User:. .
What makes a bad Custom Track
- The BKT on a simple track is longer than 2 miuntes?
- BKT over 2:30?
- The BKT would be about 1:00? Let's make it 5 laps!
- There is no Anti-Gravity in Mkwii!!!
- laaagg
- Bad Respawns
- This straight away is so boring...
- Bean corners
- Bumpy
- Wooow Boost Panels look soooo beautiful!
- Short cannons
- Too lazy to add OOB Plains so it takes forever to fall off
- Faaaaaaaaaaaaaaaaaaaaaaaaaaaalling
- Blind Turns
- Mach-only Track
- Oh I didnt trick so I fell off
- Oh I did trick so I fell off
- Oh I was small so I fell off
- Oh I'm Prowler so I fell off
- Oh I'm Quacker so I fell off
- DARKNESS
Note: Not all of the linked Tracks above are necessarily bad in my opinion
What makes a good Custom Track
- Fun Layout
- Turns possible with non-Mach vehicles
- 2-6 shroomless cuts
- 1-3 shroom cuts
- Good visuals
- OMG you can actually see where you are going
- Don't know the track? Doesnt matter
- Variety
- BKT SHORTER THAN 2:15!!!
Facts about me
- New to the community
- German so my english is pretty bad
- Bad at the game
- CCP Main
- Bad at modding
- My Favourite Track varies from time to time but most of the time it's Sky High Island even though it's too long
- Dont want to tell you more lol