Difference between revisions of "GCN Tilt-a-Kart"

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* [[HD's Retro Pack]] (v1.1a)
 
* [[HD's Retro Pack]] (v1.1a)
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* [[Soarin's CT Pack X]]
  
 
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[[Category:Battle/Retro]]
 
[[Category:Battle/Retro]]

Revision as of 04:48, 7 April 2014

This article is about Shadow's port of the retro track GCN Tilt-a-Kart. For other ports of the same name by different authors, see »GCN Tilt-a-Kart«.
GCN Tilt-a-Kart
Creator: Shadow
Designer: Nintendo
Version: v1.1a
Date of latest version: 2014-1-22
Editors used: Paint.NET, SketchUp, BMD Viewer 2, CTools, BrawlBox, SZS Modifier, Wiimms SZS Tools
Download: Dropbox

Overview

GCN Tilt-a-Kart is a retro battle arena from Mario Kart: Double Dash!!. The course is a large platform that forms out the original, 8-bit, pixelated form of Mario. This is the author's first custom battle arena. It is the final battle stage that can be unlocked in Mario Kart: Double Dash!!

Here's a quote from the author:

I wanted to port this level for some time now, and I finally got around to it. I ripped the model, imported it, created the KCL model, created the minimap and did the KMP within about 2-3 hours of work.

Media

v1.1a (Coin Runners)
v1.0a (Coin Runners)

Version History

Version Date of release Information
v1.0a 2013-12-29
  • First Release.
v1.1a 2014-1-22
  • [edit] Darkened Textures
  • [edit] Optimized Model
  • [edit] New background texture (Super Mario Bros.)
  • [edit] New KCL
  • [edit] Enabled opacity on a texture
  • [edit] New KMP
  • [clean] Compressed SZS file
  • [edit] New Minimap

Custom Track Distributions

This track is part of the following Custom Track Distributions:

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