Difference between revisions of "Nightmare to Dream World"

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m (misc.)
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|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
 
|creator= [[User:xBlue98|xBlue98]]
 
|creator= [[User:xBlue98|xBlue98]]
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]].
+
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]]
 
|type= Haunted
 
|type= Haunted
 
|version= v2.1
 
|version= v2.1
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==Overview==
 
==Overview==
The race starts in a nightmare, in a grassland plain. then, the players must go underground through a rainbow pipe. Then there's an haunted hallway with some ghosts. After that the players must choose 2 ways to take in the cemetery part. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion there are a lot of objects: boos, dancers and chandeliers.
+
The race takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: boos, dancers and chandeliers.
In the v2.0 the players can go through hidden ways going through pictures, and there are some "?" doors. Inside or there's a boo or a Toad. If u meet boo you will go in fall boundary. If you pick the right door (toad) you continue with a boost pad way and a final cannon. At the outside of the mansion there's a cannon that shoot the players on the room of the treasure. So the "nightmare" here is a dream. Then there's another cannon that shoots the players on the principal area at the start.
+
 
 +
In the v2.0 the players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boo's room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion is a cannon that shoot the players to the treasure room, so the "nightmare" here is a dream. Another cannon shoots the players back the starting area.
 +
 
 +
===Credits===
 
* Many thanks to [[SpyKid]] for fixing some checkpoints issues!
 
* Many thanks to [[SpyKid]] for fixing some checkpoints issues!
* The custom object "dancers" is created by [[Super-Daisy55]].
+
* The custom object "dancers" is created by [[Super-Daisy55]]
* The custom object "chandelier" is created by [[Zilla]].
+
* The custom object "chandelier" is created by [[ZillaSpaz]]
* The custom object "moving table" is created by [[MKDasher]].
+
* The custom object "moving table" is created by [[MKDasher]]
 
* The custom object "jumping boo" is created by [[Super-Daisy55]]
 
* The custom object "jumping boo" is created by [[Super-Daisy55]]
* This ct comes with custom music: "Slow and Steady" (Mario Party 7, 2005).
+
* This Custom Track comes with custom music: "Slow and Steady" (Mario Party 7, 2005)
  
 
==Media==
 
==Media==
{{youtube-box||sgcw84PffmA|v2.1}}
+
{{youtube-box||sgcw84PffmA|v2.1 Release Video}}
{{youtube-box||Iixfpc7tU2Q|v2.0 Release Video}}
+
{{youtube-box||Iixfpc7tU2Q|v2.0 VS Race}}
{{youtube-box||QnCZ1Bh0VQg|v1.0 Release Video}}
+
{{youtube-box||QnCZ1Bh0VQg|v1.0 VS Race}}
 
 
  
 
==Version History==
 
==Version History==
Line 43: Line 45:
 
| 2013-08-29
 
| 2013-08-29
 
|
 
|
* Darker and better textures.
+
* Darker and better textures
* added hidden ways to take and traps.
+
* Added hidden paths to take and traps
* more objects.
+
* More objects
* More item boxes.
+
* More item boxes
 
|-
 
|-
 
| v2.1
 
| v2.1
 
| 2013-09-02
 
| 2013-09-02
 
|
 
|
* item routes works everywhere, also in the shortcuts.
+
* Item routes works everywhere, also in the shortcuts
* moving tables added (mkdasher)
+
* Moving tables added (mkdasher)
* jumping boos added (super-daisy55)
+
* Jumping boos added (super-daisy55)
* added some red torchs.
+
* Added some red torches
* little texture fixes.
+
* Minor texture fixes
 
|}
 
|}
  
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! Language !! Track Name
 
! Language !! Track Name
 
|-
 
|-
| Dutch || -
+
| Dutch || {{no|-}}
 
|-
 
|-
| French || -
+
| French || {{no|-}}
 
|-
 
|-
| German || -
+
| German || {{no|-}}
 
|-
 
|-
 
| Italian ||{{maybe|Mondo da Incubo}}
 
| Italian ||{{maybe|Mondo da Incubo}}
 
|-
 
|-
| Japanese || -  
+
| Japanese || {{no|-}}
 +
|-
 +
| Korean || {{no|-}}
 +
|-
 +
| Spanish || {{no|-}}
 
|-
 
|-
| Spanish || -
+
| Greek || {{no|-}}
 
|-
 
|-
| Greek || -  
+
| Portuguese || {{no|-}}
 
|-
 
|-
| Portuguese || -
+
| Polish || {{no|-}}
 
|-
 
|-
| Polish || -
+
| Finnish || {{no|-}}
 
|-
 
|-
| Finnish || -
+
| Swedish || {{no|-}}
 
|-
 
|-
| Swedish || -
+
| Czech || {{no|-}}
 
|-
 
|-
| Czech || -
+
| Albanian || {{no|-}}
 
|}
 
|}
  

Revision as of 18:03, 2 September 2013

Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v2.1
Date of latest version: 2013-09-02
Editors used: SketchUp, SZS Modifier, CTools, BrawlBox, Wiimms SZS Tools
Download: MediaFire

Template:Track rating

Overview

The race takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: boos, dancers and chandeliers.

In the v2.0 the players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boo's room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion is a cannon that shoot the players to the treasure room, so the "nightmare" here is a dream. Another cannon shoots the players back the starting area.

Credits

  • Many thanks to SpyKid for fixing some checkpoints issues!
  • The custom object "dancers" is created by Super-Daisy55
  • The custom object "chandelier" is created by ZillaSpaz
  • The custom object "moving table" is created by MKDasher
  • The custom object "jumping boo" is created by Super-Daisy55
  • This Custom Track comes with custom music: "Slow and Steady" (Mario Party 7, 2005)

Media

v2.1 Release Video
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2013-08-26 First release
v2.0 2013-08-29
  • Darker and better textures
  • Added hidden paths to take and traps
  • More objects
  • More item boxes
v2.1 2013-09-02
  • Item routes works everywhere, also in the shortcuts
  • Moving tables added (mkdasher)
  • Jumping boos added (super-daisy55)
  • Added some red torches
  • Minor texture fixes

Names in Other Languages

Language Track Name
Dutch -
French -
German -
Italian Mondo da Incubo
Japanese -
Korean -
Spanish -
Greek -
Portuguese -
Polish -
Finnish -
Swedish -
Czech -
Albanian -

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Template:User-xBlue98-linkTemplate:User-TodoNintendoS-link