Difference between revisions of "DK Jungle Tour"
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Line 5: | Line 5: | ||
|designer=Demyx | |designer=Demyx | ||
|type=Jungle/Water | |type=Jungle/Water | ||
− | |version=v1. | + | |version=v1.2 |
|difficulty=3/10 | |difficulty=3/10 | ||
|video=http://www.youtube.com/watch?v=Xm-wYQkfd6U&feature=feedu | |video=http://www.youtube.com/watch?v=Xm-wYQkfd6U&feature=feedu |
Revision as of 16:47, 18 April 2012
Creator: | HelloImYourMind |
---|---|
Designer: | Demyx |
Version: | v1.2 |
Video: | YouTube |
Download: | MediaFire |
Overview
This CT is based on Demyx's design. It is a jungle with many trees, a suspension bridge and a cave. There's a part where you drive on the water too.
Media
Template:Youtube
Version History and Download
Version | Date of release | Information |
---|---|---|
v1 | 2011-08-11 | First Release. |
v1.1 | 2011-08-20 | KMP edits by Wiimm to remove glitches. |
v1.2 | 2011-08-25 | KMP edits by Wiimm to improve enemy and item routes. |
Glitches in v1
- If staring bullet bill direct behind the first cannon it try to drive backwards and into the wall. (→ Define a checkpoint directly in the landing zone.
- I entering the finish line very left along the wall the lap counter does not increase. (→ make the check point line wider)
- Some unnecessary fall boundaries.
- There is one ultra short cut: If you turn back after the canon you can enter the left hand grass and drive along the wall to the river.
v1.1 & v1.2
Wiimm has improved the enemy and item routes:
- Start position changed to allow short cut through grass.
- Some more item points inserted to allow bullet bill after the cannon.
- Enemies use short cuts if they carry the right item.
- 25% of the Enemies try to get the special item (mega mushroom) in the river.
- All enemies reach now the finish line.
Custom Track Distributions
This track is part of the following Custom Track Distributions: