Item Settings - Item Boxes
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Overview
This is a list of item box settings, which can be edited in a KMP Editor. Values ranging from 0000 to 000C are used by Nintendo, and values from 0000 to 0010 (17 values) are defined in /Race/Common.szs/ItemSlot.bin. Any value greater than 0010 triggers completely undefined behavior.
Rules
A player cannot have two of any of these at once:
- Mega Mushroom
- Thunder Cloud
- Triple Bananas
- Triple Green Shells
- Triple Red Shells
Otherwise, the second item will always be a Mushroom.
The second item will also be a Mushroom if a Lightning- or POW-Block-only item box is hit, in case a player has already had one in the last 30, respectively 20 seconds (Lightnings and POW Blocks can only appear if the last one was fired more than 30, respectively 20 seconds ago).
If three Bob-ombs are in play, the next item will be a Mushroom.
These values are the same for races and battles.
Values
Value Setting 2 | Item |
---|---|
0000 | Default |
0001 | Banana |
0002 | Mushroom |
0003 | Triple Mushrooms |
0004 | Star |
0005 | Triple Green Shells |
0006 | Banana (50%) or Mushroom (50%) |
0007 | Green Shell |
0008 | Bob-omb |
0009 | Red Shell |
000A | Mega Mushroom |
000B | Thunder Cloud (Mushroom if another Thunder Cloud is in play) |
000C | Star (95%) or Mushroom (5%) |
000D | Mushroom (roulette shows Green Shell) |
000E | Mushroom (roulette shows Green Shell) |
000F | Mushroom (roulette shows Green Shell) |
0010 | Mushroom (roulette shows Green Shell) |
Compare the values above with Table SPECIAL. The values of setting 2 only applies to human players. Setting 3 applies to CPUs.
Timing Lottery
Value Setting 6 | Time Roulette Spins | Respawn time in 1/60s |
---|---|---|
0000 | Normal | 150 |
0002 | Shorter | 150 |
0003 | Shorter | 150 |
0004 | Shorter | 600 |
0005 | Normal | 600 |
0006 | Normal | 900 |
Changing the value of setting 6 to shorter spinning does not work online.