Difference between revisions of "SNES Ghost Valley 3 (James)"

From Custom Mario Kart
Jump to navigation Jump to search
(Updated to v1)
Line 6: Line 6:
 
|designer= Nintendo
 
|designer= Nintendo
 
|type= Remake/Ghost
 
|type= Remake/Ghost
|date of release= 2013-04-06
+
|date of release= 2013-04-17
 
|editors used= [[SketchUp]], [[CTools]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[KMP Cloud]], Paint.NET
 
|editors used= [[SketchUp]], [[CTools]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[KMP Cloud]], Paint.NET
|version= Beta
+
|version= v1
 
|difficulty= 5/10
 
|difficulty= 5/10
|download 1= http://www.2shared.com/file/GZLr0eLm/old_obake3_sfc.html
+
|download 1= http://www.2shared.com/file/90cn9UZU/old_obake3_sfc.html
 
}}
 
}}
  
Line 17: Line 17:
  
 
== Overview ==
 
== Overview ==
This is a remake by James from [[Super Mario Kart]]. It's beta mostly because the author could not get the GV2 blocks to be solid so they are replaced with walls textured to look like the blocks.
+
This is a remake by James from [[Super Mario Kart]]. The author could not get the falling blocks to be solid so they are replaced with walls textured to look like the blocks.
  
 
'''Known Issues'''
 
'''Known Issues'''
Line 23: Line 23:
  
 
== Media ==
 
== Media ==
[[File:SNES Ghost Valley 3 opening cam.png|300px|thumb|opening cam]]
 
 
{{Youtube-box||ysCFYzAJ5UM|Beta on Wii}}
 
{{Youtube-box||ysCFYzAJ5UM|Beta on Wii}}
 
{{Youtube-box||V6Rmy3_WyWE|Beta on Dolphin}}
 
{{Youtube-box||V6Rmy3_WyWE|Beta on Dolphin}}
Line 37: Line 36:
 
| 2013-04-06
 
| 2013-04-06
 
| First release
 
| First release
 +
|-
 +
| v1
 +
| 2013-04-17
 +
|
 +
* Moving item routes cleaned
 +
* Block size is now consistent
 +
* Opening cameras set
 
|}
 
|}
  

Revision as of 07:03, 17 April 2013

This article is about James's port of the retro track SNES Ghost Valley 3. For other ports of the same name by different authors, see »SNES Ghost Valley 3«.
SNES Ghost Valley 3 (James)
Creator: James
Designer: Nintendo
Version: v1
Date of latest version: 2013-04-17
Editors used: SketchUp, CTools, SZS Modifier, Wiimms SZS Tools, KMP Cloud, Paint.NET
Download: 2shared

Template:Track rating

Overview

This is a remake by James from Super Mario Kart. The author could not get the falling blocks to be solid so they are replaced with walls textured to look like the blocks.

Known Issues

  • Obake Blocks do not work; they are currently replaced with walls textured to look like them

Media

Beta on Wii
Beta on Dolphin

Version History

Version Date of release Information
Beta 2013-04-06 First release
v1 2013-04-17
  • Moving item routes cleaned
  • Block size is now consistent
  • Opening cameras set

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Template:User-James-link