Difference between revisions of "GCN Bowser's Castle (Baoulettes)"

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(Again an update (small in text big in visual brres =p))
Line 104: Line 104:
 
<br>
 
<br>
 
(Legend : "+" = Added/ "-" = Deleted / "M" = Modded / ~ = Modded but got a problem) / "TD" Added to my ToDo List<br>
 
(Legend : "+" = Added/ "-" = Deleted / "M" = Modded / ~ = Modded but got a problem) / "TD" Added to my ToDo List<br>
 +
[08/14/2011]<br>
 +
+ "Credit" like section at the end of page.
 +
+ Uv map correction on the entire map is Done!<br>
 +
M Re-Moved Mountain (I moved it again not I deleted them)<br>
 +
M Moved Background 3D dead tree to fit and make the map full.<br>
 +
- Some unused face or double face.<br>
 +
-> small comment (this page start to be quite big :P)<br>
 +
-> ok so my plan now it's to make a Great KCL but i will start tomorow (02:55 am atm)<br>
 +
-> every old and know bug will be fixed.<br>
 +
<br>
 
[08/13/2011]<br>
 
[08/13/2011]<br>
 
+ A marker in Legend "TD" for ToDo , it's mean I placed it in my "ToDo List"<br>
 
+ A marker in Legend "TD" for ToDo , it's mean I placed it in my "ToDo List"<br>
Line 137: Line 147:
 
(Yes i made it as a "%" that just to show you if i think it is done or not)<br>
 
(Yes i made it as a "%" that just to show you if i think it is done or not)<br>
 
And I will not make any release until I found how to make one brres that got Map and Lava + Boost pad animated.<br>
 
And I will not make any release until I found how to make one brres that got Map and Lava + Boost pad animated.<br>
And for finish my update as soon as I can for sure I will release.
+
And for finish my update as soon as I can for sure I will release.<br>
 +
<br>
 +
==== Credits ====<br>
 +
<br>
 +
Custom Track main creator :<br>
 +
Baoulettes / Perlouze<br>
 +
<br>
 +
Beta Testers:<br>
 +
<br>
 +
Baoulettes<br>
 +
WorldBoss<br>
 +
Reedy94<br>
 +
<br>
 +
Special Thanks to Nintendo to have make that such great Track.<br>
 +
<br>
 +
Thanks to :<br>
 +
Teknik to make some KMP stuff. (road and camera and some item idea)<br>
 +
Tock to help me , and give some idea,<br>
 +
WorldBoss to some good points<br>
 +
Reedy94 to point me some bug too.<br>
 +
<br>
 +
and Copyright goes maintly to Nintendo. not affiliated to them.
  
 
== Modifications ==
 
== Modifications ==

Revision as of 01:03, 14 August 2011

GCN Bowser Castle
Creator: Teknik Kart Wii Team.
Designer: Nintendo
Version: RC3
Video: blog-video.tv (Outdated.)
Download: MediaFire (Old but if someone want it)

Authors Comment

GCN Bowser Castle

  • Actual version: RC3
  • Futur version: FRC1

Okay what "FRC1" would mean? It is simply mean "Final Release Candidates 1" To be more clear it's not a "open" beta it is just opened to peoples that Test it and help me to improve it in any way. But that not only for Teknik Kart Wii team, so if any want just ask and that all.

Todo List:

Brres

General Map model 100%
Boost pad 50%
Lava 50%
Dead Trees 100%
Mountain with Eyes 100%
General Transparancy 100%

Vrcorn

Create New MDL0 model 100%

KMP

Start Position 100%
Ennemie/item Route 80%
Route 0%
Area 100%
Cam 0%
Checkpoint 100%
Respawn 80%
Flame on decors 100%
Waluigi Stadium Fire ring 100%
Thwomp 100%
Flame Pole 100%
Flame Pole V 100%
Flame Pole V Big 100%
Koopa Figure 100%
Koopa Ball 100%
Itembox Place 100%
EnvFire 100%

KCL

Sound Trigger (Bowser's howl) 0%
Small Jump (the on of 360°) 0%
Big Jump (Last one) 0%

SZS

Maintain it clean 0%


==== Updates ====

(Legend : "+" = Added/ "-" = Deleted / "M" = Modded / ~ = Modded but got a problem) / "TD" Added to my ToDo List
[08/14/2011]
+ "Credit" like section at the end of page. + Uv map correction on the entire map is Done!
M Re-Moved Mountain (I moved it again not I deleted them)
M Moved Background 3D dead tree to fit and make the map full.
- Some unused face or double face.
-> small comment (this page start to be quite big :P)
-> ok so my plan now it's to make a Great KCL but i will start tomorow (02:55 am atm)
-> every old and know bug will be fixed.

[08/13/2011]
+ A marker in Legend "TD" for ToDo , it's mean I placed it in my "ToDo List"
+ Maked the map with New texture (Wii styled.)
+ Two new testers for the map : Reedy and WorldBoss
+ Almost Done the KMP (see upside)
- KCL , To make a new one.
M SZS that a totale mess now.
TD Some new Texture for the actual Brres
TD KCL Brres.
TD Animated texture for Lava, Boost pad.
TD 3 Pocha (PochaYogan , MoriPocha , Pocha)
TD Improve the KMP
TD Clean the SZS

[06/22/2011]
Added Legend.
Remaded the page.
Small Comment:


Update:
Okay here what i Plan
Remake GCN BC not a simple port
I will do like N64 Banshee , New brres and new texture and some add that fit so great.
I m sorry i will not release it till i can't animate texture :S
and btw I hope you will love it because i really work hard to choise the right texture to make them fit.
To keep the nostalgia of the map.
_______________________________________________________________________________________<.
Okay here is a total remade of the page to show you that the made isn't dead at all.
Here a png about my enemy route and how it is made (yes that do 9 to 11 that a small miss
http://imageshack.us/photo/my-images/194/sectionitemenemiesroute.png
(Yes i made it as a "%" that just to show you if i think it is done or not)
And I will not make any release until I found how to make one brres that got Map and Lava + Boost pad animated.
And for finish my update as soon as I can for sure I will release.

==== Credits ====

Custom Track main creator :
Baoulettes / Perlouze

Beta Testers:

Baoulettes
WorldBoss
Reedy94

Special Thanks to Nintendo to have make that such great Track.

Thanks to :
Teknik to make some KMP stuff. (road and camera and some item idea)
Tock to help me , and give some idea,
WorldBoss to some good points
Reedy94 to point me some bug too.

and Copyright goes maintly to Nintendo. not affiliated to them.

Modifications

Tock modified RC2.4 to enable running at slot 4.2 (Moonview Highway). Wiimm use this mod in his distributions.

Baoulettes Deleted the downloads links. (Last revision were bad.Get back to one older release)

Custom Track Distributions

This track is part of the following Custom Track Distributions: