Difference between revisions of "Delfino Pier (Race) (Delfino Pier Edit) (MrBean35000vr)"
Line 7: | Line 7: | ||
|version= 1.0 | |version= 1.0 | ||
|date of release= 2010-12-04 | |date of release= 2010-12-04 | ||
+ | |editors used= | ||
|difficulty= 2/10 | |difficulty= 2/10 | ||
|download 1= http://www.4shared.com/file/-exoz97p/venice_battle.html}} | |download 1= http://www.4shared.com/file/-exoz97p/venice_battle.html}} |
Revision as of 14:32, 9 February 2015
Creator: | MrBean35000vr |
---|---|
Designer: | Nintendo |
Version: | 1.0 |
Date of latest version: | 2010-12-04 |
Editors used: | — |
Download: | 4shared |
Overview
This is a tournament version of Delfino Pier, a battle arena. Instead of battling, players can now race on this maze-like course. The course has no AI Routes, making enabling the AI in VS races useless. This was intended to stop the player immediately after completing the original tournament. Also, the only available items from itemboxes are Green Shells and Mushrooms, like the original tournament event. As a result, there are no Item Routes either (hacking to receive a Bullet Bill and using it will freeze the game, just like the other Battle Arenas).
Media
Version History
Version | Date of release | Information |
---|---|---|
1.0 | 2010-12-04 | First release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Software:
SZS Modifier –
CTools
Distributions:
CTGP 2.8 –
CTGP 4.4 –
CTGP Revolution v1.0 –
CTGP Revolution v1.01 –
CTGP Revolution v1.02
CTGP Revolution v1.03
Custom Tracks:
Test Circle –
Lava Canyon –
SNES Rainbow Road –
Mushroom Peaks –
Chomp Valley –
Incendia Castle –
Six King Labyrinth
Other:
CTMKF PC Font