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- ...describes the directory '''/[[Filesystem/thp|thp]]/[[Filesystem/thp/button|button]]''' of the [[Mario Kart Wii]] DVD ([[PAL]] and [[NTSC]] release).461 bytes (56 words) - 19:22, 28 March 2011
- '''Button Recolor Pack''' is a custom UI set created by [[Dxrk]] and hari. It contain1 KB (162 words) - 01:48, 4 January 2024
- This article describes the '''[[Filesystem/Scene/UI/Title.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/Title.szs|Title.szs]]. | The back button that is originally in the bottom-left corner of the screen most of the time14 KB (2,279 words) - 14:09, 20 August 2022
- This article describes the '''[[Filesystem/Scene/UI/MenuSingle.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/MenuSingle.szs|MenuSingle.szs]]. | Used for the animation that makes the Back button appear on screen.39 KB (6,222 words) - 22:42, 24 August 2022
- This article describes the '''[[Filesystem/Scene/UI/MenuOther.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/MenuOther.szs|MenuOther.szs]]. | Used for the animation that makes the Back button appear on screen.8 KB (1,238 words) - 22:01, 6 October 2023
Page text matches
- ...Kart Wii supports 4 different controllers. The following tables shows the button usage of each of them: |+ Button usage of the controllers2 KB (280 words) - 21:48, 3 September 2021
- ...describes the directory '''/[[Filesystem/thp|thp]]/[[Filesystem/thp/button|button]]''' of the [[Mario Kart Wii]] DVD ([[PAL]] and [[NTSC]] release).461 bytes (56 words) - 19:22, 28 March 2011
- ...ts]] and [[#dpad|D-Pad settings]], among other things. Various buttons and button combinations on the [[controller]]s are used for this purpose. ...s stored to a sequence of up to 16 keys. The sequence will be reset on 2 {{button|D-Pad up}} in a row or after 2 seconds inactivity. While entering the seque3 KB (401 words) - 17:28, 19 October 2023
- * A button to modify [[KMP]] files with three different programs: [[KMP Cloud]], [[KMP * A button that creates an [[SZS]] using [[Wiimms SZS Tools]], and a button that checks it.2 KB (345 words) - 15:00, 25 October 2023
- * [[Filesystem/thp/button|/thp/button]]543 bytes (72 words) - 14:51, 12 October 2017
- This article describes the '''[[Filesystem/Scene/UI/MenuOther.szs/button|/button]]''' directory of [[Filesystem/Scene/UI/MenuOther.szs|MenuOther.szs]]. | Used for the animation that makes the Back button appear on screen.8 KB (1,238 words) - 22:01, 6 October 2023
- ...|Right}} are used to define the driving direction, and {{button|Up}} and {{button|Down}} for the item throw direction.1 KB (195 words) - 11:03, 15 March 2021
- The player can select all available items using various button combinations (see controller specific descriptions below). The items are pl ...tons to select items. Use those in combination with the {{button|C}} and {{button|B}} buttons to access the second and third layers, respectively.3 KB (431 words) - 11:06, 7 April 2021
- * [[Filesystem/Scene/UI/MenuSingle.szs/button|/button]]912 bytes (121 words) - 13:29, 22 August 2022
- * [[LE-CODE]] [[LE-CODE#b29|build 29]] with new Speedometer and {{button|D-Pad}} cheats. * [[LE-CODE]] [[LE-CODE#b30|build 30]] with new Speedometer and {{button|D-Pad}} cheats.3 KB (403 words) - 09:32, 14 May 2022
- * [[Filesystem/Scene/UI/Title.szs/button|/button]]931 bytes (134 words) - 14:08, 20 August 2022
- ...ave this A button in the bottom-right corner. This file contains just that button. ...it's used for the screen before starting a match (the screen where the OK button appears).4 KB (661 words) - 14:04, 20 August 2022
- | Whenever the "Press the (A) button" text needs to spawn on screen, it loads this fade-in effect. | This file handles the Press the A Button text message that is printed around the center of the title screen.1 KB (157 words) - 14:07, 20 August 2022
- ...or the border that's at the bottom if you're about to start a race. The OK button is located somewhere else. ..., before you're going into a race or battle, the game gives you the big OK button as well as those two borders that appear at the top and at the bottom on th3 KB (575 words) - 13:49, 22 August 2022
- | Fixed "AUTO PATCH MINIMAP" and "UN PACK SZS" button codes. * Added "FILE MOVE" button.1 KB (202 words) - 15:34, 22 April 2023
- * '''Method 1:''' In the "Properties" tab at the bottom left is an Add-button, which will add new points. These new points will get placed at the origin ...eft Click}}, a point will be placed wherever designated. The draw settings-button in the lower right corner allows different modes of placing points in the v4 KB (612 words) - 20:55, 30 December 2023
- ...ift mode choice may be changed between races by pressing {{button|+}} or {{button|START}} (depending on your controller) when on the VR screen. This simply t | Replaces the [[Mario Kart Channel]] button in the main menu with a button to return to the Riivolution menu.3 KB (408 words) - 18:56, 12 March 2024
- # Click the button labeled '''MKWii ISO'''. You will need to provide either an ISO or WBFS fil # Click the button labeled '''Source Character'''. You will need to provide an [[SZS]] file th3 KB (473 words) - 19:45, 14 February 2024
- ...ave this A button in the bottom-right corner. This file contains just that button. ...it's used for the screen before starting a match (the screen where the OK button appears).5 KB (877 words) - 17:42, 23 August 2022
- * Added SDHC support and reload button. ** Left and right button page scrolling.3 KB (498 words) - 21:47, 30 October 2021