Difference between revisions of "GBA Boo Lake (Slimeserver)"

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(For future reference, please format your changes in the version history as "Altered vertex colors", not "Vertex colors added.")
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* [[Insane Kart Wii]] (v2.0)
 
* [[Insane Kart Wii]] (v2.0)
 
* [[Mario Kart Fusion]] (v1.1)
 
* [[Mario Kart Fusion]] (v1.1)
* [[OptPack]] (v2.0)
+
* [[OptPack]] (v2.1)
 
* [[Retro CT Pack]] (v1.2)
 
* [[Retro CT Pack]] (v1.2)
 
* [[Retro Rewind]] (v1.2)
 
* [[Retro Rewind]] (v1.2)

Revision as of 02:45, 11 April 2022

This article is about Slimeserver's remake. For other versions, see GBA Boo Lake.
GBA Boo Lake
Creator: Slimeserver
Designer: Nintendo, Slimeserver
Version: v2.1
Date of latest version: 2022-04-07
Editors used: Blender, SketchUp
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a remake created by Slimeserver. It keeps the original layout and idea but adds a modern twist.

Slot Information

It is recommended to put this track on slot 5.3 for the music.

Credits

  • YangMK6 and Echo, for testing and providing feedback on the track.
  • CobaltYoshi27, for item route help in v1.1.
  • CTGP Track Testers, for feedback.
  • Tock, for the 3D Boo object (pukupuku).

Media

v2.0 Presentation
v1.0 Presentation

Version History

Version Date of release Information
v1.0 2021-10-03 First release
v1.1 2021-10-05
  • Remade KCL.
  • Fixed item routes.
  • Added Goombas.
  • Removed shortcut.
v1.2 2021-11-25
v2.0 2022-02-27
  • Changed visuals.
  • Remade final area.
  • Made general fixes.
v2.1 2022-04-07
  • Added trickable bridge edge for bagging.
  • Reverted gap jump shortcut to its original difficulty.
  • Altered vertex colors on bridge holes.
  • Made general model and KCL changes.

Custom Track Distributions

This track is part of the following Custom Track Distributions: