Talk:CTGP Revolution/Track Wishlist/Existing Tracks
Lap Count Requests
GP Mario Beach may have had 4 laps in MKAGP but I believe the creator said it needed 3 laps in MKWii due to the fact that each of the two games are different when it comes to driving and kart speed. 3 laps in MKWii already takes about 3 minutes and to have a 4 minute race on such a simple track seems pretty weird if you ask me. -- WorldsBoss 08:40, 4 March 2013 (UTC)
- I don't think there will be a big difference between having 3 or 4 laps, but since the original had 4, we should stick to that. I mean GCN Wario Colosseum also worked quite well with 3 laps, some people even prefer it because they love the track so much. It would only be annoying in multiplayer because of the slow motion bug, but that is already annoying with only 3 laps. I also gotta say, that this track is probably scaled too big, it would be more fun, if it was scaled a little smaller. -- NiAlBlack 20:20, 4 March 2013 (UTC)
- I agree. 4 is such an odd number and this track is already scaled large because it was made with 3 laps in mind (before the lap counting nonsense). Therefore, it shall be 3 laps, as dictated by the track author. --Torran 23:59, 4 March 2013 (UTC)
Latest updates by Wiimm
Is this section used? Shall I update the list in the future? Or is it useless for CTGPR?
I'm pretty sure that Bean does look at that section when updating the CTGPR, since many of your updates fix things that he would otherwise have to do himself. I will be sure to remind him anyway whenever he prepares for a future track selection stream. -- WorldsBoss (talk) 18:59, 14 April 2013 (UTC)
Are these pages even utilized?
I can't help but notice some requested updates date back to 2012-14, and some author requests were submitted by authors who have similarly been absent. They all read "unreviewed". Have these updates been implemented and this page is simply out of sync, or are these not being included for some reason? --SuperMario64DS (talk) 06:38, 20 February 2016 (UTC)
- Most of the updates are simply overlooked for being too minor compared to other updates. For example, there weren't any complaints about the checkpoints of SNES Mario Circuit 1 recently, thus v1.1 stays unreviewed, and more important updates and new tracks get in.
- --maczkopeti (talk) 10:31, 20 February 2016 (UTC)