Difference between revisions of "User:Wg93589"

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==About Me==
 
==About Me==
My Name is wg93589. I have a [https://www.youtube.com/channel/UCXHSfpGLIGWxOo97OcLaCBA youtube channel] thats mostly Minecraft. I'm the creator of [[DS Donkey Course]], [[Boomerang Lake]] and a texture hack of a course called [[The Nether]] which is made by [[JorisMKW]] , the texture hack is called [[The End (The Nether Texture)|The End]]
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My Name is wg93589. I have a [https://www.youtube.com/channel/UCXHSfpGLIGWxOo97OcLaCBA youtube channel] thats mostly Minecraft. I'm the creator of [[DS Donkey Course]], [[Boomerang Lake]], [[Greenway Circuit]] and a texture hack of a course called [[The Nether]] which is made by [[JorisMKW]] , the texture hack is called [[The End (The Nether Texture)|The End]]
  
 
==Software==
 
==Software==
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|-
 
|-
 
| [[Wiimm's SZS Tools]]
 
| [[Wiimm's SZS Tools]]
| I use Wiimm's SZS tools to Check my SZS file for errors, generate a KCL and to position the mini-map.
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| I use Wiimm's SZS tools to Check my SZS file for errors, generate and fix KCLs and to position the mini-map.
 
|-
 
|-
 
| [[CTools]]
 
| [[CTools]]

Revision as of 18:40, 22 November 2015

wg93589
Avatar:
Wg93589Avatar.png
Age: 12
Country: Canada
YouTube: LoveRootBeer//wg93589
Mail: [email protected], [email protected]
MKW FC: 1466-2900-7368 (OpenHost), 0864-9937-2583 (OpenHost)
NNID: CreepersGoBoom

About Me

My Name is wg93589. I have a youtube channel thats mostly Minecraft. I'm the creator of DS Donkey Course, Boomerang Lake, Greenway Circuit and a texture hack of a course called The Nether which is made by JorisMKW , the texture hack is called The End

Software

Sofware Usage
Blender I import the obj into Blender when making a retro track to make sure that all the textures load properly because SketchUp does not do this correctly.
SketchUp If I'm making a custom track I'll make the model in SketchUp.

If I'm porting a track I'll use TAC's OBJ Importer to import it, scale it up to size and modify the track as I please.

KMP Cloud I use this for making/editing KMP's
Magic Y I use Magic Y to find Y values for a KMP.
Wiimm's SZS Tools I use Wiimm's SZS tools to Check my SZS file for errors, generate and fix KCLs and to position the mini-map.
CTools In the CTools Pack I use SZS Explorer to modify my SZS. I use BRRES Editor to make the course_model.brres, map_model.brres and vrcorn_model.brres. Rarely I'll use SZS Modifier to do KCLs like with v1.x of Boomerang Lake.
WiiScrubber I use this to load custom tracks onto my MKW iso.


By the same author: wg93589