Difference between revisions of "User:Kozakura"

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== Released Tracks ==
 
== Released Tracks ==
[[Birdo Island]] v1.0: A Project me and [[Tigerman]] worked on. Thanks to [[user:ToadBrawler|ToadBrawler]] for fixing all the issues it had.
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[[Birdo Island]] v1.0: A Project me and [[GuidedByVoices]] worked on. Thanks to [[SlipperyMac]] for fixing all the issues it had. [[ZPL Gaming]] made a new version as well.
  
==Work In Progress Tracks==
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[[Sunset Bridge]] v1.0: A remake me and [[user:ChisSilver64|ChisSilver64]] made together.
[[Six King Labyrinth]] Remake: Planning to make the beginning look like a section of [[Dawn Township]] and remaking the entire end section.
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[[Volcanic Skyway (Toxic Prime & Rosalina Speedruns)]]: Collab with [[Rosalina Speedruns]]. It’s based off of v2.3.
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[[Northpole Slide (Toxic Prime & Bri)]]: Currently in alpha state, hope to update it soon.
  
[[Horror Valley]] Remake: Based off of [[King Boo's Area]] with elements from [[GBA Broken Pier]] and some billboards referencing Spooky's Jumpscare Mansion.
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[[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]: Got permission from Jay089 (the creator) to remake this.
  
[[Majora's Castle]] Remake: Keeping the same layout but the textures are going to be ported from Minecraft and it will be a haunted castle instead.
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[[Blue Loop (Toxic Prime & TZ)]]: Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.
  
[[Justin's Box Track]] Remake: An idea [[Huili]] suggested. A 5 lap stadium track with a dance floor in the middle. It will have yachts and piantas as well.
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[[Petite Town]]: My first original design in MKW. A huge update is planned to make this track better.
  
Kinoko Peaks: Originally a remake of [[Mushroom Peaks]], but somebody else wanted to remake the track and my remake looked nothing like the original, so it is now its own Custom Track!
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[[F-Zero White Land I (Toxic Prime)]]: I will make more F-Zero ports in the future.
  
[[Luigi Circuit 2]] Remake: It’ll be partially in a city with a grandstand near the start.
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[[Orange Loop (Toxic Prime & Bri)]]: My first Track with shadows.
  
[[Rainbow Jungle]] Remake: I’m going to make it look like [[Lunar Lights]] but with some rainbow roads and a giant flower from [[3DS DK Jungle]].
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==Work In Progress Tracks==
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[[ASDF_Course]]
  
Mission: Get to Earth: Inspired by [[Down to Earth]], but it will not be entirely in space and there won’t be any rainbow roads.
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Bear Boulevard
  
SM64 Tall Tall Mountain Slide: I’m doing this after I release at least 1 track.
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[[Calidae Desert]]
  
SNES Donut Plains 2: MK8 inspired model made by [[Yoshi74]].
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Castle of Hope
  
GBA Rainbow Road: MK8 inspired model made by [[Yoshi74]].
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[[Chomp Canyon]]
  
SMB2 Starlight Highway: I’ll make it float above Moonview Highway, similar to [[Maple Platform]].
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Chromatic Syzygy
  
LR Rocket Racer Run: I’m porting this from the N64 version.
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[[Color Dimension]]
  
White Loop: Based off of [[YellowYoshi]]'s Loop series. I’ll make 2 versions: one in the old loop style and another that looks like [[Coldway]].
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[[Darky Cliff]]
  
SMG2 Fleet Glide Galaxy: There’s a lot of driveable sections in this track and it won’t be mostly cannons (I hope).
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[[Delfino Park]]
  
SMG Loopdeswoop Galaxy: I’m going to add a speed mod to make the loop possible.
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Digital Phantasm
  
011001: A track taking place inside of a computer corrupted by viruses. The viruses corrupted even the name of the CT. Its alternate name is Trojan Infection.
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Dry Dungeon
  
X: The name of this track is the Roman numeral 10, which means this will be the 10th CT I will release.
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Enter the Horror
  
DS Rainbow Road: This version hovers above Peach’s Castle and some SNES tracks. Model made by [[Yoshi74]].
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F-Zero tracks (from SNES, GBA, and GCN)
  
Inside Bowser: Based off of Bowser's Inside Story and and idea [[4TLPati]] had.
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Gradient Lullaby
  
SM64 Whomp’s Fortress: A better port of this stage was made by [[Yoshi74]]. I’ll make it into a CT.
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[[Hemoglobin Falls]]
  
N64 Rainbow Road: I’m going to use the Mario Kart 8 version for this track.
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[[Horror Valley (Toxic Prime & ZPL Gaming)]]
  
Dragon Mountains: A track made by a SketchUp user called Yoshi Productions.
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[[Icy Shroom Road]]
  
Morningside Heights: Another track made by Yoshi Productions.
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Inside Out
  
Bayside Boulevard: A custom track from Mario Kart 7. Not the same as [[SpyKid]]’s track.
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[[Intertwining Saltwater Sinkhole]]
  
Miku's Birthday Spectacular: Another MK7 custom track.
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Koopa's Fried Chicken
  
Snakerocks: A huge floating rock with fire snakes and chain chomps. Name comes from a book series called Warriors.
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[[Level Loop]]
  
Mysterious Vision: A track that starts off blank white but the last section of the track goes all dark and spooky.
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[[Mario Kart World]]
  
Vanishing Path: A track where the road disappears as you drive on it. I got this idea from [[Anime Circuit]].
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[[Mini Parkway]]
  
Inferno: A huge track based off of a drawing I made.
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Mononoke Pier
  
Pandora's Box: Based off of the Greek myth. It’s a track filled with chaos and sticky road.
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[[Moonlight Downtown]]
  
[[Sunset Bridge]] Remake: It’ll look like a few of [[MrDark35000vr]]’s tracks, as [[Sunset Bridge DX]] was my main inspiration behind this.
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Mushroom Garden
  
SM3DW Plessie's Dune Downhill: My favorite stage from Super Mario 3D World.
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Optiphoria
  
SMS Noki Bay: I don’t know what to do with this yet, but it will be a CT eventually.
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Paradox Castleway
  
SMSR Slide levels: I’ll try to port all known slide levels in Super Mario Star Road. Some will be upscaled.
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[[Pink Loop]]
  
SMG2 Shiverburn Galaxy: Same case as Noki Bay.
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[[Red Sector A]]
  
Rapid Speedway: A model I found on the 3D Warehouse made by [[Putinas]]. The model can be found [https://3dwarehouse.sketchup.com/model/56344439f0da183d9e2744d6931d622/Jet-Another-Mario-kart-Wii-CT here].
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[[Shining Town]]
  
[[Bowser's Nightmare]] Remake: A mixture of Underground and [[Melting Magma Melee]] textures are used in this.
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[[Six King Labyrinth]]
  
Sonic R Resort Island: Porting it because Nathaniel Bandy wanted a Sonic R track in MKW.
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[[Snow Halation]]
  
Space Glass: A SketchUp model I made that [[MaximilianoMK]] might remake.
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[[Spiral Dungeon]]
  
SNES Mario Circuit 1: I’ll probably port the MK8 CT.
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Stardust Magma
  
Snow Halation: A winter themed track where lava is pouring out onto the track. It is named after a song.
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Stormshower Canopy
  
Chaotic Grass Hill: A Track heavily inspired by [[One Super Race]].
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Sunset Circuit 4
  
Dreadnought and the Battlerock: A CT based off of Super Mario Galaxy and a character I made that can be seen in the track at some parts.
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Supermassive Spaceway
  
Scuttlebug Jamboree: Baby Park inspired CT made as a request by _tZ.
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Swallowed Street
  
[[Alpha Boost Road]] Remake: I’ll be using textures from [[Space Race Castle]] to make this.
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[[Thunder City]]
  
[[Darky Cliff]] Remake: Trying to keep it as true to the original as I can.
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Toadette's Playground
  
Fireclay Fortress: Concept made by [[Quattro]].
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[[Yellow Loop (Toxic Prime & TZ)]]
  
Mushroom Glacier: Concept made by [[Quattro]].
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[[Yoshi 8 Circuit (Bri)]]
  
Asteroid Tunnels: Concept made by [[Quattro]].
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{{User-Toxic Prime-Link}}

Revision as of 16:26, 12 February 2019

Hi! I’m Tpointer56 AKA Toxic Prime. I am working with SketchUp to make CTs, and if you want to work with me on anything, send me a message and I probably will work with you. I’m an American MK and Geometry Dash player that makes a lot of art and animations.

Released Tracks

Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL Gaming made a new version as well.

Sunset Bridge v1.0: A remake me and ChisSilver64 made together.

Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3.

Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon.

Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming): Got permission from Jay089 (the creator) to remake this.

Blue Loop (Toxic Prime & TZ): Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.

Petite Town: My first original design in MKW. A huge update is planned to make this track better.

F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.

Orange Loop (Toxic Prime & Bri): My first Track with shadows.

Work In Progress Tracks

ASDF_Course

Bear Boulevard

Calidae Desert

Castle of Hope

Chomp Canyon

Chromatic Syzygy

Color Dimension

Darky Cliff

Delfino Park

Digital Phantasm

Dry Dungeon

Enter the Horror

F-Zero tracks (from SNES, GBA, and GCN)

Gradient Lullaby

Hemoglobin Falls

Horror Valley (Toxic Prime & ZPL Gaming)

Icy Shroom Road

Inside Out

Intertwining Saltwater Sinkhole

Koopa's Fried Chicken

Level Loop

Mario Kart World

Mini Parkway

Mononoke Pier

Moonlight Downtown

Mushroom Garden

Optiphoria

Paradox Castleway

Pink Loop

Red Sector A

Shining Town

Six King Labyrinth

Snow Halation

Spiral Dungeon

Stardust Magma

Stormshower Canopy

Sunset Circuit 4

Supermassive Spaceway

Swallowed Street

Thunder City

Toadette's Playground

Yellow Loop (Toxic Prime & TZ)

Yoshi 8 Circuit (Bri)

Template:User-Toxic Prime-Link