Difference between revisions of "Item Settings - Objects"
(i tried several times, my game frost for the "unknown" VS race ones) |
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{{KMP}} | {{KMP}} | ||
Here follows a list with used '''Object Settings''', they can be edited in a [[KMP (File Format)|KMP]] Editor. For example, you want to spawn a Star out a bush, or a Mushroom out of a crate if you drive into them. | Here follows a list with used '''Object Settings''', they can be edited in a [[KMP (File Format)|KMP]] Editor. For example, you want to spawn a Star out a bush, or a Mushroom out of a crate if you drive into them. | ||
− | |||
{{textbox|center|Quick Notes| | {{textbox|center|Quick Notes| | ||
Are you at the wrong page and do you want to edit '''Item Box Settings''' instead? Go [[Item Settings - Item Boxes|here]]! | Are you at the wrong page and do you want to edit '''Item Box Settings''' instead? Go [[Item Settings - Item Boxes|here]]! | ||
}} | }} | ||
+ | |||
+ | Note that in Battle Mode: <br> | ||
+ | -Roulette shows only green shell every next setting after this inclued setting 2 "000D". <br> | ||
+ | -When you're already giant, instead of a Mega Mushroom or a Thunder Cloud you get a single Mushroom <br> | ||
+ | -When you have already a Thunder Cloud, you get a mushroom instead of another one <br> | ||
+ | -Bullet Bill Softlock your game (because the battle [[KMP (File Format)|KMP]] has no item route) <br> | ||
+ | |||
== Item to spawn out of Object == | == Item to spawn out of Object == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
Line 34: | Line 40: | ||
| 0005 | | 0005 | ||
| Triple Green Shells | | Triple Green Shells | ||
− | | | + | | Triple Green Shells |
|- | |- | ||
| 0006 | | 0006 | ||
| Banana (50%), Mushroom (50%) | | Banana (50%), Mushroom (50%) | ||
− | | | + | | Banana (50%), Mushroom (50%) |
|- | |- | ||
| 0007 | | 0007 | ||
| Green Shell | | Green Shell | ||
− | | | + | | Green Shell |
|- | |- | ||
| 0008 | | 0008 | ||
| Bob-omb (after 3 it drops Mushrooms) | | Bob-omb (after 3 it drops Mushrooms) | ||
− | | | + | | Bob-omb (after 3 it drops Mushrooms) |
|- | |- | ||
| 0009 | | 0009 | ||
| Red Shell | | Red Shell | ||
− | | | + | | Red Shell |
|- | |- | ||
| 000A | | 000A | ||
| Mega Mushroom<ref name="one"/> | | Mega Mushroom<ref name="one"/> | ||
− | | | + | | Mega Mushroom (gives Mushroom if you're Giant) |
|- | |- | ||
| 000B | | 000B | ||
| Thunder Cloud<ref name="two"/> | | Thunder Cloud<ref name="two"/> | ||
− | | | + | | Thunder Cloud (give Mushroom if you've already a TC, or when you're Giant) |
|- | |- | ||
| 000C | | 000C | ||
| Star (95%, only 2) and Mushroom (5%) | | Star (95%, only 2) and Mushroom (5%) | ||
− | | | + | | Star (95%) and Mushroom (5%) |
|- | |- | ||
| 000D | | 000D | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 000E | | 000E | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 000F | | 000F | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0010 | | 0010 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0011 | | 0011 | ||
| Green Shell (after one fall on one it drops Mushrooms) | | Green Shell (after one fall on one it drops Mushrooms) | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0012 | | 0012 | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0013 | | 0013 | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0014 | | 0014 | ||
| Banana | | Banana | ||
− | | | + | | Star |
|- | |- | ||
| 0015 | | 0015 | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
− | | | + | | Red Shell, Triple Bananas, Triple Green Shells<ref name="five"/> |
|- | |- | ||
| 0016 | | 0016 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Red Shell, Triple Bananas, Triple Green Shells<ref name="five"/> |
|- | |- | ||
| 0017 | | 0017 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Triple Bananas |
|- | |- | ||
| 0018 | | 0018 | ||
| Bob-omb<ref name="three"/> (50%), Mushroom (50%) (after 3 Bob-ombs it drops Mushrooms) | | Bob-omb<ref name="three"/> (50%), Mushroom (50%) (after 3 Bob-ombs it drops Mushrooms) | ||
− | | | + | | Bob-omb, Fake item box (with single and triple mushroom seldom) |
|- | |- | ||
| 0019 | | 0019 | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 001A | | 001A | ||
| Shock<ref name="one"/> | | Shock<ref name="one"/> | ||
− | | | + | | Triple Bananas |
|- | |- | ||
| 001B | | 001B | ||
| Mushroom | | Mushroom | ||
− | | | + | | Red Shell |
|- | |- | ||
| 001C | | 001C | ||
| Blooper<ref name="one"/> (50%), Golden Mushroom<ref name="one"/> (50%) | | Blooper<ref name="one"/> (50%), Golden Mushroom<ref name="one"/> (50%) | ||
− | | | + | | Mushroom |
|- | |- | ||
| 001D | | 001D | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 001E | | 001E | ||
| Golden Mushroom<ref name="two"/> | | Golden Mushroom<ref name="two"/> | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 001F | | 001F | ||
| Thunder Cloud<ref name="two"/> (95%), Blooper<ref name="one"/> (5%) | | Thunder Cloud<ref name="two"/> (95%), Blooper<ref name="one"/> (5%) | ||
− | | | + | | Triple Mushroom |
|- | |- | ||
| 0020 | | 0020 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0021 | | 0021 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Blue Shell (50%) Triple Mushrooms (50%) |
|- | |- | ||
| 0022 | | 0022 | ||
| Thunder Cloud<ref name="two"/> | | Thunder Cloud<ref name="two"/> | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0023 | | 0023 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Star (~50%), Mega Mushroom (~25%), Blue Shell (~25%) |
|- | |- | ||
| 0024 | | 0024 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0025 | | 0025 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Star |
|- | |- | ||
| 0026 | | 0026 | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0027 | | 0027 | ||
| Red Shell | | Red Shell | ||
− | | | + | | Pow (50%), Mega Mushroom (50%) (Mushroom when giant) |
|- | |- | ||
| 0028 | | 0028 | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0029 | | 0029 | ||
| Mushroom (50%), Fake Item Box (25%), Red Shell (25%) | | Mushroom (50%), Fake Item Box (25%), Red Shell (25%) | ||
− | | POW Block | + | | POW Block (50%), Bullet Bill (50%) (remember Bullet Bill Softlock your game) |
|- | |- | ||
| 002A | | 002A | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 002B | | 002B | ||
| Mushroom | | Mushroom | ||
− | | | + | | Triple Red Shells |
|- | |- | ||
| 002C | | 002C | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 002D | | 002D | ||
| Mushroom | | Mushroom | ||
− | | | + | | Triple Red Shells |
|- | |- | ||
| 002E | | 002E | ||
| Mushroom | | Mushroom | ||
− | | | + | | Green Shell (remember roulette shows only Green Shell) |
|- | |- | ||
| 002F | | 002F | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0030 | | 0030 | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0031 | | 0031 | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 0032 | | 0032 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0033 | | 0033 | ||
| Thunder Cloud<ref name="one"/>, Golden Mushroom<ref name="two"/> | | Thunder Cloud<ref name="one"/>, Golden Mushroom<ref name="two"/> | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0034 | | 0034 | ||
| Mushroom, Red Shell, Green Shell, Bob-omb<ref name="three"/>, Fake Item Box, Banana | | Mushroom, Red Shell, Green Shell, Bob-omb<ref name="three"/>, Fake Item Box, Banana | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0035 | | 0035 | ||
| Bob-omb<ref name="three"/>, Mushroom (after 3 Bob-ombs only Green Shells) | | Bob-omb<ref name="three"/>, Mushroom (after 3 Bob-ombs only Green Shells) | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0036 | | 0036 | ||
| Red Shell | | Red Shell | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0037 | | 0037 | ||
| Fake Item Box, Mushroom (after 2 Fake Item Boxes only Mushrooms) | | Fake Item Box, Mushroom (after 2 Fake Item Boxes only Mushrooms) | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0038 | | 0038 | ||
| Fake Item Box (after the 5th the 1st disappears) | | Fake Item Box (after the 5th the 1st disappears) | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0039 | | 0039 | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 003A | | 003A | ||
− | | Mushroom ( | + | | Mushroom (roulette shows only Green Shells) |
− | | | + | | Star |
|- | |- | ||
| 003B | | 003B | ||
| Mega Mushroom<ref name="one"/>, Golden Mushroom<ref name="one"/> (1st Mega Mushroom then Golden Mushroom) | | Mega Mushroom<ref name="one"/>, Golden Mushroom<ref name="one"/> (1st Mega Mushroom then Golden Mushroom) | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 003C | | 003C | ||
| Mushroom | | Mushroom | ||
− | | | + | | Red Shell, Triple Green Shells, Triple Mushroom |
|- | |- | ||
| 003D | | 003D | ||
| Mushroom | | Mushroom | ||
− | | | + | | Green Shell |
|- | |- | ||
| 003E | | 003E | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom(~10%), Fake Item Box(~45%), Banana (~45%) |
|- | |- | ||
| 003F | | 003F | ||
| Lightning<ref name="one"/> | | Lightning<ref name="one"/> | ||
− | | | + | | Always Mushroom or Always Green Shell |
|- | |- | ||
| 0040 | | 0040 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Always Mushroom or Always Green Shell |
|- | |- | ||
| 0041 | | 0041 | ||
| Golden Mushroom<ref name="one"/> | | Golden Mushroom<ref name="one"/> | ||
− | | | + | | Always Mushroom or Always Green Shell |
|- | |- | ||
| 0042 | | 0042 | ||
| Golden Mushroom<ref name="two"/> | | Golden Mushroom<ref name="two"/> | ||
− | | | + | | Always Star (Mega Mushroom and POW Block seldom) or always banana |
|- | |- | ||
| 0043 | | 0043 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Always Mushroom or always Green Shell |
|- | |- | ||
| 0044 | | 0044 | ||
| Blue Shell<ref name="one"/> | | Blue Shell<ref name="one"/> | ||
− | | | + | | Mushroom |
|- | |- | ||
| 0045 | | 0045 | ||
| Green Shell, POW Block<ref name="one"/>, Golden Mushroom<ref name="one"/> and Blooper<ref name="one"/> | | Green Shell, POW Block<ref name="one"/>, Golden Mushroom<ref name="one"/> and Blooper<ref name="one"/> | ||
− | | | + | | Always Mushroom or always Banana (Bob-omb seldom) |
|- | |- | ||
| 0046 | | 0046 | ||
| Red Shell, Green Shell and Mushroom | | Red Shell, Green Shell and Mushroom | ||
− | | | + | | Star (~50%), Blue Shell (~25%), Lightning(~25%) or always Mushroom |
|- | |- | ||
| 0047 | | 0047 | ||
| Mushrooms | | Mushrooms | ||
− | | | + | | Always Mushroom or always POW Block (~50%), Golden Mushroom (~50%) |
|- | |- | ||
| 0048 | | 0048 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Always Star always Green Shell |
|- | |- | ||
| 0049 | | 0049 | ||
| ''Green Shell!{{unknown|Untested}}'' | | ''Green Shell!{{unknown|Untested}}'' | ||
− | | | + | | Mushroom |
|- | |- | ||
| 004A | | 004A | ||
| Mushroom | | Mushroom | ||
− | | | + | | Mushroom |
|- | |- | ||
| 004B | | 004B | ||
| Banana, Fake Item Box | | Banana, Fake Item Box | ||
− | | | + | | Golden Mushroom (~50%), Bob-omb (~50%) |
|- | |- | ||
| 004C | | 004C | ||
| Star, Blue Shell<ref name="one"/> and Bullet Bill<ref name="one"/> (47,5-47,5-5) | | Star, Blue Shell<ref name="one"/> and Bullet Bill<ref name="one"/> (47,5-47,5-5) | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 004D | | 004D | ||
| Bob-omb<ref name="three"/>, Banana (80-20) (after 3 Bob-ombs only Blue Shells) | | Bob-omb<ref name="three"/>, Banana (80-20) (after 3 Bob-ombs only Blue Shells) | ||
− | | | + | | Mushroom |
|- | |- | ||
| 004E | | 004E | ||
| Mushroom | | Mushroom | ||
− | | {{unknown| | + | | {{unknown|Crash}}<ref name="four"/> |
|- | |- | ||
| 004F | | 004F | ||
| Mushroom | | Mushroom | ||
− | | | + | | unpredictable (no lightning, no Bullet Bill, no POW Block, no Golden Mushroom, no Mega Mushroom and no Star) |
|- | |- | ||
| 0050 | | 0050 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Always Mushroom or always Green Shell |
|- | |- | ||
| 0051 | | 0051 | ||
| Thunder Cloud<ref name="two"/> | | Thunder Cloud<ref name="two"/> | ||
− | | | + | | unpredictable (has bullet bill) |
|- | |- | ||
| 0052 | | 0052 | ||
| Green Shell | | Green Shell | ||
− | | | + | | Always Mushroom or always Red Shell |
|- | |- | ||
| 0053 | | 0053 | ||
| Green Shell | | Green Shell | ||
− | | | + | | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
|- | |- | ||
| 0054 | | 0054 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
|- | |- | ||
| 0055 | | 0055 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
|- | |- | ||
| 0056 | | 0056 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Always Fake Itembox or always Mushroom |
|- | |- | ||
| 0057 | | 0057 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Always Banana or always Green Shell or always Mushroom |
|- | |- | ||
| 0058 | | 0058 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Green Shell |
|- | |- | ||
| 0059 | | 0059 | ||
| Mushroom | | Mushroom | ||
− | | | + | | Green Shell |
|- | |- | ||
|} | |} | ||
+ | the "always ... or always ..." seems like to have a precise time (or number of itembox) when they changes to the other one<br> | ||
* '''Setting Value 3''' is the percentage of chance to spawn an object out a bush or crate: from 0000 (0% = nothing will be spawn) until 0100 (100% = always) can be used.<br>And yes, the percentage is in decimals apparently. | * '''Setting Value 3''' is the percentage of chance to spawn an object out a bush or crate: from 0000 (0% = nothing will be spawn) until 0100 (100% = always) can be used.<br>And yes, the percentage is in decimals apparently. | ||
− | + | <br> | |
<references> | <references> | ||
<ref name="one"><br>These objects don't have any effect, they'll fly away and disappear once they'll hit a wall or floor.</ref> | <ref name="one"><br>These objects don't have any effect, they'll fly away and disappear once they'll hit a wall or floor.</ref> | ||
<ref name="two"><br>The game will think that you'll have a Thunder Cloud above you while it just flew away. This way, your speed will stay as if you still have the Thunder Cloud above you.<br>However, if you'll go through a cannon or fall down and respawn, the Thunder Cloud glitch will be gone.</ref> | <ref name="two"><br>The game will think that you'll have a Thunder Cloud above you while it just flew away. This way, your speed will stay as if you still have the Thunder Cloud above you.<br>However, if you'll go through a cannon or fall down and respawn, the Thunder Cloud glitch will be gone.</ref> | ||
<ref name="three"><br>Bob-ombs work, however, they won't explode until you either hit it with an item or drive into it. Even in Team VS/Battle you'll get damage.</ref> | <ref name="three"><br>Bob-ombs work, however, they won't explode until you either hit it with an item or drive into it. Even in Team VS/Battle you'll get damage.</ref> | ||
+ | <ref name="four"><br>When you pass through theses itemboxes with already an item (your slot used) it doesn't crash, however it happens if you have no item and pass into it.</ref> | ||
+ | <ref name="five"><br>When you got Triple Green Shells (with that reference obviously), the next itembox you pass through will crash your game no matter the setting 2.<ref/> | ||
</references> | </references> | ||
[[Category:File Format/MKW]] | [[Category:File Format/MKW]] |
Revision as of 20:58, 6 April 2019
- File formats
- KMP File Format & Sections
- AREA type
- Cameras
- ENPT Settings
- ITPT Settings
- Item Settings - Item Boxes
- Item Settings - Objects
- Lists
- Tutorials
- KMP Editing
- KMP Editing/Cameras
- Start Position
- Check Point
- Respawn Point
- Cannon
- Presence flags
- Enemy routes in battle arenas
- Testing a Track
- Visual Review with »wkmpt DRAW«
- Tools
Here follows a list with used Object Settings, they can be edited in a KMP Editor. For example, you want to spawn a Star out a bush, or a Mushroom out of a crate if you drive into them.
Are you at the wrong page and do you want to edit Item Box Settings instead? Go here!
Note that in Battle Mode:
-Roulette shows only green shell every next setting after this inclued setting 2 "000D".
-When you're already giant, instead of a Mega Mushroom or a Thunder Cloud you get a single Mushroom
-When you have already a Thunder Cloud, you get a mushroom instead of another one
-Bullet Bill Softlock your game (because the battle KMP has no item route)
Item to spawn out of Object
Setting Value 2 | VS | Battle |
---|---|---|
0000 | Banana, Green Shell, Fake Item Box | Banana, Green Shell, Red Shell, Bob-omb[1], Mushroom, Mega Mushroom[2], Fake Item Box |
0001 | Banana | Banana |
0002 | Mushroom | Mushroom |
0003 | Mushroom | Mushroom |
0004 | Star (only 2 possible, the first one disappears) | Star (only 2 possible, the first one disappears) |
0005 | Triple Green Shells | Triple Green Shells |
0006 | Banana (50%), Mushroom (50%) | Banana (50%), Mushroom (50%) |
0007 | Green Shell | Green Shell |
0008 | Bob-omb (after 3 it drops Mushrooms) | Bob-omb (after 3 it drops Mushrooms) |
0009 | Red Shell | Red Shell |
000A | Mega Mushroom[3] | Mega Mushroom (gives Mushroom if you're Giant) |
000B | Thunder Cloud[2] | Thunder Cloud (give Mushroom if you've already a TC, or when you're Giant) |
000C | Star (95%, only 2) and Mushroom (5%) | Star (95%) and Mushroom (5%) |
000D | Mushroom | Mushroom |
000E | Mushroom | Mushroom |
000F | Mushroom | Mushroom |
0010 | Mushroom | Mushroom |
0011 | Green Shell (after one fall on one it drops Mushrooms) | Crash[4] |
0012 | Crash[4] | Crash[4] |
0013 | Mushroom | Crash[4] |
0014 | Banana | Star |
0015 | Crash[4] | Red Shell, Triple Bananas, Triple Green Shells[5] |
0016 | Mushroom | Red Shell, Triple Bananas, Triple Green Shells[5] |
0017 | Mushroom | Triple Bananas |
0018 | Bob-omb[1] (50%), Mushroom (50%) (after 3 Bob-ombs it drops Mushrooms) | Bob-omb, Fake item box (with single and triple mushroom seldom) |
0019 | Mushroom | Crash[4] |
001A | Shock[3] | Triple Bananas |
001B | Mushroom | Red Shell |
001C | Blooper[3] (50%), Golden Mushroom[3] (50%) | Mushroom |
001D | Mushroom | Crash[4] |
001E | Golden Mushroom[2] | Crash[4] |
001F | Thunder Cloud[2] (95%), Blooper[3] (5%) | Triple Mushroom |
0020 | Mushroom | Mushroom |
0021 | Mushroom | Blue Shell (50%) Triple Mushrooms (50%) |
0022 | Thunder Cloud[2] | Mushroom |
0023 | Mushroom | Star (~50%), Mega Mushroom (~25%), Blue Shell (~25%) |
0024 | Mushroom | Mushroom |
0025 | Mushroom | Star |
0026 | Mushroom | Crash[4] |
0027 | Red Shell | Pow (50%), Mega Mushroom (50%) (Mushroom when giant) |
0028 | Mushroom | Crash[4] |
0029 | Mushroom (50%), Fake Item Box (25%), Red Shell (25%) | POW Block (50%), Bullet Bill (50%) (remember Bullet Bill Softlock your game) |
002A | Mushroom | Mushroom |
002B | Mushroom | Triple Red Shells |
002C | Mushroom | Crash[4] |
002D | Mushroom | Triple Red Shells |
002E | Mushroom | Green Shell (remember roulette shows only Green Shell) |
002F | Mushroom | Mushroom |
0030 | Mushroom | Crash[4] |
0031 | Mushroom | Crash[4] |
0032 | Mushroom | Mushroom |
0033 | Thunder Cloud[3], Golden Mushroom[2] | Mushroom |
0034 | Mushroom, Red Shell, Green Shell, Bob-omb[1], Fake Item Box, Banana | Mushroom |
0035 | Bob-omb[1], Mushroom (after 3 Bob-ombs only Green Shells) | Mushroom |
0036 | Red Shell | Mushroom |
0037 | Fake Item Box, Mushroom (after 2 Fake Item Boxes only Mushrooms) | Mushroom |
0038 | Fake Item Box (after the 5th the 1st disappears) | Mushroom |
0039 | Crash[4] | Crash[4] |
003A | Mushroom (roulette shows only Green Shells) | Star |
003B | Mega Mushroom[3], Golden Mushroom[3] (1st Mega Mushroom then Golden Mushroom) | Crash[4] |
003C | Mushroom | Red Shell, Triple Green Shells, Triple Mushroom |
003D | Mushroom | Green Shell |
003E | Mushroom | Mushroom(~10%), Fake Item Box(~45%), Banana (~45%) |
003F | Lightning[3] | Always Mushroom or Always Green Shell |
0040 | Mushroom | Always Mushroom or Always Green Shell |
0041 | Golden Mushroom[3] | Always Mushroom or Always Green Shell |
0042 | Golden Mushroom[2] | Always Star (Mega Mushroom and POW Block seldom) or always banana |
0043 | Mushroom | Always Mushroom or always Green Shell |
0044 | Blue Shell[3] | Mushroom |
0045 | Green Shell, POW Block[3], Golden Mushroom[3] and Blooper[3] | Always Mushroom or always Banana (Bob-omb seldom) |
0046 | Red Shell, Green Shell and Mushroom | Star (~50%), Blue Shell (~25%), Lightning(~25%) or always Mushroom |
0047 | Mushrooms | Always Mushroom or always POW Block (~50%), Golden Mushroom (~50%) |
0048 | Mushroom | Always Star always Green Shell |
0049 | Untested | Mushroom |
004A | Mushroom | Mushroom |
004B | Banana, Fake Item Box | Golden Mushroom (~50%), Bob-omb (~50%) |
004C | Star, Blue Shell[3] and Bullet Bill[3] (47,5-47,5-5) | Crash[4] |
004D | Bob-omb[1], Banana (80-20) (after 3 Bob-ombs only Blue Shells) | Mushroom |
004E | Mushroom | Crash[4] |
004F | Mushroom | unpredictable (no lightning, no Bullet Bill, no POW Block, no Golden Mushroom, no Mega Mushroom and no Star) |
0050 | Mushroom | Always Mushroom or always Green Shell |
0051 | Thunder Cloud[2] | unpredictable (has bullet bill) |
0052 | Green Shell | Always Mushroom or always Red Shell |
0053 | Green Shell | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
0054 | Mushroom | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
0055 | Mushroom | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
0056 | Mushroom | Always Fake Itembox or always Mushroom |
0057 | Mushroom | Always Banana or always Green Shell or always Mushroom |
0058 | Mushroom | Green Shell |
0059 | Mushroom | Green Shell |
the "always ... or always ..." seems like to have a precise time (or number of itembox) when they changes to the other one
- Setting Value 3 is the percentage of chance to spawn an object out a bush or crate: from 0000 (0% = nothing will be spawn) until 0100 (100% = always) can be used.
And yes, the percentage is in decimals apparently.
- ↑ 1.0 1.1 1.2 1.3 1.4
Bob-ombs work, however, they won't explode until you either hit it with an item or drive into it. Even in Team VS/Battle you'll get damage. - ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7
The game will think that you'll have a Thunder Cloud above you while it just flew away. This way, your speed will stay as if you still have the Thunder Cloud above you.
However, if you'll go through a cannon or fall down and respawn, the Thunder Cloud glitch will be gone. - ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15
These objects don't have any effect, they'll fly away and disappear once they'll hit a wall or floor. - ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17
When you pass through theses itemboxes with already an item (your slot used) it doesn't crash, however it happens if you have no item and pass into it. - ↑ 5.0 5.1 Cite error: Invalid
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