Difference between revisions of "Nightmare to Dream World"

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{{youtube-box||2YUI9347IZw|v3.1 VS Race}}
{{youtube-box||XSW7qcY54I0|v3.2 VS Race}}
==Version History==
==Version History==

Revision as of 19:51, 2 November 2013

Nightmare to Dream World
Author: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v3.2
Release date: 2013-10-31
Editors used: SketchUp, SZS Modifier, CTools, BrawlBox, Wiimms SZS Tools
Download: MediaFire

Template:Track rating


The race takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, dancers, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boo's room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again.



v3.2 VS Race

Version History

Version Date of release Information
N/A 2013-07-31 Start of development
v1.0 2013-08-26 First release
v2.0 2013-08-29
  • Darker and better textures
  • Added hidden paths to take and traps
  • More Objects
  • More item boxes
v2.1 2013-09-02
  • Item routes works everywhere, also in the shortcuts
  • Moving tables added
  • Jumping Boos added
  • Added some red torches
  • Minor texture fixes
v3.0 2013-09-27
  • Boosts and other animations added.
  • some new stuffs added, like a new tunnel and some libraries.
  • Removed Glitch Shortcut
  • Less Slow Motion
  • The cannon now is better, with an animation
  • The room of the treasure now is better (texture changes)
  • Removed respawn and kcl bugs
  • Some Z-fighting problems fixed
v3.1 2013-10-03
  • Boosts texture changed
  • item routes and respawn glitches fixed
  • dancers are semi-transparent now
  • chandeliers added
  • better grass texture
  • better vrcorn model
v3.2 2013-10-31
  • Fog effect added

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Cauchemar Onirique
German: Albtraum im Traumland
Italian: Mondo dei Sogni da Incubo
Japanese: ナイトメアドリームワールド
Korean: -
Portuguese: Pesadelo no Mundo Onírico
Spanish: Pesadilla al Mundo Soñado
Greek: -
Polish: -
Finnish: Painajaisesta Unimaailmaan
Swedish: Mardröm till Dröm Världen
Czech: -