Difference between revisions of "SNES Mario Circuit 2 (KO Teknik)"
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== Overview == | == Overview == | ||
− | This remake is fairly old and has a few glitches. For example, if a racer lands on top of one of the walls, they will become stuck. Interestingly, the boost ramp is not trickable. | + | This remake is created by [https://youtube.com/user/cagnouto KO Teknik]. It is fairly old and has a few glitches. For example, if a racer lands on top of one of the walls, they will become stuck. Interestingly, the boost ramp is not trickable. |
== Media == | == Media == |
Revision as of 04:33, 5 September 2022
This article is about KO Teknik's remake. For other versions, see SNES Mario Circuit 2.
Creator: | KO Teknik |
---|---|
Designer: | Nintendo, KO Teknik |
Version: | RC3 |
Date of latest version: | 2010-09-12 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | Icedrive |
Overview
This remake is created by KO Teknik. It is fairly old and has a few glitches. For example, if a racer lands on top of one of the walls, they will become stuck. Interestingly, the boost ramp is not trickable.
Media
Version History
Version | Date of release | Information |
---|---|---|
RC1 | ≤ 2010-07-27 | First release |
RC2 | 2010-07-27 |
|
RC3 | 2010-09-12 | Fixed Ultra Shortcut. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cuberluigi CT Pack (RC3)
- Insane Kart Wii (RC3)
- Wiimms Mario Kart Fun (Details)