Difference between revisions of "Wiimmfi/Connection Status"

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The '''Connection Status''' is a special feature of Wiimmfi. Server [[SV]] collects data from [[GPCM]], [[MS]] (both GPCMv90 Status Type 02), [[MASTER]] (master-id) and from [[NATNEG]] (connected) and creates 4 bit fields for each player:
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The '''Connection Status''' is a special feature of [[Wiimmfi]]. Server [[SV]] collects data from [[GPCM]], [[MS]], [[MASTER]] and [[NATNEG]] and creates 4 bit fields for each room member:
 
; LOCAL: A bit is set, if 2 players have the same public IPv4. In this case, both clients use the same LAN and NATNEG is usually not needed.
 
; LOCAL: A bit is set, if 2 players have the same public IPv4. In this case, both clients use the same LAN and NATNEG is usually not needed.
; CONNECT: A bit is set, if connection was accepted by the host. In this case sends a "GPCMv90 Status Type 02" message using server [[GPCM]] or [[MS]] as delivery agent.
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; CONNECT: A bit is set, if connection was accepted by the host. In this case the hosts sends a "GPCM STATUS type-02" message using server [[GPCM]] or [[MS]] as delivery agent.
 
; NN_CON: The [[NATNEG]] server sent a CONNECT message (NATNEG connection finished) to both clients.
 
; NN_CON: The [[NATNEG]] server sent a CONNECT message (NATNEG connection finished) to both clients.
 
; NN_ACK: The [[NATNEG]] server received a CONNECT_ACK message of a client. This is the only not symmetric bit field.
 
; NN_ACK: The [[NATNEG]] server received a CONNECT_ACK message of a client. This is the only not symmetric bit field.
 
The slot index is used for the bit number. If for example players at slot 2 and 5 did NATNEG, then bit 5 for player 2 and bit 2 for player 5 are set.
 
The slot index is used for the bit number. If for example players at slot 2 and 5 did NATNEG, then bit 5 for player 2 and bit 2 for player 5 are set.
  
Server [[SV]] and [[mkw-ana]] print a summary as character vector. The following table shown the character and color selection, highest priority first:
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Server [[SV]] and [[mkw-ana]] print a summary as character vector. The following table shows the character and color selection, highest priority first:
  
 
{| class="textbox alt grid headline"
 
{| class="textbox alt grid headline"
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| align=center | A || cyan || NN_ACK and CONNECT set. LOCAL is ignored.
 
| align=center | A || cyan || NN_ACK and CONNECT set. LOCAL is ignored.
 
|-
 
|-
| align=center | a || green || NN_ACK set, but not CONNECT. LOCAL is ignored.
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| align=center | a || cyan || NN_ACK set, but not CONNECT. LOCAL is ignored.
 
|-
 
|-
 
| align=center | N || yellow || NN_CON and CONNECT set, but not NN_ACK. LOCAL is ignored.
 
| align=center | N || yellow || NN_CON and CONNECT set, but not NN_ACK. LOCAL is ignored.
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|}
 
|}
  
'''2 examples:''' (old print schema; update coming soon)
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'''Example:'''
  
[[File:connection-status-examples.png|269px]]
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[[File:connection-status-examples.png|226px]]
 
[[category:Wiimmfi|C]]
 
[[category:Wiimmfi|C]]

Revision as of 09:14, 24 September 2016

The Connection Status is a special feature of Wiimmfi. Server SV collects data from GPCM, MS, MASTER and NATNEG and creates 4 bit fields for each room member:

LOCAL
A bit is set, if 2 players have the same public IPv4. In this case, both clients use the same LAN and NATNEG is usually not needed.
CONNECT
A bit is set, if connection was accepted by the host. In this case the hosts sends a "GPCM STATUS type-02" message using server GPCM or MS as delivery agent.
NN_CON
The NATNEG server sent a CONNECT message (NATNEG connection finished) to both clients.
NN_ACK
The NATNEG server received a CONNECT_ACK message of a client. This is the only not symmetric bit field.

The slot index is used for the bit number. If for example players at slot 2 and 5 did NATNEG, then bit 5 for player 2 and bit 2 for player 5 are set.

Server SV and mkw-ana print a summary as character vector. The following table shows the character and color selection, highest priority first:

char color Description
\ gray Self reference. All other bits are ignored.
A cyan NN_ACK and CONNECT set. LOCAL is ignored.
a cyan NN_ACK set, but not CONNECT. LOCAL is ignored.
N yellow NN_CON and CONNECT set, but not NN_ACK. LOCAL is ignored.
n yellow NN_CON set, but neither NN_ACK nor CONNECT. LOCAL is ignored.
L blue LOCAL and CONNECT set, but not NATNEG.
l blue LOCAL set, but neither CONNECT nor NATNEG.
C magenta CONNECT set, but neither LOCAL nor NATNEG.
! red Neither NATNEG, nor CONNECT, nor LOCAL is set.

Example:

Connection-status-examples.png