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  • ...describes the directory '''/[[Filesystem/thp|thp]]/[[Filesystem/thp/button|button]]''' of the [[Mario Kart Wii]] DVD ([[PAL]] and [[NTSC]] release).
    461 bytes (56 words) - 19:22, 28 March 2011
  • '''Button Recolor Pack''' is a custom UI set created by [[Dxrk]] and hari. It contain
    1 KB (162 words) - 01:48, 4 January 2024
  • This article describes the '''[[Filesystem/Scene/UI/Title.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/Title.szs|Title.szs]]. | The back button that is originally in the bottom-left corner of the screen most of the time
    14 KB (2,279 words) - 14:09, 20 August 2022
  • This article describes the '''[[Filesystem/Scene/UI/MenuSingle.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/MenuSingle.szs|MenuSingle.szs]]. | Used for the animation that makes the Back button appear on screen.
    39 KB (6,222 words) - 22:42, 24 August 2022
  • This article describes the '''[[Filesystem/Scene/UI/MenuOther.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/MenuOther.szs|MenuOther.szs]]. | Used for the animation that makes the Back button appear on screen.
    8 KB (1,238 words) - 22:01, 6 October 2023

Page text matches

  • ...Kart Wii supports 4 different controllers. The following tables shows the button usage of each of them: |+ Button usage of the controllers
    2 KB (280 words) - 21:48, 3 September 2021
  • ...describes the directory '''/[[Filesystem/thp|thp]]/[[Filesystem/thp/button|button]]''' of the [[Mario Kart Wii]] DVD ([[PAL]] and [[NTSC]] release).
    461 bytes (56 words) - 19:22, 28 March 2011
  • ...ts]] and [[#dpad|D-Pad settings]], among other things. Various buttons and button combinations on the [[controller]]s are used for this purpose. ...s stored to a sequence of up to 16 keys. The sequence will be reset on 2 {{button|D-Pad up}} in a row or after 2 seconds inactivity. While entering the seque
    3 KB (401 words) - 17:28, 19 October 2023
  • * A button to modify [[KMP]] files with three different programs: [[KMP Cloud]], [[KMP * A button that creates an [[SZS]] using [[Wiimms SZS Tools]], and a button that checks it.
    2 KB (345 words) - 15:00, 25 October 2023
  • * [[Filesystem/thp/button|/thp/button]]
    543 bytes (72 words) - 14:51, 12 October 2017
  • This article describes the '''[[Filesystem/Scene/UI/MenuOther.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/MenuOther.szs|MenuOther.szs]]. | Used for the animation that makes the Back button appear on screen.
    8 KB (1,238 words) - 22:01, 6 October 2023
  • ...|Right}} are used to define the driving direction, and {{button|Up}} and {{button|Down}} for the item throw direction.
    1 KB (195 words) - 11:03, 15 March 2021
  • The player can select all available items using various button combinations (see controller specific descriptions below). The items are pl ...tons to select items. Use those in combination with the {{button|C}} and {{button|B}} buttons to access the second and third layers, respectively.
    3 KB (431 words) - 11:06, 7 April 2021
  • * [[Filesystem/Scene/UI/MenuSingle.szs/button|/button]]
    912 bytes (121 words) - 13:29, 22 August 2022
  • * [[LE-CODE]] [[LE-CODE#b29|build 29]] with new Speedometer and {{button|D-Pad}} cheats. * [[LE-CODE]] [[LE-CODE#b30|build 30]] with new Speedometer and {{button|D-Pad}} cheats.
    3 KB (403 words) - 09:32, 14 May 2022
  • * [[Filesystem/Scene/UI/Title.szs/button|/button]]
    931 bytes (134 words) - 14:08, 20 August 2022
  • ...ave this A button in the bottom-right corner. This file contains just that button. ...it's used for the screen before starting a match (the screen where the OK button appears).
    4 KB (661 words) - 14:04, 20 August 2022
  • | Whenever the "Press the (A) button" text needs to spawn on screen, it loads this fade-in effect. | This file handles the Press the A Button text message that is printed around the center of the title screen.
    1 KB (157 words) - 14:07, 20 August 2022
  • ...or the border that's at the bottom if you're about to start a race. The OK button is located somewhere else. ..., before you're going into a race or battle, the game gives you the big OK button as well as those two borders that appear at the top and at the bottom on th
    3 KB (575 words) - 13:49, 22 August 2022
  • | Fixed "AUTO PATCH MINIMAP" and "UN PACK SZS" button codes. * Added "FILE MOVE" button.
    1 KB (202 words) - 15:34, 22 April 2023
  • * '''Method 1:''' In the "Properties" tab at the bottom left is an Add-button, which will add new points. These new points will get placed at the origin ...eft Click}}, a point will be placed wherever designated. The draw settings-button in the lower right corner allows different modes of placing points in the v
    4 KB (612 words) - 20:55, 30 December 2023
  • ...ift mode choice may be changed between races by pressing {{button|+}} or {{button|START}} (depending on your controller) when on the VR screen. This simply t | Replaces the [[Mario Kart Channel]] button in the main menu with a button to return to the Riivolution menu.
    3 KB (408 words) - 18:56, 12 March 2024
  • # Click the button labeled '''MKWii ISO'''. You will need to provide either an ISO or WBFS fil # Click the button labeled '''Source Character'''. You will need to provide an [[SZS]] file th
    3 KB (473 words) - 19:45, 14 February 2024
  • ...ave this A button in the bottom-right corner. This file contains just that button. ...it's used for the screen before starting a match (the screen where the OK button appears).
    5 KB (877 words) - 17:42, 23 August 2022
  • * Added SDHC support and reload button. ** Left and right button page scrolling.
    3 KB (498 words) - 21:47, 30 October 2021

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