Difference between revisions of "Ancient Ruins"
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|version= v1.0 | |version= v1.0 | ||
|wbz-id= 605 | |wbz-id= 605 | ||
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! align=left| Information | ! align=left| Information | ||
|- | |- | ||
− | | | + | | Beta |
| 2012-03-05 | | 2012-03-05 | ||
| First release | | First release | ||
|- | |- | ||
− | | | + | | v1.0 |
| 2017-10-11 | | 2017-10-11 | ||
| Update by [[User:Bladestorm227|Bladestorm227]]: | | Update by [[User:Bladestorm227|Bladestorm227]]: | ||
* Updated and changed textures. | * Updated and changed textures. | ||
* Added objects and boost pads. | * Added objects and boost pads. | ||
− | * Remade SZS | + | * Remade the [[SZS]] and [[KMP]]. |
|- | |- | ||
| [https://cdn.discordapp.com/attachments/167117539078307840/492147183412576267/Ancient_Ruins_v1.1_Abe_Abbott_Bladestorm227_Huili.szs v1.1] | | [https://cdn.discordapp.com/attachments/167117539078307840/492147183412576267/Ancient_Ruins_v1.1_Abe_Abbott_Bladestorm227_Huili.szs v1.1] | ||
| 2018-09-20 | | 2018-09-20 | ||
| Update by [[Huili]]: | | Update by [[Huili]]: | ||
− | * Improved | + | * Improved respawn and check points. |
− | * Replaced road textures | + | * Replaced road textures with the ones from [[Celestial Ruins]]. |
− | * Other minor gameplay improvements | + | * Other minor gameplay improvements. |
|} | |} | ||
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{{User-Dimelegend-Link}} | {{User-Dimelegend-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] | ||
+ | [[Category:Broken Downloads]] |
Revision as of 18:25, 2 October 2018
This article is about the custom track. For the texture hack, see Ancient Ruins (Luigi Circuit Texture).
Author: | Abe Abbott |
---|---|
Version: | v1.0 |
Date of latest version: | 2017-10-11 |
Editors used: | CTools, Paint.NET, SketchUp, SZS Modifier |
WBZ files: | ct.wiimm.de |
Download: | — |
Overview
Ancient Ruins is Abe Abbott's first real attempt at creating a custom track. The scene consists of ancient temple ruins, pyramids, and various other structures set in a gloomy "mysterious" atmosphere. The layout of the track is fairly basic. The item placement is far from finished but the track is still very drivable, the CPUs race the whole race and items/routes are set with a few minor bugs.
Media
- AncientRuins in game pyramid.jpg
In-game shot of the pyramid and surrounding scenery
- Ancient Ruins.jpg
SketchUp model overview
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2012-03-05 | First release |
v1.0 | 2017-10-11 | Update by Bladestorm227: |
v1.1 | 2018-09-20 | Update by Huili:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | Antieke Ruïnes |
---|---|
French: | Ruines Anciennes |
German: | Antike Ruinen |
Italian: | Antiche Rovine |
Japanese: | エンシャントいせき |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Ruinas Antiguas |
Greek: | Αρχαία Ερείπια |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
By the same author: Abe Abbott
Custom Tracks:
Abe Abbott Raceway –
Abe's Island –
Ancient Ruins –
Mrs. Flynn's Desert Oasis