Difference between revisions of "3DS Wuhu Loop (Rukasudo90)"

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(going to use "Bugs" for now on)
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|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
 
|type= Ported, Island
 
|type= Ported, Island
|version= v1.beta-3
+
|version= v1.beta-4
|date of release= 2013-04-16
+
|date of release= 2013-05-14
 
|editors used= [[CTools]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[KMP Cloud]]
 
|editors used= [[CTools]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[KMP Cloud]]
 
|difficulty= 2/10
 
|difficulty= 2/10
|download 1= https://www.dropbox.com/s/887dz4jql8mcvrj/3DS%20Wuhu%20Loop%20Beta0.3.szs}}
+
|download 1= https://www.dropbox.com/s/fls15nnh0f1nltk/3DS%20Wuhu%20Loop%20Beta%200.4.szs}}
 
{{track rating}}
 
{{track rating}}
 
</div>
 
</div>
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|-
 
|-
 
| Checkpoints
 
| Checkpoints
| 95%
+
| 100%
 
|-
 
|-
 
| Objects
 
| Objects
| 50%
+
| 75%
 
|-
 
|-
 
| Routes
 
| Routes
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|-
 
|-
 
| Respawns
 
| Respawns
| 95%
+
| 100%
 
|}
 
|}
  
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| 2013-04-16
 
| 2013-04-16
 
| Some KMP glitches fixed
 
| Some KMP glitches fixed
 +
|-
 +
| v1.beta-4
 +
| 2013-05-14
 +
| Ultra Shortcut Glitch removed and model scaled up.
 
|-
 
|-
 
| v1
 
| v1

Revision as of 00:43, 15 May 2013

This article is about Rukasudo90's port of the retro track 3DS Wuhu Loop. For other ports of the same name by different authors, see »3DS Wuhu Loop«.
3DS Wuhu Loop (Rukasudo90)
Creator: Rukasudo90
Designer: Nintendo
Version: v1.beta-4
Date of latest version: 2013-05-14
Editors used: CTools, SketchUp, SZS Modifier, Wiimms SZS Tools, KMP Cloud
Download: Dropbox

Template:Track rating

Overview

This version is under-scaled.

Progress

Model 90%
Minimap 100%
KCL 80%
Enemy Routes 80%
Item Routes 80%
Checkpoints 100%
Objects 75%
Routes ?
Cameras 80%
Respawns 100%

Media

v1.beta-3 Time Trial, VS, and 2P VS

Version History

Version Date of release Information
v1.beta-1 2012-11-23 First release
v1.beta-2 2012-11-23 Update
v1.beta-3 2013-04-16 Some KMP glitches fixed
v1.beta-4 2013-05-14 Ultra Shortcut Glitch removed and model scaled up.
v1 Not finished yet All glitches fixed

Bugs

  • Slow Motion Bug: occurs on split-screen mode
  • Start Position: too high
  • KCL glitch: some walls can be driven on
  • KCL glitch: due to a lack of complete fencing, some faces for the grass are not solid or trigger a fall boundary
  • Missing Objects: the cars and trucks are missing

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)