Boomerang Lake

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Revision as of 22:16, 12 August 2015 by Wg93589 (talk | contribs)
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Boomerang Lake
Author: wg93589
Version: v1.0
Date of latest version: 2015-08-12
Editors used: CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
Download: Dropbox

Overview

Boomerang Lake is wg93589's first custom track. It got its name from the look of the track as if you were to look at it from the sky the lake resembles a boomerang. The KCL for v1.0 was done the SZS Modifier Trick as Wiimm's SZS Tools wasn't working.

Media

File:BoomerangLakeModel.png
The model for v1.0
RC2 VS Race (Dolphin)

Version History

Version Date of release Information
2015-07-14 Start of development
2015-08-04 The model is finished after the author took time off.
RC1 2015-08-06 First release
  • Cameras are not setup.
  • Thwomps are way too high.
RC2 2015-08-06
  • Thwomps lowered.
v1.0 2015-08-12 Huge model overhaul new gameplay and the track is longer.

Known Bugs

  • Cameras are not setup.
  • The water splash effect will not play when falling into the lake.
  • At the ramp and platform before the mega mushroom ad it is possible for you and CPUs to go over the walls when you leave the ramp and go on to the platform.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: Lac Boomerang
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Lago Bumerán
Greek: -
Polish: -
Finnish: -
Swedish: Boomerangsjön
Czech: -
Danish: -
By the same author: wg93589