Difference between revisions of "Incendia Castle"
m |
m |
||
Line 1: | Line 1: | ||
<div class="float-right"> | <div class="float-right"> | ||
− | |||
{{Misc-Info | {{Misc-Info | ||
− | + | |name= {{PAGENAME}} | |
− | + | |creator= MrBean35000vr and Chadderz | |
− | + | |designer= MrBean35000vr | |
− | + | |type= Fiery Castle | |
− | + | |date of release= ????-??-?? | |
− | + | |editors used= ? | |
− | + | |version= RC1 | |
− | + | |difficulty= 6/10 | |
− | + | |download 1= http://www.4shared.com/file/mDc1aNXJ/incendia_castle_rc1.html}} | |
− | |||
− | |||
{{track rating}} | {{track rating}} | ||
− | |||
</div> | </div> | ||
− | == Overview == | + | ==Overview== |
− | |||
This custom track was the first to use the falling volcano pieces, and it even actively incorporates them into the race route by causing the available paths to change each lap. Lap 1 forces you to take the fastest route, lap 2 makes you take a medium route, and lap 3 makes you take the slowest route. However there are some areas where there these routes overlap each other - for example the rather long road outside the castle is mandatory on all three laps. This custom track was also the first one to use a cannon to transport players to another section of the course, this combined with the innovative use of the volcanopiece objects made Incendia Castle one of the most popular CTs available at the time of its release. | This custom track was the first to use the falling volcano pieces, and it even actively incorporates them into the race route by causing the available paths to change each lap. Lap 1 forces you to take the fastest route, lap 2 makes you take a medium route, and lap 3 makes you take the slowest route. However there are some areas where there these routes overlap each other - for example the rather long road outside the castle is mandatory on all three laps. This custom track was also the first one to use a cannon to transport players to another section of the course, this combined with the innovative use of the volcanopiece objects made Incendia Castle one of the most popular CTs available at the time of its release. | ||
The following is an extract taken from the Incendia Castle release video: | The following is an extract taken from the Incendia Castle release video: | ||
− | ''"If you're wondering about the word "Incendia", it means fire in Latin. Well, technically, building on fire. But it's good enough here, this place has lava, right? Must be pretty toasty inside. | + | ''"If you're wondering about the word "Incendia", it means fire in Latin. Well, technically, building on fire. But it's good enough here, this place has lava, right? Must be pretty toasty inside.'' |
− | |||
− | '' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==Media== | |
− | + | {{youtube-box||Yqwj4NccJOI|RC1}} | |
− | == Media == | + | {{youtube-box||jXLo7di2aIU|Texture hack by [[Teknik]]}}<!-- Move to its own page --> |
− | |||
− | {{youtube-box||Yqwj4NccJOI| | ||
− | {{youtube-box||jXLo7di2aIU|Texture hack by [[Teknik]]}} | ||
− | |||
− | |||
+ | ==Version History== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 50: | Line 33: | ||
| RC1 | | RC1 | ||
| ????-??-?? | | ????-??-?? | ||
− | | | + | | First release |
|} | |} | ||
− | == | + | ==Bugs== |
+ | *''Break through the walls: Sounds like something from an N64 game. But you can do it, especially if you hit a corner with enough speed. This is a design flaw in how I built the walls and is very hard to correct, I wouldn't like to try it, but if it starts opening glitchy shortcuts then I will. Under normal play, you're really unlikely to break through a wall even if you hit it full speed, so don't worry. | ||
+ | *''Lag flames: If you approach the flames left by the massive piles of burning bricks when they hit the ground, the game will lag. This is correctable, and if I release an RC2, they'll no longer lag. | ||
+ | |||
+ | *''Harmless flames: Glitchy flames, eh? If you go through the fire, sometimes it will not hurt you. No idea how to fix at this time. | ||
+ | |||
+ | *''Overlapping textures: Hard to avoid, but when patching holes in the walls, sometimes I accidentally put two models on top of each other, the result being a weird flickering effect on the wall where I did that."'' | ||
+ | |||
+ | ==Custom Track Distributions== | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
<!-- please insert distributions in alphabetic order --> | <!-- please insert distributions in alphabetic order --> | ||
Line 70: | Line 61: | ||
* [[Wiimms Mario Kart Revival 2012-02]] (RC1, texture hack by Teknik) | * [[Wiimms Mario Kart Revival 2012-02]] (RC1, texture hack by Teknik) | ||
− | == Names in Other Languages == | + | ==Names in Other Languages== |
− | |||
The translated names for this track as they appear in [[CTGP Revolution]]: | The translated names for this track as they appear in [[CTGP Revolution]]: | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 105: | Line 95: | ||
|} | |} | ||
+ | {{User-Chadderz-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Revision as of 20:54, 13 October 2013
Creator: | MrBean35000vr and Chadderz |
---|---|
Designer: | MrBean35000vr |
Version: | RC1 |
Date of latest version: | ????-??-?? |
Editors used: | ? |
Download: | 4shared |
Overview
This custom track was the first to use the falling volcano pieces, and it even actively incorporates them into the race route by causing the available paths to change each lap. Lap 1 forces you to take the fastest route, lap 2 makes you take a medium route, and lap 3 makes you take the slowest route. However there are some areas where there these routes overlap each other - for example the rather long road outside the castle is mandatory on all three laps. This custom track was also the first one to use a cannon to transport players to another section of the course, this combined with the innovative use of the volcanopiece objects made Incendia Castle one of the most popular CTs available at the time of its release.
The following is an extract taken from the Incendia Castle release video:
"If you're wondering about the word "Incendia", it means fire in Latin. Well, technically, building on fire. But it's good enough here, this place has lava, right? Must be pretty toasty inside.
Media
Version History
Version | Date of release | Information |
---|---|---|
RC1 | ????-??-?? | First release |
Bugs
- Break through the walls: Sounds like something from an N64 game. But you can do it, especially if you hit a corner with enough speed. This is a design flaw in how I built the walls and is very hard to correct, I wouldn't like to try it, but if it starts opening glitchy shortcuts then I will. Under normal play, you're really unlikely to break through a wall even if you hit it full speed, so don't worry.
- Lag flames: If you approach the flames left by the massive piles of burning bricks when they hit the ground, the game will lag. This is correctable, and if I release an RC2, they'll no longer lag.
- Harmless flames: Glitchy flames, eh? If you go through the fire, sometimes it will not hurt you. No idea how to fix at this time.
- Overlapping textures: Hard to avoid, but when patching holes in the walls, sometimes I accidentally put two models on top of each other, the result being a weird flickering effect on the wall where I did that."
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP 2.8
- CTGP 4.4
- CTGP Revolution
- CtocKartWii 3.0
- Newest Mario Kart Wii Revolution: Sunset Sun & Dark Moon (RC1)
- Wiimms Mario Kart Fun 2010-12 (RC1, texture hack by Teknik)
- Wiimms Mario Kart Fun 2011-03 (RC1, texture hack by Teknik)
- Wiimms Mario Kart Fun 2011-06 (RC1, texture hack by Teknik)
- Wiimms Mario Kart Fun 2011-07 (RC1, texture hack by Teknik)
- Wiimms Mario Kart Fun 2011-08 (RC1, texture hack by Teknik)
- Wiimms Mario Kart Fun 2012-05 (RC1, texture hack by Teknik)
- Wiimms Mario Kart Revival 2012-02 (RC1, texture hack by Teknik)
Names in Other Languages
The translated names for this track as they appear in CTGP Revolution:
Language | Track Name |
---|---|
Dutch | Incendiakasteel |
French | Château Incendia |
German | Incendia-Festung |
Italian | Castello Incendiato |
Japanese | インセンディアキャッスル |
Korean | 인센디아 성 |
Spanish | Castillo Incendia |
Greek | Κάστρο Ινσένδια |
Portuguese | Castelo Incendia |
Polish | Zamek Incendia |
Finnish | Palava linna |
Swedish | Incendiaslottet |
Czech | Hrad Incendia |
Albanian | - |
Software:
SZS Modifier –
CTools
Distributions:
CTGP 2.8 –
CTGP 4.4 –
CTGP Revolution v1.0 –
CTGP Revolution v1.01 –
CTGP Revolution v1.02
CTGP Revolution v1.03
Custom Tracks:
Test Circle –
Lava Canyon –
SNES Rainbow Road –
Mushroom Peaks –
Chomp Valley –
Incendia Castle –
Six King Labyrinth
Other:
CTMKF PC Font