Difference between revisions of "N64 Yoshi Valley (zilly)"

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m (I'll probably make development pages for now on, starting after 3DS Wuhu Loop)
(Beta release)
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|-
 
|-
 
! Version:
 
! Version:
| ?
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| Beta
 
|-
 
|-
 
! Date of Latest Version:
 
! Date of Latest Version:
| Not released yet
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| 2013-07-24
 
|-
 
|-
 
! Editors Used:
 
! Editors Used:
| [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Wiimms SZS Tools]]
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| [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[Wiimms SZS Tools]]
 
|-
 
|-
 
! Difficulty:
 
! Difficulty:
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|-
 
|-
 
! Download:
 
! Download:
| No downloads yet
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| [https://www.dropbox.com/s/z1p6hjcypbhoujr/N64_Yoshi_Valley_%28ZillaSpaz%29_Beta.zip Dropbox]
 
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|}
 
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==Overview==
 
==Overview==
This version will feature new textures, more enemies, and trick-able ramps. Many background details are planned to make the course have more to do with its owner. The scale will be bigger than the N64 version, but only large enough to accommodate the [[Mario Kart Wii]] physics well enough. The Giant Yoshi Egg will also be featured<!--no matter how ridiculous it really is, even in the Mario world. How does it even spin by itself? xD-->.
+
This version features new textures and trick-able ramps. The Giant Yoshi "Egg" makes a return and a new enemy is featured. The scale is only slightly larger than the original N64 version to accommodate the [[Mario Kart Wii]] physics well enough.
  
===Progress===
+
It was originally planned to insert many new background elements related to the course owner, but they are not in the Beta release. However, they may be featured in v1.0.
{| class="wikitable"
 
|-
 
| Model
 
| 100%
 
|-
 
| Minimap
 
| 100%
 
|-
 
| KCL
 
| 100%
 
|-
 
| Enemy Routes
 
| 100%
 
|-
 
| Item Routes
 
| 100%
 
|-
 
| Checkpoints
 
| 100%
 
|-
 
| Objects
 
| 95%
 
|-
 
| Routes
 
| 45%
 
|-
 
| Cameras
 
| 0%
 
|-
 
| Respawns
 
| 100%
 
|}
 
  
 
==Media==
 
==Media==
 
<!--{{youtube-box||???????????|Beta}} -->
 
<!--{{youtube-box||???????????|Beta}} -->
<gallery>
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[[File:N64 Yoshi Valley (Zilla) Alpha preview.jpg|thumb|200px|right|Preview of the alpha version]]
File:N64 Yoshi Valley (Zilla) Alpha preview.jpg|Preview of the alpha version
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<br clear="all">
File:N64 Yoshi Valley (Zilla) Beta preview.jpg|An up-to-date preview
 
</gallery>
 
  
 
==Version History==
 
==Version History==
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| 2013-02-25
 
| 2013-02-25
 
| Start of development
 
| Start of development
 +
|-
 +
| Beta
 +
| 2013-07-24
 +
| First release
 
|}
 
|}
  
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<!-- please insert distributions in alphabetic order -->
 
<!-- please insert distributions in alphabetic order -->
 
* (none)
 
* (none)
 +
 +
==Trivia==
 +
* The Beta version was in development for almost 5 months, mostly due to hiatus. Because of this, the author decided to save the extra background details for another release to at least get a Beta version released.
  
 
{{User-Zilla-Link}}
 
{{User-Zilla-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 13:19, 24 July 2013

This article is about Zilla's port of the retro track N64 Yoshi Valley. For other ports of the same name by different authors, see »N64 Yoshi Valley«.
N64 Yoshi Valley (zilly)
Creator: ZillaSpaz
Designer: Nintendo
Type: Ported, Canyon/Valley
Version: Beta
Date of Latest Version: 2013-07-24
Editors Used: 3ds Max, BrawlBox, CTools, KMP Cloud, MagicY, Wiimms SZS Tools
Difficulty: 4/10
Download: Dropbox

Overview

This version features new textures and trick-able ramps. The Giant Yoshi "Egg" makes a return and a new enemy is featured. The scale is only slightly larger than the original N64 version to accommodate the Mario Kart Wii physics well enough.

It was originally planned to insert many new background elements related to the course owner, but they are not in the Beta release. However, they may be featured in v1.0.

Media


Version History

Version Date of release Information
2013-02-25 Start of development
Beta 2013-07-24 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Trivia

  • The Beta version was in development for almost 5 months, mostly due to hiatus. Because of this, the author decided to save the extra background details for another release to at least get a Beta version released.

Template:User-Zilla-Link