Difference between revisions of "8-Bit Road"
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(Created page with "{{subst:Custom-Track}}") |
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<div class="float-right"> | <div class="float-right"> | ||
{{Misc-Info | {{Misc-Info | ||
− | |name= {{PAGENAME}} | + | |name= {{PAGENAME}} |
− | |creator= | + | |creator= [[Nuke]] |
− | |designer= | + | |designer= [[Nuke]] |
− | |type= | + | |type= 8-Bit |
− | |version= | + | |version= Beta |
− | |date of release= 2013- | + | |date of release= 2013-08-31 |
− | |editors used= | + | |editors used= [[Sketchup]], [[KMP Cloud]], [[MagicY]], [[SZS Modifier]], [[CTools]], [[Wiimms SZS Tools]] |
− | |difficulty= | + | |difficulty= 4/10 |
− | |download 1= | + | |download 1= http://www.sendspace.com/file/emh8kd |
}} | }} | ||
− | + | {{track rating}} | |
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</div> | </div> | ||
== Overview == | == Overview == | ||
− | + | This is the first custom track by [http://www.youtube.com/user/LF2992 Nuke]. It uses 8-Bit textures from the old Mario games. It wasn't going to be released first, because it was a practice track, but [[SpyKid]] improved the KMP and KCL and then they decided to release it. | |
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== Media == | == Media == | ||
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− | + | {{youtube-box|blue left|HepJA3zoN_I|Beta}} | |
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− | + | == Version History == | |
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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! align=left| Information | ! align=left| Information | ||
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− | | | + | | Beta |
− | | | + | | 2013-08-31 |
− | | | + | | First Release |
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|} | |} | ||
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== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
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* (none) | * (none) | ||
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[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Revision as of 04:24, 31 August 2013
Creator: | Nuke |
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Designer: | Nuke |
Version: | Beta |
Date of latest version: | 2013-08-31 |
Editors used: | Sketchup, KMP Cloud, MagicY, SZS Modifier, CTools, Wiimms SZS Tools |
Download: | SendSpace |
Overview
This is the first custom track by Nuke. It uses 8-Bit textures from the old Mario games. It wasn't going to be released first, because it was a practice track, but SpyKid improved the KMP and KCL and then they decided to release it.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-08-31 | First Release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)