Sky High Island

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Sky High Island
Author: Jasperr
Version: v1.04
Date of latest version: 2021-05-11
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Sky High Island is a custom track created by Jasperr. It takes place on some rocky islands surrounded by a volcano and a sandy beach. Going down into the cave after the start line will put you into a pipe that will then launch you to the next island with a split path, which eventually leads down onto the beach. From the beach, the players will enter a pipe which will then lead into a volcanic area filled with Thwomps and lava geysers. Exiting the mountain will then bring the players back to the beginning of the track.

Slot Information

Credits

Media

v1.04 VS Race (Dolphin)
v1.02 VS Race (Dolphin)
v1.0 Presentation (Dolphin)

Version History

Version Date of release Information
v1.0 2019-12-30 First release
v1.01 2020-01-06
  • Changed cave road texture.
  • Fixed Cataquack settings.
  • Improved boost panel materials.
v1.02 2020-06-13
  • Added multiple shadow flag entries.
  • Adjusted a texture.
  • Adjusted Cataquack settings.
  • Adjusted mipmaps.
  • Edited BLIGHT and BDOF post-effects.
  • Edited KCL.
  • Edited lava, water and waterfall materials.
  • Fixed sound trigger entries.
  • Patched holes in the course model.
v1.03 2020-12-25
  • Edited post-effects.
  • Removed unused objects.
  • Replaced big tree with palm trees.
  • Remade item routes.
  • Remade checkpoints and respawn points.
  • Changed some textures.
  • Fixed Flareon CHR0 animation.
  • Edited Flareon texture.
v1.04 2021-05-11
  • Added effect triggers to cancel boost BLIGHT and LOBJ mid-air.
    • Improved BLIGHT and LOBJ entries.
  • Changed many textures and edited shadow map.
  • Remade mipmaps with Paint.NET and Wiimms Image Tool.
    • Changed texture versions.
  • Improved item routes.
  • Edited water and waterfall animation.
  • Optimized boost panel materials.
  • Fixed softlocks.
  • Fixed an overpowered respawn point.
  • Lowered object draw distances.
  • Improved checkpoints.
  • Removed unnecessary trick collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Torenhoog Eiland
French: Île Culminante
German: Himmelhohe Insel
Italian: Isola Altissima
Japanese: スカイハイアイランド
Korean: 스카이하이 아일랜드
Portuguese: -
Russian: Возвышенный остров
Spanish: Isla en las Alturas
Greek: Υψηλό Νησί
Polish: -
Finnish: Korkeuksien Saari
Swedish: -
Czech: Nebetyčný Ostrov
Danish: Skyhøj Ø

Trivia

  • This is the first custom track that the author has created by himself, with some assistance.
  • This track was started in early January 2019, but only started to be worked on and released in December of the same year.