Difference between revisions of "GCN Tilt-a-Kart"

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== Media ==
 
== Media ==
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{{youtube-box||77FqcsJofcU|v1.0a Coin Runner}}
 
[[File:GCN-Tilt-a-Kart-Preview-Shadow's-Port.jpg|400px|thumb|left|GCN Tilt-a-Kart viewed within SZS Modifier.]]
 
[[File:GCN-Tilt-a-Kart-Preview-Shadow's-Port.jpg|400px|thumb|left|GCN Tilt-a-Kart viewed within SZS Modifier.]]
 
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Revision as of 09:33, 29 December 2013

This article is about Shadow's port of the retro track GCN Tilt-a-Kart. For other ports of the same name by different authors, see »GCN Tilt-a-Kart«.
GCN Tilt-a-Kart
Creator: Shadow
Designer: Nintendo
Version: 1.0a
Date of latest version: 2013-12-29
Editors used: Paint.NET, SketchUp, BMD Viewer 2, CTools, BrawlBox, SZS Modifier, Wiimms SZS Tools
Download: Dropbox

Overview

This is the author's first custom battle arena. It is the final battle stage that can be unlocked in Mario Kart: Double Dash!!

  • I wanted to port this level for some time now, and I finally got around to it. I ripped the model, imported it, created the KCL model, created the minimap and did the KMP within about 2-3 hours of work.

Media

v1.0a Coin Runner
File:GCN-Tilt-a-Kart-Preview-Shadow's-Port.jpg
GCN Tilt-a-Kart viewed within SZS Modifier.


Version History

This is a table for your track's version history. Put in the date you released each version of your level, and what changes you made in each version.

Version Date of release Information
v1.0a 2013-12-29 First Release.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

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