Difference between revisions of "SNES Ghost Valley 1 (zilly)"

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==Media==
 
==Media==
 
[[File:SNES Ghost Valley 1 (Zilla) Beta preview.jpg|200px|thumb|right|A preview of the Beta version]]
 
[[File:SNES Ghost Valley 1 (Zilla) Beta preview.jpg|200px|thumb|right|A preview of the Beta version]]
 +
{{youtube-box||RTu9o7Jh6n8|v1.01 VS Race}}
 
{{youtube-box||OQKvbS8AVKA|v1.0 Online VS Race}}
 
{{youtube-box||OQKvbS8AVKA|v1.0 Online VS Race}}
 
{{youtube-box||CAQGr1Yshwg|v1.0 Darker version Offline VS Race}}
 
{{youtube-box||CAQGr1Yshwg|v1.0 Darker version Offline VS Race}}

Revision as of 14:33, 17 July 2014

This article is about Zilla's port of the retro track SNES Ghost Valley 1. For other ports of the same name by different authors, see »SNES Ghost Valley 1«.
SNES Ghost Valley 1
Creator: ZillaSpaz
Designer: Nintendo
Type: Remake, Dock
Version: v1.01
Date of Latest Version: 2014-07-17
Download:

Overview

This version features proper texture mapping and more Objects. v1.0 also featured a darker version, but it has been merged along with the normal version since v1.01.

Because of the many Objects, including the Item Boxes, that depend on Slot 5.3, this course will only work properly if it is put over the SNES Ghost Valley 2 slot.

Media

v1.01 VS Race
v1.0 Online VS Race
v1.0 Darker version Offline VS Race


Version History

Version Date of release Information
2012-12-22 Start of development
v1.0 2013-01-21 First release
v1.01 2014-07-17
  • New lighting style
  • Added vertex colors
  • Scaled minimap down to 75% size
  • Adjusted respawn height

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • This track is one of the first to use the Objects obakeblockSFCc, obakeblock2SFCc, and obakeblock3SFCc correctly on purpose, as every interact-able block is solid.

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