Difference between revisions of "Blackout Road (Trent Rez)"

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<div class="float-right">
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{{about|[[Trent Rez]]'s version||Blackout Road}}
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
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|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[Trent Rez]], [[User:Maczkopeti|maczkopeti]]
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|author= [[Trent Rez]]
|designer= [[Trent Rez]]
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|version= Beta 1
|type= Raceway
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|date of release= 2010-08-01
|version= v1.0
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|editors used= [[Paint]], [[SZS Modifier]]
|date of release= 2016-08-03
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|wbz-id= 42
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
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|download= https://icedrive.net/s/ZWyYN8P9wkhijjWSykxbS1wVQzX9
|download 1= https://mega.nz/#!LUhDiQxb!rv-wGspZmpqddxVyR4ewLmYUmqHEyG1onDQ7lH9RQ5o
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}}
}}
 
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Blackout Road''' is the third track designed by [[Trent Rez]].
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This is [[Trent Rez]]'s third [[custom track]]. The name comes from the appearance of the textures used.
  
The name of the custom track comes from the appearance of the textures used.
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<spoiler text="Quote from the author">
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: ''It's not called "Blackout Road" for nothing. The textures of the track basically makes the track very difficult to race on, making you race blindly in the darkness. There are, however, ways to make driving more possible.''
  
''"It's not called "Blackout Road" for nothing. The textures of the track basically makes the track very difficult to race on, making you race blindly in the darkness. There are, however, ways to make driving more possible.''
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: ''Development of Blackout Road started around the same time [[Red Sector A (Trent Rez)|Red Sector A]] was being developed, which was immediately after the original [[Rezway]] (RC1) was released. Due to the simplicity of the track, the Beta version of this track was created and released before Red Sector A. This does NOT make Blackout Road my second track, as work on Red Sector A started before the concept of Blackout Road was even created.''
  
''Development of Blackout Road started around the same time [[Red Sector A]] was being developed, which was immediately after the original [[Rezway]] (RC1) was released. Due to the simplicity of the track, the beta version of this track was created and released before Red Sector A. This does NOT make Blackout Road my second track, as work on Red Sector A started before the concept of Blackout Road was even created.''
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: ''Like Red Sector A, testing was done by sending [[ALPHAMARIOX]] the .SZS test file. He would then record his test sessions and send me the video file to upload to show viewers the progress done on the track. Again, very much so like Red Sector A, I lost interest in working in this track nearing completion. Maybe Red Sector A and Blackout Road are "adopted sister tracks," as they both share the same story, but yet, have no similarities within the tracks themselves. It will be [[Remaking Paint Levels in SketchUp|recreated through Google SketchUp]]. Its initial release date will be between winter 2012 to early 2013. Possibly sooner.''
 
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</spoiler>
''Like Red Sector A, testing was done by sending [[ALPHAMARIOX]] the .SZS test file. He would then record his test sessions and send me the video file to upload to show viewers the progress done on the track. Again, very much so like Red Sector A, I lost interest in working in this track nearing completion. Maybe Red Sector A and Blackout Road are "adopted sister tracks," as they both share the same story, but yet, have no similarities within the tracks themselves. It will be [[Remaking Paint Levels in SketchUp|recreated through Google SketchUp]]. It's initial release date will be between winter 2012 to early 2013. Possibly sooner."''
 
  
 
== Media ==
 
== Media ==
{{youtube-box||k-W9ig6OaN0|v1.0 VS Race}}
 
 
{{youtube-box||pFf7CUp2zTo|Beta 1 VS Race}}
 
{{youtube-box||pFf7CUp2zTo|Beta 1 VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
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! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
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| Beta 1
! align=left| Date of release
 
! align=left| Information
 
|-
 
| [http://www.4shared.com/file/e0MTqudece/Blackout_Road_BETA.html Beta 1]
 
 
| 2010-08-01
 
| 2010-08-01
 
| First release
 
| First release
|-
 
| [https://mega.nz/#!LUhDiQxb!rv-wGspZmpqddxVyR4ewLmYUmqHEyG1onDQ7lH9RQ5o v1.0]
 
| 2016-08-03
 
| Remake by [[User:Maczkopeti|maczkopeti]]
 
 
|}
 
|}
  
== Custom Track Distributions ==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* (none)
 
* (none)
 
== Names in Other Languages ==
 
{{Language-Info
 
|name=Translations
 
|nl={{no|-}}
 
|fr=Route Toute Noir
 
|de=Straße der Ohnmacht
 
|it=Strada del Blackout
 
|ja=ブラックアウトロード
 
|ko={{no|-}}
 
|pt={{no|-}}
 
|ru={{no|-}}
 
|es=Ruta Apagón
 
|el={{no|-}}
 
|pl={{no|-}}
 
|fi={{no|-}}
 
|sv={{no|-}}
 
|cs={{no|-}}
 
|sq={{no|-}}
 
|da={{no|-}}
 
}}
 
  
 
{{User-Trent Rez-Link}}
 
{{User-Trent Rez-Link}}
{{User-maczkopeti-Link}}
 
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 03:54, 27 October 2023

This article is about Trent Rez's version. For other versions, see Blackout Road.
Blackout Road
Author: Trent Rez
Version: Beta 1
Date of latest version: 2010-08-01
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is Trent Rez's third custom track. The name comes from the appearance of the textures used.

Quote from the author


Media

Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2010-08-01 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)
By the same author: Trent Rez

Custom Tracks:
RezwayRezway IIRed Sector ABlackout Road