Difference between revisions of "DK Jungle Tour"
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{{youtube|Xm-wYQkfd6U|center|DK Jungle Tour v1.0}} | {{youtube|Xm-wYQkfd6U|center|DK Jungle Tour v1.0}} | ||
− | + | == Version History and Download == | |
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− | == Version History == | ||
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! align=left| Information | ! align=left| Information | ||
|- | |- | ||
− | | v1 | + | | [http://www.mediafire.com/?xz0qkzjfzzh0j9v v1] |
+ | | 2011-08-11 || First Release. | ||
|- | |- | ||
− | | v1.1 | + | | [http://www.mediafire.com/download.php?0tfqg935ql659gk v1.1] |
+ | | 2011-08-20 || [[KMP]] edits by [[Wiimm]] to remove glitches. | ||
|- | |- | ||
− | | v1.2 | + | | [http://www.mediafire.com/download.php?efbcd8k5m8z61vg v1.2] |
+ | | 2011-08-25 || [[KMP]] edits by [[Wiimm]] to improve enemy and item routes. | ||
|} | |} | ||
+ | |||
+ | === Glitches in v1 === | ||
+ | |||
+ | * If staring bullet bill direct behind the first cannon it try to drive backwards and into the wall. (→ Define a checkpoint directly in the landing zone. | ||
+ | * I entering the finish line very left along the wall the lap counter does not increase. (→ make the check point line wider) | ||
+ | * Some unnecessary fall boundaries. | ||
+ | * There is one ultra short cut: If you turn back after the canon you can enter the left hand grass and drive along the wall to the river. | ||
+ | |||
+ | {{youtube-box||qnYTCDbizmc|Glitches}} | ||
+ | |||
+ | === v1.1 & v1.2 === | ||
+ | |||
+ | [[Wiimm]] has improved the enemy and item routes: | ||
+ | * Start position changed to allow short cut through grass. | ||
+ | * Some more item points inserted to allow bullet bill after the cannon. | ||
+ | * Enemies use short cuts if they carry the right item. | ||
+ | * 25% of the Enemies try to get the special item (mega mushroom) in the river. | ||
+ | * All enemies reach now the finish line. | ||
== Custom Track Distributions == | == Custom Track Distributions == |
Revision as of 14:08, 29 August 2011
Creator: | HelloImYourMind |
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Designer: | Demyx |
Version: | v1.0 |
Video: | YouTube |
Download: | MediaFire |
Overview
This CT is based on Demyx's design. It is a jungle with many trees, a suspension bridge and a cave. There's a part where you drive on the water too.
Media
Template:Youtube
Version History and Download
Version | Date of release | Information |
---|---|---|
v1 | 2011-08-11 | First Release. |
v1.1 | 2011-08-20 | KMP edits by Wiimm to remove glitches. |
v1.2 | 2011-08-25 | KMP edits by Wiimm to improve enemy and item routes. |
Glitches in v1
- If staring bullet bill direct behind the first cannon it try to drive backwards and into the wall. (→ Define a checkpoint directly in the landing zone.
- I entering the finish line very left along the wall the lap counter does not increase. (→ make the check point line wider)
- Some unnecessary fall boundaries.
- There is one ultra short cut: If you turn back after the canon you can enter the left hand grass and drive along the wall to the river.
v1.1 & v1.2
Wiimm has improved the enemy and item routes:
- Start position changed to allow short cut through grass.
- Some more item points inserted to allow bullet bill after the cannon.
- Enemies use short cuts if they carry the right item.
- 25% of the Enemies try to get the special item (mega mushroom) in the river.
- All enemies reach now the finish line.
Custom Track Distributions
This track is part of the following Custom Track Distributions: