Difference between revisions of "SNES Ghost Valley 3 (James)"
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(Updated to v1) |
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|designer= Nintendo | |designer= Nintendo | ||
|type= Remake/Ghost | |type= Remake/Ghost | ||
− | |date of release= 2013-04- | + | |date of release= 2013-04-17 |
|editors used= [[SketchUp]], [[CTools]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[KMP Cloud]], Paint.NET | |editors used= [[SketchUp]], [[CTools]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[KMP Cloud]], Paint.NET | ||
− | |version= | + | |version= v1 |
|difficulty= 5/10 | |difficulty= 5/10 | ||
− | |download 1= http://www.2shared.com/file/ | + | |download 1= http://www.2shared.com/file/90cn9UZU/old_obake3_sfc.html |
}} | }} | ||
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== Overview == | == Overview == | ||
− | This is a remake by James from [[Super Mario Kart]]. | + | This is a remake by James from [[Super Mario Kart]]. The author could not get the falling blocks to be solid so they are replaced with walls textured to look like the blocks. |
'''Known Issues''' | '''Known Issues''' | ||
Line 23: | Line 23: | ||
== Media == | == Media == | ||
− | |||
{{Youtube-box||ysCFYzAJ5UM|Beta on Wii}} | {{Youtube-box||ysCFYzAJ5UM|Beta on Wii}} | ||
{{Youtube-box||V6Rmy3_WyWE|Beta on Dolphin}} | {{Youtube-box||V6Rmy3_WyWE|Beta on Dolphin}} | ||
Line 37: | Line 36: | ||
| 2013-04-06 | | 2013-04-06 | ||
| First release | | First release | ||
+ | |- | ||
+ | | v1 | ||
+ | | 2013-04-17 | ||
+ | | | ||
+ | * Moving item routes cleaned | ||
+ | * Block size is now consistent | ||
+ | * Opening cameras set | ||
|} | |} | ||
Revision as of 07:03, 17 April 2013
This article is about James's port of the retro track SNES Ghost Valley 3. For other ports of the same name by different authors, see »SNES Ghost Valley 3«.
Creator: | James |
---|---|
Designer: | Nintendo |
Version: | v1 |
Date of latest version: | 2013-04-17 |
Editors used: | SketchUp, CTools, SZS Modifier, Wiimms SZS Tools, KMP Cloud, Paint.NET |
Download: | 2shared |
Overview
This is a remake by James from Super Mario Kart. The author could not get the falling blocks to be solid so they are replaced with walls textured to look like the blocks.
Known Issues
- Obake Blocks do not work; they are currently replaced with walls textured to look like them
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-04-06 | First release |
v1 | 2013-04-17 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Super Mario Kart Wii (Beta)
- Wiimms Mario Kart Fun 2013-04 (Beta)