Difference between revisions of "Wiimmfi Station"
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The revolving door is designed like a delayed and moved start point. The exit can be passed at the whole line at the same time. The tactical idea is to collect good items to anger other players while waiting in the ''jail''. So the fight begins at the 2 item rows before the door. But player who wait to long to get the best items have to wait in the second room of the door with an penalty of 30 seconds. | The revolving door is designed like a delayed and moved start point. The exit can be passed at the whole line at the same time. The tactical idea is to collect good items to anger other players while waiting in the ''jail''. So the fight begins at the 2 item rows before the door. But player who wait to long to get the best items have to wait in the second room of the door with an penalty of 30 seconds. | ||
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+ | With these 2 images, [[Wiimm]] presented his idea about the revolving door to [[Sniki]] and [[Leseratte]]:<br/> | ||
+ | [[File:Wiimmfi Station - revolving door.png|120px]] [[File:Wiimmfi Station - wall of revolving door.png|120px]] | ||
== Media == | == Media == | ||
{{youtube-box||o6nCU_EUs04|v1.0 Online Race}} | {{youtube-box||o6nCU_EUs04|v1.0 Online Race}} | ||
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== Version History == | == Version History == |
Revision as of 15:08, 13 May 2017
Creator: | Sniki |
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Designer: | Sniki, revolving door by Wiimm |
Version: | v1.0 |
Date of latest version: | 2017-05-10 |
Editors used: | — |
Download: | puush |
Overview
In December 2016, Sniki, Leseratte and Wiimm talked about the third anniversary of Wiimmfi on 2017-05-10. It was after a test of Marble Towers. Inspired of its carousel the idea for the revolving door was born. In the following weeks, they talked about ideas for the track. From the beginning it was clear, that the racing line (the minimap) should look like a »W«.
The revolving door is designed like a delayed and moved start point. The exit can be passed at the whole line at the same time. The tactical idea is to collect good items to anger other players while waiting in the jail. So the fight begins at the 2 item rows before the door. But player who wait to long to get the best items have to wait in the second room of the door with an penalty of 30 seconds.
With these 2 images, Wiimm presented his idea about the revolving door to Sniki and Leseratte:
120px 120px
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2017-05-10 | First release with Wiimms Mario Kart Fun 2017-05 for the third anniversary of Wiimmfi. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | - |
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French: | - |
German: | Wiimmfi-Bahnhof |
Italian: | - |
Japanese: | - |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | - |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | Wiimmfi-stationen |
Czech: | - |
Danish: | - |
Custom Tracks:
Sniki's Test Track –
Vokas Treeway –
Tropical Factory –
Last World –
Snowflake City –
Cool Castle Canyon –
Sky Grove –
Dark Matter Shrine –
Glimmer Express Trains
Flowery Greenhouse –
Marble Towers –
Crystal Plains –
Wiimmfi Station –
Lunar Lights –
Shadow Woods –
New Moon Manor –
Frantic Funyard
Intergalactic Lair –
Wiimmfi Wonder World
Remade Tracks:
Mushroom Island –
Spike Desert
Retro Tracks:
SK64 Ninja Land –
DS Shroom Ridge –
DS Airship Fortress –
DS Bowser Castle –
DS Figure-8 Circuit –
N64 Kalimari Desert –
DS Waluigi Pinball
Track Edits:
Maple Treeway R