Difference between revisions of "Talk:Porting Tutorial"

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The plugin has no readme. I tried putting the script in the MaxScripts folder (?), put the executable in the main prgfiles directory (read it somewhere on archive of orig thread), but it didn't work and crashed. Should I use 64 or 32? Which version? --[[User:Jimbo1qaz|jimbo1qaz]] ([[User talk:Jimbo1qaz|talk]]) 02:23, 17 July 2013 (UTC)
 
The plugin has no readme. I tried putting the script in the MaxScripts folder (?), put the executable in the main prgfiles directory (read it somewhere on archive of orig thread), but it didn't work and crashed. Should I use 64 or 32? Which version? --[[User:Jimbo1qaz|jimbo1qaz]] ([[User talk:Jimbo1qaz|talk]]) 02:23, 17 July 2013 (UTC)
 
:I tested with 2010 32-bit and got an "invalid normals" error. Vertex colors appeared to load in 3ds, but everything was purple. In Blender, everything looked corrupt. In Sketchup, I get an untextured slightly glitchy model (also with destroyed vertex colors). --[[User:Jimbo1qaz|jimbo1qaz]] ([[User talk:Jimbo1qaz|talk]]) 02:23, 17 July 2013 (UTC)
 
:I tested with 2010 32-bit and got an "invalid normals" error. Vertex colors appeared to load in 3ds, but everything was purple. In Blender, everything looked corrupt. In Sketchup, I get an untextured slightly glitchy model (also with destroyed vertex colors). --[[User:Jimbo1qaz|jimbo1qaz]] ([[User talk:Jimbo1qaz|talk]]) 02:23, 17 July 2013 (UTC)
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== N64 Lemmy's Video Plugin Does Not Work! ==
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This video plugin for P64 doesm't work. It freezes the emulator and gives me an error message, any help? --[[User:MitsySueG24|MitsySueG24]] ([[User talk:MitsySueG24|talk]]) 22:56, 4 August 2013 (UTC)

Revision as of 22:56, 4 August 2013

Could someone upload the newest up to date tutorials of porting, as well as porting Karts? --TravixMan 19:33, 29 December 2011 (CET)

This tutorial is up-to-date. All you have to do is follow the same methods here (- MK64, all karts/characters there were 2-D) as far as extracting the model goes, and then proceed to the Custom Kart Tutorial. -- SuperMario64DS, 07:38, 30 December 2011 (CET)

New Method

So umm, I brought a new method that explains how to add textures on MKDS models. So that way they won't have to add them themselves.

Superstarxalien169 19:58, 13 February 2012 (CET)

Scratch that. Writing new method... --Unsigned post by User:Superstarxalien169

More Porting Tutorials? Please?

I've always wanted to port other non-Mario games to Mario Kart Wii. So is it possible to add more sections to the tutorial (Anyways I know this page is under construction, but I wanted to ask anyway).

DAE Coverter

Are there any converters which I can convert it to DAE, because now the website are not free to download DAE --Horsti12 (talk) 20:42, 14 June 2013 (UTC)

3ds Max BMD?

The plugin has no readme. I tried putting the script in the MaxScripts folder (?), put the executable in the main prgfiles directory (read it somewhere on archive of orig thread), but it didn't work and crashed. Should I use 64 or 32? Which version? --jimbo1qaz (talk) 02:23, 17 July 2013 (UTC)

I tested with 2010 32-bit and got an "invalid normals" error. Vertex colors appeared to load in 3ds, but everything was purple. In Blender, everything looked corrupt. In Sketchup, I get an untextured slightly glitchy model (also with destroyed vertex colors). --jimbo1qaz (talk) 02:23, 17 July 2013 (UTC)

N64 Lemmy's Video Plugin Does Not Work!

This video plugin for P64 doesm't work. It freezes the emulator and gives me an error message, any help? --MitsySueG24 (talk) 22:56, 4 August 2013 (UTC)