Difference between revisions of "Moiré pattern"
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Line 14: | Line 14: | ||
# Make sure your texture has mipmaps. | # Make sure your texture has mipmaps. | ||
# Open your MDL0 in BrawlBox. | # Open your MDL0 in BrawlBox. | ||
− | # Open the ''Materials'' folder | + | # Open the ''Materials'' folder. |
# Open a material. | # Open a material. | ||
# Make sure the ''Scale'' is set to (1,1) and the ''Translation'' is set to (0,0). | # Make sure the ''Scale'' is set to (1,1) and the ''Translation'' is set to (0,0). |
Revision as of 06:38, 13 May 2018
Under Construction
This article is not finished. Help improve it by adding accurate information or correcting grammar and spelling.
Bugs
- Bugs in alphabetic order
- Harry Potter Effect
- Item Position Bug
- KCL Glitches
- Moiré pattern
- Off-Road Glitch
- Position Jump Bug
- Slow Motion Bug
- Start Line Bug
- Ultra Shortcut
- Underground Camera Bug
- Wiggler Glitch
- Z-fighting
- Advanced information
This page describes how the moiré pattern looks like in-game and how to fix it.
Showcase of the moiré pattern
How to fix this pattern in Brawlbox
- Make sure your texture has mipmaps.
- Open your MDL0 in BrawlBox.
- Open the Materials folder.
- Open a material.
- Make sure the Scale is set to (1,1) and the Translation is set to (0,0).
- Change MinFilter from Linear to Linear_Mipmap_Linear.
- Save your course_model.brres and import it into your SZS file.