Overview
This CT is based on Demyx's design. It is a jungle with many trees, a suspension bridge and a cave. There's a part where you drive on the water too.
Media
Demyx original design.
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Version History and Download
Version
|
Date of release
|
Information
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v1
|
2011-08-11 |
First Release.
|
v1.1
|
2011-08-20 |
KMP edits by Wiimm to remove glitches.
|
v1.2
|
2011-08-25 |
KMP edits by Wiimm to improve enemy and item routes.
|
Glitches in v1
- If staring bullet bill direct behind the first cannon it try to drive backwards and into the wall. (→ Define a checkpoint directly in the landing zone.
- I entering the finish line very left along the wall the lap counter does not increase. (→ make the check point line wider)
- Some unnecessary fall boundaries.
- There is one ultra short cut: If you turn back after the canon you can enter the left hand grass and drive along the wall to the river.
v1.1 & v1.2
Wiimm has improved the enemy and item routes:
- Start position changed to allow short cut through grass.
- Some more item points inserted to allow bullet bill after the cannon.
- Enemies use short cuts if they carry the right item.
- 25% of the Enemies try to get the special item (mega mushroom) in the river.
- All enemies reach now the finish line.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
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