User talk:SpyKid

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Wiki Rules

You've edited your userpage way more than the allowed 2 times per day limit. Use the 'Preview' button to see your changes before you click save.
--Guilmon35249vr 02:50, 5 December 2011 (CET)

I don't actually see a rule limiting user pages to 2 updates per day, but I agree, editing your user page 9 times so quickly was excessive. The rules do state: Do not edit any particular page more than twice in a give 15 minute period. You did break that one. Not only is every edit saved, but moderators have to check off on all revisions. None of us like comparing 9 revisions in a row.--Jefe 08:29, 5 December 2011 (CET)

Hello Buschkling, I know you are new, but you should have a look into the Wiiki Rules.
LuigiM 14:38, 5 December 2011 (CET)

Broken Links

Please fix the download links of Sandcastle Park and White Garden. -- Wiimm 11:22, 17 May 2012 (UTC)

I just checked and.. Both download links work for me... --Buschkling 14:03, 17 May 2012 (UTC)

First I mean the table of your user page.
For Sandcastle Park I get: "Sorry, the file you requested is not available." Perhaps an log in issue.
The White Garden download link links to youtube.
Wiimm 14:35, 17 May 2012 (UTC)

OK let me check that again. I'll put some new links there. --Buschkling 14:43, 17 May 2012 (UTC)


Candy Coaster

This is one of my favorite new levels, but there are a couple of problems with it. The biggest problem is that you can't play it in split screen because it's too slow. I've even noticed some slow down in single player too. If you look at the level in wireframe mode in SZS modifier, you'll see that the ice cream cones and candies use a lot of polygons. This more than anything is causing the slow down.

I have two suggestions here. First, you need to reduce the complexity of those parts of the model. With some good modeling techniques, those parts could be reduced to 10 to 25% of what they are now. Second, I suggest for the parts that you use more than once, like the ice cream cones, removing them from the course model and turning them to MKWii objects. This will help because they won't be drawn in the distance and they can be disabled in split screen. One small thing that I don't like is the big jump from the high platform. The landing area (that 90 degree turn) should be roomier. --Jefe (talk) 15:58, 23 March 2013 (UTC)

OK, I'll see and I'm trying to fix the lag in the next version.--Buschkling (talk) 11:14, 2 April 2013 (UTC)

Sky Palace

Hey I think I may be interested in finishing this one cause it looks good. --FunkyDude15 (talk) 13:31, 14 April 2013 (UTC)

Ok, do you have skype or an email where I can send you over the files?--Buschkling (talk) 13:54, 14 April 2013 (UTC)
My email is on my user page. -- FunkyDude15 (talk) 13:57, 14 April 2013 (UTC)
Ok, I'll send you the files later today, I'm a bit busy now. --Buschkling (talk) 13:58, 14 April 2013 (UTC)
Can you please send them? You said you would send the files...... --FunkyDude15 (talk) 03:40, 17 April 2013 (UTC)
Oh yes, I forgot. I'm sending the email with the files now.--Buschkling (talk) 03:49, 17 April 2013 (UTC)

Indeed.

You're the one who made the most CT's in the world, i think.

Textures

I'm making a new distribution ,called Texture Hack GP Revolution (THGP-R) and i'm making a texture hack for every track and i need your permission. Please give it to me (i will put any CT Creator on credits and on texture hack pages). User:dswii3ds (talk)

Spykid is on vacation til sunday
FloMaster35000vr (talk) 21:19, 12 July 2013 (UTC)