Difference between revisions of "Nightmare to Dream World"
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|creator= [[User:xBlue98|xBlue98]] | |creator= [[User:xBlue98|xBlue98]] | ||
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]] | |designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]] | ||
− | |type= | + | |type= Custom |
|version= v3.1 | |version= v3.1 | ||
|date of release= 2013-10-03 | |date of release= 2013-10-03 | ||
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| 2013-07-31 | | 2013-07-31 | ||
| Start of development | | Start of development | ||
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* better vrcorn model | * better vrcorn model | ||
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+ | ==Custom Track Distributions== | ||
+ | This track is part of the following [[Custom Track Distribution]]s: | ||
+ | <!-- please insert distributions in alphabetic order --> | ||
+ | * (none) | ||
==Names in Other Languages== | ==Names in Other Languages== | ||
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[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Revision as of 15:34, 20 October 2013
Creator: | xBlue98 |
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Designer: | xBlue98, TodoNintendoS |
Version: | v3.1 |
Date of latest version: | 2013-10-03 |
Editors used: | SketchUp, SZS Modifier, CTools, BrawlBox, Wiimms SZS Tools |
Download: | MediaFire |
Overview
The race takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: boos, dancers and chandeliers.
In v2.0 the players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boo's room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Another cannon shoots the players back the starting area.
v3.0 has many changes, like the texture of the treasure room that now is really a dream, a new tunnel that replaces the useless last cannon, more "?" doors added, boosts and other animations, better textures, less slow motion.
Credits
- Many thanks to SpyKid for fixing some checkpoints issues!
- The Custom Object "dancers" is created by Super-Daisy55
- The Custom Object "chandelier" was made by ZillaSpaz
- The Custom Object "table with candle" is created by Super-Daisy55
- The Custom Object "moving table" is created by MKDasher
- The Custom Object "jumping boo" is created by Super-Daisy55
- The Custom Object "jack-o'-lantern" is created by Super-Daisy55
- The Custom Object "Luigi's Mansion ghost" is created by Super-Daisy55
- The Custom Object "grim reaper" is created by Super-Daisy55
- This Custom Track comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010)
Media
Version History
Version | Date of release | Information |
---|---|---|
N/A | 2013-07-31 | Start of development |
v1.0 | 2013-08-26 | First release |
v2.0 | 2013-08-29 |
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v2.1 | 2013-09-02 |
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v3.0 | 2013-09-27 |
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v3.1 | 2013-10-03 |
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Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | Nachtmerrie naar Droomwereld |
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French: | Cauchemar Onirique |
German: | Albtraum im Traumland |
Italian: | Mondo dei Sogni da Incubo |
Japanese: | |
Korean: | |
Portuguese: | |
Russian: | — |
Spanish: | Pesadilla al Mundo Soñado |
Greek: | |
Polish: | |
Finnish: | |
Swedish: | Mardröm till Dröm Världen |
Czech: | |
Danish: | — |