Difference between revisions of "GCN Tilt-a-Kart"
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== Media == | == Media == | ||
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[[File:GCN-Tilt-a-Kart-Preview-Shadow's-Port.jpg|400px|thumb|left|GCN Tilt-a-Kart viewed within SZS Modifier.]] | [[File:GCN-Tilt-a-Kart-Preview-Shadow's-Port.jpg|400px|thumb|left|GCN Tilt-a-Kart viewed within SZS Modifier.]] | ||
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Revision as of 09:33, 29 December 2013
This article is about Shadow's port of the retro track GCN Tilt-a-Kart. For other ports of the same name by different authors, see »GCN Tilt-a-Kart«.
Creator: | Shadow |
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Designer: | Nintendo |
Version: | 1.0a |
Date of latest version: | 2013-12-29 |
Editors used: | Paint.NET, SketchUp, BMD Viewer 2, CTools, BrawlBox, SZS Modifier, Wiimms SZS Tools |
Download: | Dropbox |
Overview
This is the author's first custom battle arena. It is the final battle stage that can be unlocked in Mario Kart: Double Dash!!
- I wanted to port this level for some time now, and I finally got around to it. I ripped the model, imported it, created the KCL model, created the minimap and did the KMP within about 2-3 hours of work.
Media
Version History
This is a table for your track's version history. Put in the date you released each version of your level, and what changes you made in each version.
Version | Date of release | Information |
---|---|---|
v1.0a | 2013-12-29 | First Release. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)