Difference between revisions of "Talk:3DS Daisy Hills (Atlas)"

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(added bug video)
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Oh that might take sometime, as I have absolutely no possibility to take screenshots from my wii. I will have to ask someone else. But in the meantime try encoding your texture image as RGB565 with BrawlBox. Your goats have CMPR now. And try using the exact same material settings as Nintendo used on their cows. That was what fixed my goombas when i had the same problem. You can send me an updated version to me if you want. I tried adding you on Skype yesterday.
 
Oh that might take sometime, as I have absolutely no possibility to take screenshots from my wii. I will have to ask someone else. But in the meantime try encoding your texture image as RGB565 with BrawlBox. Your goats have CMPR now. And try using the exact same material settings as Nintendo used on their cows. That was what fixed my goombas when i had the same problem. You can send me an updated version to me if you want. I tried adding you on Skype yesterday.
  
Yesterday we discovered another issue: (Maybe this only happens on NTSC Wiis, as it worked on my PAL Wii) The track gave people a blackscreen freeze when loading. Turned out that they had to delete sound_Mii (it has a missing route link, use "wszst check") to get the track to load.  -- [[Sucht93a]] ([[User talk:Sucht93a|talk]]) 14:53, 15 February 2016 (UTC)
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Yesterday we discovered another issue: (Maybe this only happens on NTSC Wiis, as it worked on my PAL Wii) The track gave people a blackscreen freeze when loading. Turned out that they had to delete sound_Mii (it has a missing route link, use "wszst check") to get the track to load.   
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EDIT: There is a video of the Texture bug now: https://www.youtube.com/watch?v=7X96b2e6tOY
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-- [[Sucht93a]] ([[User talk:Sucht93a|talk]]) 14:53, 15 February 2016 (UTC)

Revision as of 15:09, 15 February 2016

Version history

The version history is overly long. I suggest creating a development page instead.
--maczkopeti (talk) 20:19, 14 February 2016 (UTC)

Agree! Then main track page shall only describe changes from one to he next public release. I think, other articles must also be cleaned. But feel free to create a development sub page.
-- Wiimm (talk) 23:33, 14 February 2016 (UTC)

Hard texture glitches

Hi Atlas, congrats to that awesome port and especially the goats. They are so lovely. But i think they cause a major texture glitch. Did you test that track on a real Wii once? Everytime i pass the cows i get giant yellow/white triangles over half of the screen, then i get them when i get to the cannon and then during the whole race through the town. I had the same problem with texture hacking goombas once and the problem got solved by using another imageformat when encoding with BrawlBox. Please fix that, as the port is really nice! -- Sucht93a (talk) 00:25, 15 February 2016 (UTC)

I don't know why this happens, also I have no Wii to test it. Could you send some images? —Atlas (talk) 11:44, 15 February 2016 (UTC)

Oh that might take sometime, as I have absolutely no possibility to take screenshots from my wii. I will have to ask someone else. But in the meantime try encoding your texture image as RGB565 with BrawlBox. Your goats have CMPR now. And try using the exact same material settings as Nintendo used on their cows. That was what fixed my goombas when i had the same problem. You can send me an updated version to me if you want. I tried adding you on Skype yesterday.

Yesterday we discovered another issue: (Maybe this only happens on NTSC Wiis, as it worked on my PAL Wii) The track gave people a blackscreen freeze when loading. Turned out that they had to delete sound_Mii (it has a missing route link, use "wszst check") to get the track to load.

EDIT: There is a video of the Texture bug now: https://www.youtube.com/watch?v=7X96b2e6tOY -- Sucht93a (talk) 14:53, 15 February 2016 (UTC)