Difference between revisions of "GBA Boo Lake (Slimeserver)"

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* Remade final area.
 
* Remade final area.
 
* Made general fixes.
 
* Made general fixes.
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| [https://cdn.discordapp.com/attachments/862040004821254157/961632854792609833/old_obake_sfc.szs v2.1]
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| 2022-04-07
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|
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* Trickable bridge edge added for bagging
 +
* Gap jump shortcut reverted to original difficulty
 +
* Vertex colours on bridge holes altered
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* General model and kcl changes
 
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Revision as of 14:27, 7 April 2022

This article is about Slimeserver's remake. For other versions, see GBA Boo Lake.
GBA Boo Lake
Creator: Slimeserver
Designer: Nintendo, Slimeserver
Version: v2.0
Date of latest version: 2022-02-27
Editors used: Blender, SketchUp
WBZ files: ct.wiimm.de
Download:

Overview

This is a remake created by Slimeserver. It keeps the original layout and idea but adds a modern twist.

Slot Information

It is recommended to put this track on slot 5.3 for the music.

Credits

  • YangMK6 and Echo, for testing and providing feedback on the track.
  • CobaltYoshi27, for item route help in v1.1.
  • CTGP Track Testers, for feedback.
  • Tock, for the 3D Boo object (pukupuku).

Media

v2.0 Presentation
v1.0 Presentation

Version History

Version Date of release Information
v1.0 2021-10-03 First release
v1.1 2021-10-05
  • Remade KCL.
  • Fixed item routes.
  • Added Goombas.
  • Removed shortcut.
v1.2 2021-11-25
v2.0 2022-02-27
  • Changed visuals.
  • Remade final area.
  • Made general fixes.
v2.1 2022-04-07
  • Trickable bridge edge added for bagging
  • Gap jump shortcut reverted to original difficulty
  • Vertex colours on bridge holes altered
  • General model and kcl changes

Custom Track Distributions

This track is part of the following Custom Track Distributions: