finish pole model from SNES Vanilla Lake 2 which was created by NiAlBlack. It uses snowmen from GBA Snow Land by SuperMario64DS as well. The blocks from SNES Ghost Valley 2 do not work on any other slot but 5.3, so the creator has replaced them with woodboxes textured to look like ice blocks. Since it seems weird to scale the track up, it currently has very short laps so it is suggested to give it 5 laps if it is accepted into CTGP.

There are two versions: one is true to the original (RC1), and the other has the lakes moved to make them more of a hazard as they are meant to be (RC1 Mod). Also, each of these versions has a version with and without AIParam since they tend to hit the woodboxes a lot.

Media

RC1 Mod
File:SNESVL1-beta2.png
A preview of Beta2


Version History

Version Date of release Information
Beta 2013-04-05 First release
Beta2 2013-04-06
  • Road and woodbox textures redone
  • Missing pipes added
RC1 2013-04-11 Cleaned up ground texture

Bugs

  • Wall textures slightly off
  • Water not yet animated

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Template:User-James-link