Difference between revisions of "F-Zero White Land I (Jefe)"

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<div class="float-right">
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{{DEFAULTSORT:F-Zero White Land 1}}
{{Custom-Track-Info
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{{about|[[Jefe]]'s remake||F-Zero White Land I}}
|name=F-Zero White Land I
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{{Misc-Info
|version=
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|name= {{Extract-Title|{{PAGENAME}}}}
|released=
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|creator= [[Jefe]]
|download=
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|designer= [[wikipedia:Nintendo Entertainment Analysis and Development|Nintendo EAD]], [[Jefe]]
|difficulty=4/10
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|version= v2.1
|designer=Nintendo
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|date of release= 2015-10-25
|creator=[[User:Jefe|Jefe]]
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|editors used= [[CTools]], [[KMP Modifier]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]], [[SZS Modifier]]
|video=
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|wbz-id= 435
|type=Remake
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|download 1= https://icedrive.net/0/8fiKpx7lsU
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|download 2= https://icedrive.net/0/69W8gllomr (Boost version)
 
}}
 
}}
</div>
 
  
== Description ==
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== Overview ==
White Land I is a track from the SNES game F-Zero. This track is being remade by [[User:Jefe|Jefe]] with new textures.  
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This is a remake created by [[Jefe]]. It features intro and replay cameras, as well as [[shadows]]. The [[SketchUp]] files for v1.0 and v2.0 can be found [https://3dwarehouse.sketchup.com/model.html?id=83e1d584ec14d6d3c02d036d0a30ddb6 here] and [https://3dwarehouse.sketchup.com/model.html?id=324cd7fda5c52d32bc77993eec757c78 here].
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=== Differences from the Original ===
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Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in ''[[wikipedia:F-Zero X|F-Zero X]]''. The icy areas are not super slippery as in the original.
  
 
== Media ==
 
== Media ==
{{youtube|EkLwj_IiE4I|left|Video by ChrischiPika of the original track}}
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{{youtube-box||4gM3Y1kX40U|v2.1 VS Race|5}}
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{{youtube-box||29twQwG99R8|v2.0 VS Race|3}}
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{{youtube-box||gGkFGMRufRo|v1.0 VS Race|2}}
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[[File:F-Zero White Land I (Jefe) v2.0 SketchUp Model Preview.jpg|400px|thumb|none|[[SketchUp]] model preview]]
  
 
== Version History ==
 
== Version History ==
 
==== In-Progress Data ====
 
 
{| class="wikitable"
 
{| class="wikitable"
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! Version
 +
! Date of release
 +
! Information
 +
|-
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| [https://icedrive.net/0/e3OfSYEE43 v1.0]
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| 2011-10-21
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| First release
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|-
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| [http://vgmp3.org/DLs/MKWii/MKWii-F-ZERO_White_Land_I_v2_0.zip v2.0]
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| 2011-12-26
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|
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* Added new buildings.
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* Added intro cameras.
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* Remade some textures.
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* Fixed some [[KMP]] bugs.
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* Improved [[KCL]].
 
|-
 
|-
! align=left| Minimap
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| [https://icedrive.net/0/8fiKpx7lsU v2.1]
! align=left| Model
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| 2015-10-25
! align=left| KCL
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| Update by [[maczkopeti]]:
! align=left| KMP
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* Rotated 90&deg;.
! align=left| Objects
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* Added fall boundary just below the road.
! align=left| Routes
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* Changed solid fall collision to regular fall boundary.
! align=left| Camera
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* Improved ramp collision.
! align=left| Retexture
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* Adjusted lap counter and start position.
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* Mirrored starting line.
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* Added water animation.
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* Adjusted minimap.
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* Slightly lowered skybox.
 
|-
 
|-
| 100%
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| [https://icedrive.net/0/69W8gllomr v2.1.boost]
| 60%
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| 2016-08-29
| 100%
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| Update by [[PhillyG]]:
| 40%
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* Changed road collision to boost.
| 0%
 
| 0%
 
| 100%
 
| 10%
 
 
 
 
|}
 
|}
  
 
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== <span id=distrib-list>Custom Track Distributions</span> ==
== Custom Track Distributions ==
 
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
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* {{Distrib-ref|Boshi Kart GP|435|boshi-gp}}
*None
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* [[CTGP Classic Pack]] (v2.0)
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* {{Distrib-ref|CTGP Revolution|435|ctgp-r}}
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* {{Distrib-ref|CTGP Revolution Classic|435|ctgprc}}
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* {{Distrib-ref|CTGP Revolution Legacy|435|ctgp-r-legacy}}
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* [[Cuberluigi CT Pack]] (v2.1)
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* {{Distrib-ref|Insane Kart Wii|435|insane-kart-wii}}
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* {{Distrib-ref|Mario Kart Fusion|435|mk-fusion}}
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* {{Distrib-ref|Mario Kart Overdrive|435|mk-overdrive}}
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* [[Mario Kart Wii Deluxe]] (v2.1)
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* {{Distrib-ref|Wiimms Mario Kart Fun|435|mkwfun}}
  
{{User-Jefe-link}}
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{{User-Jefe-Link}}
[[category:Custom Track]]
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[[Category:Track/Import]]

Latest revision as of 05:39, 21 March 2024

This article is about Jefe's remake. For other versions, see F-Zero White Land I.
F-Zero White Land I
Creator: Jefe
Designer: Nintendo EAD, Jefe
Version: v2.1
Date of latest version: 2015-10-25
Editors used: CTools, KMP Modifier, Photoshop, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download:

Overview

This is a remake created by Jefe. It features intro and replay cameras, as well as shadows. The SketchUp files for v1.0 and v2.0 can be found here and here.

Differences from the Original

Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in F-Zero X. The icy areas are not super slippery as in the original.

Media

v2.1 VS Race
v2.0 VS Race
v1.0 VS Race
SketchUp model preview

Version History

Version Date of release Information
v1.0 2011-10-21 First release
v2.0 2011-12-26
  • Added new buildings.
  • Added intro cameras.
  • Remade some textures.
  • Fixed some KMP bugs.
  • Improved KCL.
v2.1 2015-10-25 Update by maczkopeti:
  • Rotated 90°.
  • Added fall boundary just below the road.
  • Changed solid fall collision to regular fall boundary.
  • Improved ramp collision.
  • Adjusted lap counter and start position.
  • Mirrored starting line.
  • Added water animation.
  • Adjusted minimap.
  • Slightly lowered skybox.
v2.1.boost 2016-08-29 Update by PhillyG:
  • Changed road collision to boost.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Jefe